Player Matchup

Tsukuyomi
Tsukuyomi
Masters
Glaivus
Tsukuyomi
Masters
Level 160
God Stats
44W - 36L
1,667 SR
Queue Stats
642W - 602L
2,799 MMR
Party 1
Sol
Sol
Masters
Tsulls
Sol
Masters
Level 160
God Stats
88W - 67L
1,802 SR
Queue Stats
560W - 526L
2,862 MMR
Solo
Ra
Ra
Diamond I
iSmug
Ra
Diamond I
Level 159
God Stats
8W - 14L
1,686 SR
Queue Stats
270W - 263L
2,842 MMR
Solo
Medusa
Medusa
Masters
thebestotter
Medusa
Masters
Level 160
God Stats
56W - 46L
1,638 SR
Queue Stats
857W - 815L
2,973 MMR
Party 1
Xing Tian
Xing Tian
Grandmaster
truancii
Xing Tian
Grandmaster
Level 158
God Stats
1W - 5L
1,379 SR
Queue Stats
128W - 103L
3,065 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 159
1,634 SR
2,908 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 144
1,559 SR
2,598 MMR
Cupid
Cupid
Masters
 
Cupid
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Masters
Lión
Erlang Shen
Masters
Level 159
God Stats
25W - 26L
1,638 SR
Queue Stats
245W - 243L
2,830 MMR
Solo
Kuzenbo
Kuzenbo
Grandmaster
Marbach
Kuzenbo
Grandmaster
Level 160
God Stats
4W - 6L
1,614 SR
Queue Stats
712W - 657L
3,022 MMR
Party 2
Scylla
Scylla
Masters
Royaℓ
Scylla
Masters
Level 158
God Stats
7W - 14L
1,543 SR
Queue Stats
317W - 281L
2,838 MMR
Solo
Mulan
Mulan
Diamond I
TTTTTTFTTTTTT
Mulan
Diamond I
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 49L
2,799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Glaivus
Tsukuyomi
10
1 / 2 / 2
5,467
547
2,542
6,086
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Tsulls
Sol
7
0 / 5 / 0
4,738
474
1,776
6,041
1,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ra
11
1 / 2 / 1
6,019
602
1,161
3,759
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
9
0 / 3 / 2
5,162
516
5,041
6,190
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
truancii
Xing Tian
8
2 / 1 / 1
5,551
555
3,036
7,046
3,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
CliodhnaGebLoki

VS

Bans
NikeTerraOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
3 / 2 / 1
6,246
625
5,985
6,332
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Lión
Erlang Shen
11
4 / 1 / 1
6,668
667
3,683
5,757
2,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Marbach
Kuzenbo
8
1 / 1 / 4
5,647
565
4,175
5,780
4,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Royaℓ
Scylla
12
1 / 0 / 0
6,474
647
1,468
2,632
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
4 / 0 / 2
7,297
730
5,116
5,383
2,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
13
13
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
2
1
1.75
L
Tsukuyomi
Glaivus
Tsukuyomi
1
2
2
1
W
Erlang Shen
Lión
Erlang Shen
4
1
1
4.5
W
Kuzenbo
Marbach
Kuzenbo
1
1
4
3
W
Scylla
Royaℓ
Scylla
1
0
0
1
W
4
0
2
5
L
Sol
Tsulls
Sol
0
5
0
0
L
Ra
1
2
1
0.75
L
Medusa
0
3
2
0.33
L
Xing Tian
truancii
Xing Tian
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,556
Damage
20,427
29,122
Taken
25,884
9,725
Mitigated
12,166
7,904
Healing
11,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,985
2,544
80
2,612
6,332
1,347
0
1,522
4,810
0
37,037
L
Tsukuyomi
Glaivus
Tsukuyomi
2,542
865
0
2,345
6,086
1,815
0
477
5,565
0
33,071
W
Erlang Shen
Lión
Erlang Shen
3,683
2,051
0
2,571
5,757
2,367
0
764
4,993
0
40,868
W
Kuzenbo
Marbach
Kuzenbo
4,175
1,003
0
2,153
5,780
4,849
0
1,992
3,788
11,518
0
W
Scylla
Royaℓ
Scylla
1,468
117
0
791
2,632
681
0
101
2,531
46,750
0
W
5,116
972
0
3,196
5,383
2,922
0
1,430
3,953
1,386
40,488
L
Sol
Tsulls
Sol
1,776
454
0
1,446
6,041
1,667
0
0
5,641
16,248
1,960
L
Ra
1,161
38
168
830
3,759
1,238
0
1,176
2,583
42,441
0
L
Medusa
5,041
2,021
0
1,806
6,190
1,354
0
1,479
4,711
0
36,395
L
Xing Tian
truancii
Xing Tian
3,036
390
0
1,309
7,046
3,651
0
2,511
4,535
11,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,937
Gold Earned
32,332
326
Minions Killed
377
0
Camps Cleared
0
1,066,000
Distance Traveled
1,085,701
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,246
625
85
9
0
192,509
3
L
Tsukuyomi
5,467
547
73
7
0
226,634
3
W
Erlang Shen
6,668
667
78
8
0
231,221
2
W
Kuzenbo
5,647
565
12
1
0
222,008
3
W
Scylla
6,474
647
112
11
0
212,201
6
W
Mulan
7,297
730
90
9
0
227,762
5
L
Sol
4,738
474
47
5
0
198,316
4
L
Ra
6,019
602
107
11
0
223,483
3
L
Medusa
5,162
516
79
8
0
200,829
4
L
Xing Tian
5,551
555
20
2
0
216,738
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role