Player Matchup

Mercury
Mercury
DarkReaper31
Mercury
Level 144
God Stats
2W - 2L
1,577 SR
Queue Stats
20W - 11L
1,589 Elo+
Party 2
Fafnir
Fafnir
Giitooo
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,319 Elo+
Party 2
Sol
Sol
MeliodasIV
Sol
Level 112
God Stats
1W - 0L
1,594 SR
Queue Stats
6W - 10L
1,350 Elo+
Party 2
Cthulhu
Cthulhu
SorrowsPain0
Cthulhu
Level 129
God Stats
1W - 0L
1,708 SR
Queue Stats
12W - 5L
1,633 Elo+
Party 2
Terra
Terra
StrangeZero13
Terra
Level 120
God Stats
1W - 1L
1,676 SR
Queue Stats
15W - 10L
1,592 Elo+
Party 2
Team Averages
Level 107
1,611 SR
1,497 Elo+

VS

Team Averages
Level 121
1,562 SR
1,495 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
EzPzQtPi
Ah Puch
Level 68
God Stats
14W - 6L
1,779 SR
Queue Stats
242W - 233L
1,537 Elo+
Party 1
Horus
Horus
clutchone6
Horus
Level 142
God Stats
2W - 3L
1,498 SR
Queue Stats
182W - 178L
1,528 Elo+
Party 1
Medusa
Medusa
lipissss
Medusa
Level 123
God Stats
1W - 1L
1,533 SR
Queue Stats
105W - 102L
1,465 Elo+
Solo
Chernobog
Chernobog
xSYNxHelen
Chernobog
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 166L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DarkReaper31
Mercury
18
11 / 3 / 5
11,665
833
18,107
11,109
5,206
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Giitooo
Fafnir
17
3 / 1 / 14
11,100
793
2,724
9,574
14,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 2 / 14
9,951
711
11,384
12,543
5,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
SorrowsPain0
Cthulhu
17
2 / 5 / 13
10,273
734
21,777
16,535
9,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 2 / 18
10,805
772
7,995
18,736
23,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
0 / 5 / 6
8,626
616
3,331
17,154
20,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
EzPzQtPi
Ah Puch
18
7 / 3 / 3
11,481
820
27,026
11,111
6,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
16
0 / 3 / 10
10,024
716
4,904
20,093
25,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
lipissss
Medusa
16
2 / 5 / 9
9,726
695
11,365
15,882
8,817
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
xSYNxHelen
Chernobog
16
3 / 5 / 6
10,563
755
7,387
13,106
7,047
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
21
Kills
12
13
Deaths
21
64
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
5
6
0.6
W
Mercury
DarkReaper31
Mercury
11
3
5
4.5
L
Ah Puch
EzPzQtPi
Ah Puch
7
3
3
2.83
W
Fafnir
Giitooo
Fafnir
3
1
14
10
W
2
2
14
4.5
W
Cthulhu
SorrowsPain0
Cthulhu
2
5
13
1.7
W
3
2
18
6
L
Horus
0
3
10
1.67
L
Medusa
lipissss
Medusa
2
5
9
1.3
L
Chernobog
xSYNxHelen
Chernobog
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,987
Damage
54,013
68,497
Taken
77,346
58,217
Mitigated
68,024
32,423
Healing
31,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,331
928
2,105
4,075
17,154
20,375
528
7,451
9,703
0
7,189
W
Mercury
DarkReaper31
Mercury
18,107
9,330
3,750
3,150
11,109
5,206
827
3,210
7,899
0
28,151
L
Ah Puch
EzPzQtPi
Ah Puch
27,026
466
1,971
2,001
11,111
6,228
862
5,311
5,800
44,541
0
W
Fafnir
Giitooo
Fafnir
2,724
912
1,300
1,838
9,574
14,222
510
4,125
5,449
4,828
0
W
11,384
5,561
744
4,169
12,543
5,497
2,974
7,066
5,477
40,055
0
W
Cthulhu
SorrowsPain0
Cthulhu
21,777
620
3,612
1,872
16,535
9,619
410
6,266
10,269
44,924
0
W
7,995
1,024
6,114
5,874
18,736
23,673
238
6,359
12,377
15,999
0
L
Horus
4,904
1,673
6,672
7,410
20,093
25,557
382
12,088
8,005
0
7,246
L
Medusa
lipissss
Medusa
11,365
5,711
1,049
2,933
15,882
8,817
1,476
10,443
5,439
0
28,000
L
Chernobog
xSYNxHelen
Chernobog
7,387
5,180
1,568
1,334
13,106
7,047
2,179
8,587
4,519
0
25,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,794
Gold Earned
50,420
165
Minions Killed
123
0
Camps Cleared
0
1,355,920
Distance Traveled
1,194,315
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,626
616
8
1
0
206,792
0
W
Mercury
11,665
833
18
1
0
296,939
2
L
Ah Puch
11,481
820
42
3
0
279,372
3
W
Fafnir
11,100
793
2
0
0
284,529
0
W
Sol
9,951
711
62
4
0
252,574
0
W
Cthulhu
10,273
734
61
4
0
256,011
3
W
Terra
10,805
772
22
2
0
265,867
5
L
Horus
10,024
716
4
0
0
243,420
1
L
Medusa
9,726
695
33
2
0
239,882
3
L
Chernobog
10,563
755
36
3
0
224,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role