Player Matchup

Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Gombeczka
Gilgamesh
Level 63
God Stats
0W - 1L
1,694 SR
Queue Stats
10W - 11L
1,526 Elo+
Party 2
Geb
Geb
Milkett XD
Geb
Level 102
God Stats
1W - 3L
1,682 SR
Queue Stats
12W - 14L
1,462 Elo+
Party 2
Team Averages
Level 108
1,625 SR
1,496 Elo+

VS

Team Averages
Level 22
1,359 SR
1,413 Elo+
Gilgamesh
Gilgamesh
BosnianDevourer
Gilgamesh
Level 29
God Stats
3W - 8L
1,257 SR
Queue Stats
43W - 62L
1,447 Elo+
Party 1
Ao Kuang
Ao Kuang
Puraa
Ao Kuang
Level 22
God Stats
6W - 14L
1,224 SR
Queue Stats
43W - 62L
1,447 Elo+
Party 1
Artemis
Artemis
TheEmpChingisch
Artemis
Level 14
God Stats
2W - 1L
1,594 SR
Queue Stats
9W - 14L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 3 / 4
6,726
673
2,664
5,770
1,978
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Gombeczka
Gilgamesh
9
2 / 6 / 3
6,766
677
7,277
12,784
6,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 2 / 3
8,611
861
6,138
9,953
8,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BosnianDevourer
Gilgamesh
11
2 / 1 / 9
7,555
756
5,797
9,603
9,395
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
Puraa
Ao Kuang
12
9 / 3 / 2
8,915
892
12,772
9,943
4,206
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 3 / 11
7,337
734
5,815
5,108
2,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
11
11
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
4
1
W
Gilgamesh
BosnianDevourer
Gilgamesh
2
1
9
6.5
L
Gilgamesh
Gombeczka
Gilgamesh
2
6
3
0.58
L
4
2
3
2.75
W
Ao Kuang
Puraa
Ao Kuang
9
3
2
3.33
W
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,079
Damage
24,384
28,507
Taken
24,654
16,668
Mitigated
15,678
4,830
Healing
4,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,664
1,147
0
551
5,770
1,978
0
2,506
3,264
0
11,730
W
Gilgamesh
BosnianDevourer
Gilgamesh
5,797
1,333
0
368
9,603
9,395
120
2,644
6,834
507
15,550
L
Gilgamesh
Gombeczka
Gilgamesh
7,277
1,477
316
1,676
12,784
6,537
0
7,476
5,308
1,574
11,616
L
6,138
509
0
2,287
9,953
8,153
0
3,428
6,525
19,671
0
W
Ao Kuang
Puraa
Ao Kuang
12,772
4,705
0
2,692
9,943
4,206
1,147
2,781
6,748
25,497
0
W
5,815
2,510
0
979
5,108
2,077
1,070
1,592
3,435
0
22,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,103
Gold Earned
23,807
64
Minions Killed
99
3
Camps Cleared
5
510,892
Distance Traveled
550,157
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,726
673
22
2
1
141,752
1
W
Gilgamesh
7,555
756
23
2
2
202,475
1
L
Gilgamesh
6,766
677
15
2
2
155,805
3
L
Geb
8,611
861
27
3
0
213,335
1
W
Ao Kuang
8,915
892
43
4
2
177,911
3
W
Artemis
7,337
734
33
3
1
169,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role