Player Matchup

Merlin
Merlin
AktivAmFlicken88
Merlin
Level 26
God Stats
5W - 2L
1,407 SR
Queue Stats
64W - 68L
1,420 Elo+
Solo
Achilles
Achilles
FleshTearer7480
Achilles
Level 28
God Stats
10W - 10L
1,576 SR
Queue Stats
100W - 86L
1,435 Elo+
Solo
Jing Wei
Jing Wei
JENO33
Jing Wei
Level 29
God Stats
6W - 2L
1,696 SR
Queue Stats
202W - 205L
1,536 Elo+
Solo
Sylvanus
Sylvanus
LilSheep666_
Sylvanus
Level 28
God Stats
3W - 5L
1,544 SR
Queue Stats
83W - 65L
1,503 Elo+
Solo
Mercury
Mercury
Virus___Tsunami
Mercury
Level 24
God Stats
2W - 2L
1,678 SR
Queue Stats
27W - 15L
1,599 Elo+
Solo
Team Averages
Level 27
1,580 SR
1,499 Elo+

VS

Team Averages
Level 16
1,596 SR
1,405 Elo+
Anhur
Anhur
Anhur-_4
Anhur
Level 27
God Stats
25W - 12L
1,610 SR
Queue Stats
93W - 64L
1,550 Elo+
Party 1
Ao Kuang
Ao Kuang
EXoD_PsyKologoS
Ao Kuang
Level 23
God Stats
15W - 11L
1,532 SR
Queue Stats
26W - 26L
1,507 Elo+
Party 1
Susano
Susano
MortemPluto21
Susano
Level 6
God Stats
2W - 1L
1,559 SR
Queue Stats
4W - 2L
1,403 Elo+
Party 2
Tsukuyomi
Tsukuyomi
reiiyjx
Tsukuyomi
Level 8
God Stats
1W - 2L
1,542 SR
Queue Stats
2W - 3L
998 Elo+
Party 2
Aphrodite
Aphrodite
xD4rkSid3-XIII
Aphrodite
Level 17
God Stats
5W - 0L
1,738 SR
Queue Stats
61W - 36L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
8,675
482
7,022
13,308
4,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
15
4 / 2 / 3
9,380
521
11,305
13,147
14,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
JENO33
Jing Wei
14
1 / 9 / 2
8,616
479
7,123
15,499
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
LilSheep666_
Sylvanus
12
2 / 7 / 3
8,254
459
8,132
16,718
15,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
7 / 4 / 0
10,845
603
6,697
13,703
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Anhur-_4
Anhur
19
17 / 2 / 4
12,555
698
24,773
21,020
9,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
14
5 / 4 / 0
9,206
511
6,437
12,538
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 1
7,735
430
1,851
10,736
3,736
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
reiiyjx
Tsukuyomi
12
3 / 5 / 3
8,391
466
4,134
9,710
3,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
xD4rkSid3-XIII
Aphrodite
18
4 / 1 / 6
10,679
593
10,004
14,234
10,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
15
Kills
29
29
Deaths
16
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Anhur
Anhur-_4
Anhur
17
2
4
9.5
W
Ao Kuang
5
4
0
1.25
L
Achilles
4
2
3
2.75
L
Jing Wei
JENO33
Jing Wei
1
9
2
0.22
L
Sylvanus
LilSheep666_
Sylvanus
2
7
3
0.5
W
0
4
1
0.13
L
7
4
0
1.75
W
Tsukuyomi
reiiyjx
Tsukuyomi
3
5
3
0.9
W
Aphrodite
xD4rkSid3-XIII
Aphrodite
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,279
Damage
47,199
72,375
Taken
68,238
41,427
Mitigated
30,902
20,949
Healing
32,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,022
685
0
1,760
13,308
4,285
135
5,223
8,085
56,854
0
W
Anhur
Anhur-_4
Anhur
24,773
16,824
0
9,543
21,020
9,397
2,110
6,532
14,442
0
96,108
W
Ao Kuang
6,437
1,873
0
6,052
12,538
4,233
0
3,156
9,328
44,837
0
L
Achilles
11,305
1,831
0
4,700
13,147
14,959
0
4,898
8,249
18,262
33,859
L
Jing Wei
JENO33
Jing Wei
7,123
5,552
0
2,207
15,499
2,069
856
771
14,728
0
45,243
L
Sylvanus
LilSheep666_
Sylvanus
8,132
2,412
1,537
5,890
16,718
15,080
0
2,141
14,577
20,636
8,104
W
1,851
335
0
1,656
10,736
3,736
128
1,489
9,201
0
30,043
L
6,697
1,997
0
4,855
13,703
5,034
0
3,408
10,295
0
76,982
W
Tsukuyomi
reiiyjx
Tsukuyomi
4,134
1,746
0
593
9,710
3,369
206
2,894
6,732
0
31,441
W
Aphrodite
xD4rkSid3-XIII
Aphrodite
10,004
928
3,742
10,943
14,234
10,167
488
4,029
9,833
80,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,770
Gold Earned
48,566
491
Minions Killed
485
0
Camps Cleared
0
1,586,476
Distance Traveled
1,620,791
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,675
482
119
7
0
291,954
1
W
Anhur
12,555
698
139
8
0
302,452
0
W
Ao Kuang
9,206
511
89
5
0
375,798
0
L
Achilles
9,380
521
101
6
0
348,036
3
L
Jing Wei
8,616
479
87
5
0
311,411
2
L
Sylvanus
8,254
459
45
3
0
280,731
3
W
Susano
7,735
430
60
3
0
310,539
4
L
Mercury
10,845
603
139
8
0
354,344
4
W
Tsukuyomi
8,391
466
41
2
0
318,966
4
W
Aphrodite
10,679
593
156
9
0
313,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role