Player Matchup

Anubis
Anubis
Baconsaber
Anubis
Level 141
God Stats
21W - 18L
1,565 SR
Queue Stats
908W - 909L
1,491 Elo+
Party 1
Neith
Neith
MajesticMan21
Neith
Level 124
God Stats
1W - 1L
1,705 SR
Queue Stats
76W - 80L
1,543 Elo+
Solo
Ares
Ares
Miggy17
Ares
Level 122
God Stats
3W - 0L
1,816 SR
Queue Stats
53W - 43L
1,568 Elo+
Solo
Hou Yi
Hou Yi
Remedeez
Hou Yi
Level 142
God Stats
8W - 9L
1,441 SR
Queue Stats
333W - 314L
1,546 Elo+
Party 1
The Morrigan
The Morrigan
redwallmoss
The Morrigan
Level 84
God Stats
1W - 3L
1,145 SR
Queue Stats
151W - 166L
1,479 Elo+
Solo
Team Averages
Level 123
1,534 SR
1,525 Elo+

VS

Team Averages
Level 142
1,491 SR
1,528 Elo+
Cerberus
Cerberus
 
Cerberus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Illidan1991
Ravana
Level 159
God Stats
4W - 7L
1,644 SR
Queue Stats
814W - 819L
1,562 Elo+
Solo
Sobek
Sobek
Kneemin
Sobek
Level 129
God Stats
3W - 7L
1,309 SR
Queue Stats
483W - 524L
1,527 Elo+
Solo
Heimdallr
Heimdallr
cHarley sMuRrfy
Heimdallr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 79L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Baconsaber
Anubis
16
1 / 3 / 21
9,939
710
10,127
8,612
4,870
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
9 / 1 / 17
11,736
838
19,144
12,978
7,040
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Miggy17
Ares
16
2 / 5 / 20
10,643
760
5,879
18,865
22,394
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Remedeez
Hou Yi
18
12 / 2 / 14
11,554
825
16,712
9,645
4,869
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
redwallmoss
The Morrigan
18
4 / 2 / 20
11,156
797
12,192
13,152
6,432
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
6 / 4 / 4
11,670
834
11,253
19,822
25,107
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
 
Charybdis
15
0 / 8 / 8
8,588
613
7,165
12,184
6,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
16
4 / 4 / 6
9,405
672
4,749
9,266
5,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Kneemin
Sobek
15
2 / 7 / 3
8,625
616
5,790
17,191
17,072
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
cHarley sMuRrfy
Heimdallr
16
1 / 6 / 5
9,235
660
14,043
13,436
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
39
28
Kills
13
13
Deaths
29
92
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
6
4
4
2
L
Charybdis
 
Charybdis
0
8
8
0.5
W
Anubis
Baconsaber
Anubis
1
3
21
3.83
L
Ravana
4
4
6
1.75
L
Sobek
Kneemin
Sobek
2
7
3
0.5
W
9
1
17
17.5
W
Ares
Miggy17
Ares
2
5
20
2.4
W
Hou Yi
Remedeez
Hou Yi
12
2
14
9.5
L
Heimdallr
cHarley sMuRrfy
Heimdallr
1
6
5
0.58
W
The Morrigan
redwallmoss
The Morrigan
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,054
Damage
43,000
63,252
Taken
71,899
45,605
Mitigated
60,393
24,825
Healing
17,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
11,253
77
0
6,298
19,822
25,107
0
7,051
12,537
29,076
0
L
Charybdis
 
Charybdis
7,165
2,551
206
1,422
12,184
6,499
0
3,514
8,606
0
24,786
W
Anubis
Baconsaber
Anubis
10,127
1,063
416
1,884
8,612
4,870
1,100
2,858
5,754
25,372
0
L
Ravana
4,749
660
1,210
1,673
9,266
5,886
0
4,157
5,056
0
11,165
L
Sobek
Kneemin
Sobek
5,790
218
467
2,559
17,191
17,072
0
5,247
11,712
15,925
0
W
19,144
7,172
2,047
5,218
12,978
7,040
1,699
3,799
9,179
0
43,704
W
Ares
Miggy17
Ares
5,879
494
2,252
1,612
18,865
22,394
34
3,875
14,990
9,704
0
W
Hou Yi
Remedeez
Hou Yi
16,712
9,678
1,838
1,424
9,645
4,869
3,193
3,741
5,904
0
31,413
L
Heimdallr
cHarley sMuRrfy
Heimdallr
14,043
5,116
401
2,774
13,436
5,829
75
7,460
5,790
0
42,476
W
The Morrigan
redwallmoss
The Morrigan
12,192
1,770
3,206
4,928
13,152
6,432
770
2,770
10,358
30,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,028
Gold Earned
47,523
163
Minions Killed
151
0
Camps Cleared
0
1,272,996
Distance Traveled
1,136,308
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,670
834
40
3
0
214,421
1
L
Charybdis
8,588
613
27
2
0
190,186
1
W
Anubis
9,939
710
29
2
0
212,189
0
L
Ravana
9,405
672
16
1
0
285,952
4
L
Sobek
8,625
616
16
1
0
221,572
2
W
Neith
11,736
838
51
4
0
283,665
1
W
Ares
10,643
760
1
0
0
270,311
0
W
Hou Yi
11,554
825
29
2
0
266,482
2
L
Heimdallr
9,235
660
52
4
0
224,177
1
W
The Morrigan
11,156
797
53
4
0
240,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role