Player Matchup

Baba Yaga
Baba Yaga
Iseka1MC
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,390 Elo+
Solo
Bellona
Bellona
MrSniper654
Bellona
Level 22
God Stats
1W - 2L
1,250 SR
Queue Stats
40W - 44L
1,432 Elo+
Solo
Fenrir
Fenrir
Serewyn
Fenrir
Level 27
God Stats
12W - 20L
1,481 SR
Queue Stats
25W - 31L
1,582 Elo+
Solo
Horus
Horus
SquidyDooBop
Horus
Level 36
God Stats
1W - 2L
1,460 SR
Queue Stats
3W - 7L
1,330 Elo+
Party 1
Charybdis
Charybdis
YaBoiRexFury
Charybdis
Level 7
God Stats
4W - 6L
1,348 SR
Queue Stats
14W - 11L
1,450 Elo+
Party 1
Team Averages
Level 22
1,408 SR
1,437 Elo+

VS

Team Averages
Level 13
1,480 SR
1,426 Elo+
Baron Samedi
Baron Samedi
Albitor
Baron Samedi
Level 2
God Stats
1W - 1L
1,194 SR
Queue Stats
5W - 8L
1,082 Elo+
Solo
Cliodhna
Cliodhna
Orroborro
Cliodhna
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
RandyTravisss
Sobek
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
WolfPeeSipper
Medusa
Level 29
God Stats
19W - 23L
1,448 SR
Queue Stats
202W - 220L
1,505 Elo+
Solo
Izanami
Izanami
agares21
Izanami
Level 12
God Stats
2W - 0L
1,760 SR
Queue Stats
33W - 27L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Iseka1MC
Baba Yaga
15
1 / 1 / 1
8,554
407
8,225
5,239
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
MrSniper654
Bellona
17
3 / 5 / 0
10,195
485
9,698
19,154
19,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Serewyn
Fenrir
12
2 / 3 / 4
8,173
389
4,740
15,522
12,299
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 2 / 3
7,926
377
3,321
12,421
11,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
YaBoiRexFury
Charybdis
13
3 / 4 / 2
8,571
408
8,441
12,133
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Albitor
Baron Samedi
15
0 / 3 / 2
10,091
481
4,616
8,903
3,458
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Orroborro
Cliodhna
16
2 / 4 / 2
9,816
467
5,266
15,889
5,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 8
10,183
485
7,877
15,597
18,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 1 / 4
10,676
508
13,927
10,243
4,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
agares21
Izanami
20
5 / 0 / 1
12,938
616
14,420
15,284
8,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
10
Kills
15
15
Deaths
10
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Albitor
Baron Samedi
0
3
2
0.33
L
Baba Yaga
Iseka1MC
Baba Yaga
1
1
1
1.5
L
Bellona
MrSniper654
Bellona
3
5
0
0.6
W
Cliodhna
Orroborro
Cliodhna
2
4
2
0.75
W
2
2
8
3
L
Fenrir
Serewyn
Fenrir
2
3
4
1.33
L
1
2
3
1.25
W
6
1
4
8
L
Charybdis
YaBoiRexFury
Charybdis
3
4
2
1
W
Izanami
agares21
Izanami
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,425
Damage
46,106
64,469
Taken
65,916
49,228
Mitigated
40,638
19,256
Healing
25,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Albitor
Baron Samedi
4,616
332
529
2,346
8,903
3,458
412
4,275
4,009
44,695
0
L
Baba Yaga
Iseka1MC
Baba Yaga
8,225
97
0
1,678
5,239
1,950
0
1,858
3,143
47,589
0
L
Bellona
MrSniper654
Bellona
9,698
2,876
0
5,149
19,154
19,574
77
1,269
17,788
4,007
74,076
W
Cliodhna
Orroborro
Cliodhna
5,266
930
0
3,573
15,889
5,830
1,386
1,940
13,893
0
66,883
W
7,877
534
0
3,481
15,597
18,176
155
2,448
13,005
22,435
0
L
Fenrir
Serewyn
Fenrir
4,740
920
0
4,586
15,522
12,299
30
3,627
11,741
0
26,549
L
3,321
1,036
1,887
3,190
12,421
11,086
160
2,895
9,526
0
11,447
W
13,927
7,711
0
6,587
10,243
4,488
670
403
9,800
0
72,889
L
Charybdis
YaBoiRexFury
Charybdis
8,441
4,297
0
2,766
12,133
4,319
884
2,585
9,548
0
56,040
W
Izanami
agares21
Izanami
14,420
10,225
0
9,255
15,284
8,686
3,829
1,019
14,187
0
122,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,419
Gold Earned
53,704
428
Minions Killed
530
0
Camps Cleared
0
2,029,186
Distance Traveled
1,945,164
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,091
481
100
5
0
339,456
1
L
Baba Yaga
8,554
407
108
5
0
386,627
5
L
Bellona
10,195
485
148
7
0
402,742
1
W
Cliodhna
9,816
467
89
4
0
405,743
4
W
Sobek
10,183
485
23
1
0
430,759
3
L
Fenrir
8,173
389
44
2
0
442,910
0
L
Horus
7,926
377
16
1
0
429,732
5
W
Medusa
10,676
508
105
5
0
392,703
2
L
Charybdis
8,571
408
112
5
0
367,175
5
W
Izanami
12,938
616
213
10
0
376,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role