Player Matchup

Pele
Pele
FancyFsh
Pele
Level 28
God Stats
0W - 3L
1,288 SR
Queue Stats
60W - 64L
1,493 Elo+
Solo
Kukulkan
Kukulkan
PackageWackage
Kukulkan
Level 15
God Stats
10W - 3L
2,016 SR
Queue Stats
54W - 29L
1,631 Elo+
Solo
Jing Wei
Jing Wei
Rustyrolla
Jing Wei
Level 29
God Stats
3W - 1L
1,323 SR
Queue Stats
125W - 169L
1,377 Elo+
Solo
Fenrir
Fenrir
UrTrashcan8746
Fenrir
Level 29
God Stats
0W - 5L
1,266 SR
Queue Stats
116W - 112L
1,423 Elo+
Solo
Loki
Loki
h3rmes1
Loki
Level 14
God Stats
0W - 1L
1,802 SR
Queue Stats
1W - 1L
1,709 Elo+
Solo
Team Averages
Level 23
1,539 SR
1,527 Elo+

VS

Team Averages
Level 13
1,739 SR
1,520 Elo+
Arachne
Arachne
ColeLifts
Arachne
Level 22
God Stats
9W - 2L
1,804 SR
Queue Stats
54W - 29L
1,542 Elo+
Solo
Kukulkan
Kukulkan
Kiwi_Vigilante
Kukulkan
Level 8
God Stats
1W - 0L
1,702 SR
Queue Stats
6W - 5L
1,412 Elo+
Solo
Odin
Odin
RIP_Squeeze
Odin
Level 4
God Stats
2W - 0L
1,626 SR
Queue Stats
2W - 1L
1,579 Elo+
Party 1
Chaac
Chaac
Sangames007
Chaac
Level 29
God Stats
4W - 0L
1,936 SR
Queue Stats
27W - 15L
1,489 Elo+
Solo
Neith
Neith
WillyGnome
Neith
Level 4
God Stats
2W - 0L
1,626 SR
Queue Stats
2W - 1L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
6 / 3 / 2
9,209
614
7,998
12,468
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
15
11 / 5 / 2
9,698
647
16,636
9,087
3,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Rustyrolla
Jing Wei
14
4 / 3 / 1
8,318
555
6,524
9,267
3,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

3
0 / 1 / 0
4,758
317
472
1,586
480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
h3rmes1
Loki
8
1 / 8 / 4
6,208
414
2,184
10,872
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ColeLifts
Arachne
18
14 / 1 / 2
11,020
735
16,912
11,848
5,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
12
1 / 9 / 0
7,518
501
1,290
10,294
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 3
6,362
424
709
11,410
7,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 3 / 2
7,796
520
5,995
10,030
5,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
11
2 / 7 / 2
7,029
469
3,541
8,114
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
22
Kills
20
20
Deaths
22
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
ColeLifts
Arachne
14
1
2
15
L
Pele
6
3
2
2.33
W
Kukulkan
1
9
0
0.11
L
Kukulkan
11
5
2
2.4
W
0
2
3
0.75
L
Jing Wei
Rustyrolla
Jing Wei
4
3
1
1.5
W
3
3
2
1.33
L
0
1
0
0
W
Neith
2
7
2
0.43
L
Loki
h3rmes1
Loki
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,814
Damage
28,447
43,280
Taken
51,696
14,738
Mitigated
24,427
10,998
Healing
13,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ColeLifts
Arachne
16,912
11,202
0
7,191
11,848
5,039
111
3,861
7,915
0
79,805
L
Pele
7,998
2,136
0
4,928
12,468
4,436
0
29
12,439
0
56,412
W
Kukulkan
1,290
421
82
933
10,294
3,660
1,129
6,656
3,399
39,441
0
L
Kukulkan
16,636
3,432
0
1,657
9,087
3,792
334
1,084
8,003
68,126
0
W
709
247
0
613
11,410
7,054
286
2,385
8,954
0
17,369
L
Jing Wei
Rustyrolla
Jing Wei
6,524
5,043
0
3,261
9,267
3,519
594
87
9,180
0
58,488
W
5,995
992
0
3,663
10,030
5,977
1,468
1,080
8,914
704
39,465
L
472
150
0
439
1,586
480
0
0
1,586
0
3,836
W
Neith
3,541
1,688
0
528
8,114
2,697
658
2,217
5,878
0
28,367
L
Loki
h3rmes1
Loki
2,184
796
0
713
10,872
2,511
0
294
10,578
0
10,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,191
Gold Earned
39,725
387
Minions Killed
352
0
Camps Cleared
0
1,202,773
Distance Traveled
1,433,900
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,020
735
123
8
0
356,271
4
L
Pele
9,209
614
119
8
0
324,607
0
W
Kukulkan
7,518
501
77
5
0
223,311
0
L
Kukulkan
9,698
647
128
9
0
257,361
0
W
Odin
6,362
424
31
2
0
269,065
0
L
Jing Wei
8,318
555
104
7
0
289,809
4
W
Chaac
7,796
520
67
4
0
312,697
1
L
Fenrir
4,758
317
4
0
0
35,891
0
W
Neith
7,029
469
54
4
0
272,556
0
L
Loki
6,208
414
32
2
0
295,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role