Player Matchup

Awilix
Awilix
DaniBvb11
Awilix
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,436 Elo+
Solo
Cthulhu
Cthulhu
LynxSkrt
Cthulhu
Level 85
God Stats
10W - 4L
1,579 SR
Queue Stats
134W - 125L
1,564 Elo+
Solo
Gilgamesh
Gilgamesh
Matmatrik95
Gilgamesh
Level 121
God Stats
3W - 2L
1,406 SR
Queue Stats
73W - 76L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
Raguel0401
Baron Samedi
Level 145
God Stats
5W - 8L
1,348 SR
Queue Stats
421W - 453L
1,496 Elo+
Party 1
Zeus
Zeus
VICTORiOUS1414
Zeus
Level 160
God Stats
34W - 28L
1,578 SR
Queue Stats
460W - 530L
1,467 Elo+
Party 1
Team Averages
Level 119
1,482 SR
1,493 Elo+

VS

Team Averages
Level 59
1,509 SR
1,444 Elo+
Gilgamesh
Gilgamesh
AndrewFist666
Gilgamesh
Level 86
God Stats
7W - 10L
1,445 SR
Queue Stats
490W - 547L
1,476 Elo+
Solo
Kukulkan
Kukulkan
BulloJampQwanna
Kukulkan
Level 103
God Stats
19W - 18L
1,604 SR
Queue Stats
327W - 339L
1,420 Elo+
Solo
Susano
Susano
ComandoIII
Susano
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,414 Elo+
Party 2
Charybdis
Charybdis
MarswinPower
Charybdis
Level 32
God Stats
17W - 15L
1,643 SR
Queue Stats
146W - 134L
1,478 Elo+
Solo
Thanatos
Thanatos
davidredondoaren
Thanatos
Level 42
God Stats
10W - 16L
1,353 SR
Queue Stats
93W - 112L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DaniBvb11
Awilix
20
26 / 9 / 11
17,492
1,458
38,838
21,858
9,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
LynxSkrt
Cthulhu
20
5 / 2 / 28
13,886
1,157
23,813
22,647
27,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Matmatrik95
Gilgamesh
20
3 / 5 / 29
12,913
1,076
21,840
18,890
25,033
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Raguel0401
Baron Samedi
20
8 / 5 / 18
13,527
1,127
17,597
13,381
8,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 7 / 22
12,372
1,031
18,295
13,401
5,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AndrewFist666
Gilgamesh
20
5 / 9 / 14
13,695
1,141
18,075
37,873
29,570
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
20
5 / 4 / 14
13,087
1,091
20,636
15,368
5,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
ComandoIII
Susano
19
4 / 12 / 12
12,233
1,019
12,299
26,116
12,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
MarswinPower
Charybdis
20
6 / 9 / 14
13,483
1,124
20,834
23,364
8,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 12 / 11
13,272
1,106
12,267
24,672
9,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
93
46
Kills
28
28
Deaths
46
108
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AndrewFist666
Gilgamesh
5
9
14
1.33
L
Kukulkan
5
4
14
3
L
Susano
ComandoIII
Susano
4
12
12
0.83
W
Awilix
DaniBvb11
Awilix
26
9
11
3.5
W
Cthulhu
LynxSkrt
Cthulhu
5
2
28
9.5
L
Charybdis
MarswinPower
Charybdis
6
9
14
1.44
W
Gilgamesh
Matmatrik95
Gilgamesh
3
5
29
3.5
W
Baron Samedi
Raguel0401
Baron Samedi
8
5
18
3.4
W
4
7
22
2.14
L
8
12
11
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,383
Damage
84,111
90,177
Taken
127,393
75,468
Mitigated
65,470
20,261
Healing
16,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AndrewFist666
Gilgamesh
18,075
4,432
1,471
2,991
37,873
29,570
0
16,635
20,578
1,393
37,588
L
Kukulkan
20,636
2,213
0
41
15,368
5,826
0
8,965
6,240
35,333
0
L
Susano
ComandoIII
Susano
12,299
3,652
231
1,346
26,116
12,255
0
12,806
13,121
0
24,764
W
Awilix
DaniBvb11
Awilix
38,838
16,929
0
2,686
21,858
9,982
0
4,281
17,407
0
52,958
W
Cthulhu
LynxSkrt
Cthulhu
23,813
1,626
1,288
4,472
22,647
27,056
0
5,833
16,471
47,773
0
L
Charybdis
MarswinPower
Charybdis
20,834
18,080
0
5,910
23,364
8,523
0
11,174
11,658
0
54,030
W
Gilgamesh
Matmatrik95
Gilgamesh
21,840
5,093
0
478
18,890
25,033
0
4,608
14,026
3,641
32,151
W
Baron Samedi
Raguel0401
Baron Samedi
17,597
544
5,308
3,416
13,381
8,141
0
2,624
10,666
47,524
0
W
18,295
2,454
603
2,010
13,401
5,256
0
3,150
10,095
32,877
0
L
12,267
4,735
0
4,538
24,672
9,296
0
10,762
13,697
0
23,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,190
Gold Earned
65,770
226
Minions Killed
193
6
Camps Cleared
5
1,053,014
Distance Traveled
1,004,941
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,695
1,141
43
4
1
240,873
1
L
Kukulkan
13,087
1,091
41
3
0
202,379
0
L
Susano
12,233
1,019
18
2
2
200,052
0
W
Awilix
17,492
1,458
26
2
2
208,981
2
W
Cthulhu
13,886
1,157
57
5
1
245,895
2
L
Charybdis
13,483
1,124
79
7
2
167,852
0
W
Gilgamesh
12,913
1,076
32
3
1
232,583
0
W
Baron Samedi
13,527
1,127
69
6
0
199,178
4
W
Zeus
12,372
1,031
42
4
2
166,377
0
L
Thanatos
13,272
1,106
12
1
0
193,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role