Player Matchup

Ares
Ares
Fraenkey
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 29L
1,664 Elo+
Solo
Agni
Agni
Hiloshudon
Agni
Level 21
God Stats
10W - 8L
1,523 SR
Queue Stats
52W - 65L
1,523 Elo+
Solo
Ne Zha
Ne Zha
IGetDubzForDaddy
Ne Zha
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 28L
1,638 Elo+
Solo
Odin
Odin
Vorvadosss
Odin
Level 17
God Stats
4W - 2L
1,617 SR
Queue Stats
47W - 21L
1,632 Elo+
Solo
Izanami
Izanami
iwillalwaysLoveu
Izanami
Level 10
God Stats
1W - 2L
1,316 SR
Queue Stats
23W - 18L
1,634 Elo+
Solo
Team Averages
Level 15
1,491 SR
1,618 Elo+

VS

Team Averages
Level 24
1,489 SR
1,648 Elo+
Loki
Loki
BigSticks96
Loki
Level 15
God Stats
2W - 5L
1,293 SR
Queue Stats
11W - 10L
1,561 Elo+
Solo
Persephone
Persephone
ChickenFingers12
Persephone
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 48L
1,695 Elo+
Solo
Hachiman
Hachiman
Freaxx98
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 47L
1,687 Elo+
Solo
Sol
Sol
JackNicke1Je3
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 149L
1,645 Elo+
Solo
Mulan
Mulan
XFlamingDragonXx
Mulan
Level 29
God Stats
6W - 5L
1,650 SR
Queue Stats
85W - 77L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
3 / 1 / 5
6,002
546
2,954
6,028
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 1 / 5
6,130
557
2,548
4,426
1,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 0 / 6
6,282
571
3,154
7,271
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 5
5,766
524
2,261
6,318
3,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 1 / 0
7,045
640
6,026
5,794
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,619
511
152
4,183
1,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
ChickenFingers12
Persephone
9
0 / 3 / 0
5,478
498
2,794
3,790
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Freaxx98
Hachiman
9
0 / 4 / 1
5,463
497
3,217
7,185
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
6,050
550
6,691
6,499
2,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 3 / 1
5,861
533
3,426
7,524
3,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
14
Kills
4
4
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Persephone
ChickenFingers12
Persephone
0
3
0
0
W
Ares
3
1
5
5.5
L
Hachiman
Freaxx98
Hachiman
0
4
1
0.13
W
2
1
5
4.5
W
3
0
6
6
L
1
3
0
0.33
W
1
1
5
3.5
L
2
3
1
0.83
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,943
Damage
16,280
29,837
Taken
29,181
12,732
Mitigated
9,585
14,385
Healing
8,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
152
0
0
1,796
4,183
1,157
0
832
3,351
0
25,073
L
Persephone
ChickenFingers12
Persephone
2,794
303
0
611
3,790
1,037
0
1,419
2,368
26,866
0
W
Ares
2,954
196
0
1,994
6,028
3,785
0
770
5,258
18,755
0
L
Hachiman
Freaxx98
Hachiman
3,217
1,609
0
1,704
7,185
1,626
0
850
6,335
0
31,516
W
2,548
236
0
2,776
4,426
1,376
0
1,956
2,236
35,021
0
W
3,154
751
0
4,235
7,271
2,110
0
1,297
5,906
0
31,777
L
6,691
3,335
0
2,565
6,499
2,337
934
772
5,406
32,224
5,979
W
2,261
543
0
3,245
6,318
3,782
0
3,829
2,441
0
21,153
L
3,426
966
0
1,669
7,524
3,428
0
1,627
5,813
0
21,755
W
6,026
3,958
0
2,135
5,794
1,679
466
0
5,794
0
50,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,225
Gold Earned
28,471
347
Minions Killed
302
0
Camps Cleared
0
1,088,553
Distance Traveled
998,845
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,619
511
72
7
0
202,589
1
L
Persephone
5,478
498
56
5
0
206,711
4
W
Ares
6,002
546
22
2
0
227,306
4
L
Hachiman
5,463
497
66
6
0
200,057
5
W
Agni
6,130
557
82
7
0
220,127
2
W
Ne Zha
6,282
571
78
7
0
234,071
1
L
Sol
6,050
550
67
6
0
177,817
2
W
Odin
5,766
524
50
5
0
217,387
3
L
Mulan
5,861
533
41
4
0
211,671
4
W
Izanami
7,045
640
115
10
0
189,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role