Player Matchup

Sol
Sol
Edelways
Sol
Level 26
God Stats
17W - 33L
1,156 SR
Queue Stats
59W - 96L
1,263 Elo+
Party 1
Serqet
Serqet
LOLwastooez4me
Serqet
Level 15
God Stats
10W - 8L
1,355 SR
Queue Stats
45W - 34L
1,339 Elo+
Solo
Athena
Athena
PsychoGamerHD
Athena
Level 69
God Stats
26W - 36L
1,332 SR
Queue Stats
418W - 516L
1,365 Elo+
Party 4
Neith
Neith
Pugulaa1
Neith
Level 5
God Stats
11W - 16L
1,293 SR
Queue Stats
66W - 105L
1,085 Elo+
Party 4
Horus
Horus
ХранительПивка
Horus
Level 29
God Stats
17W - 24L
1,366 SR
Queue Stats
70W - 106L
1,265 Elo+
Party 1
Team Averages
Level 29
1,301 SR
1,264 Elo+

VS

Team Averages
Level 11
1,436 SR
1,280 Elo+
Nike
Nike
Chronometria
Nike
Level 29
God Stats
17W - 15L
1,408 SR
Queue Stats
44W - 51L
1,353 Elo+
Solo
Nemesis
Nemesis
Hiizuro
Nemesis
Level 3
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 4L
1,037 Elo+
Party 2
Olorun
Olorun
SirSpiral
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hades
Hades
Squirax
Hades
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,008 Elo+
Party 2
Thor
Thor
youridolringo
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,824
582
1,683
3,634
1,167
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
10 / 2 / 4
6,919
692
6,808
5,323
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 9
5,883
588
3,102
7,330
5,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Pugulaa1
Neith
9
1 / 3 / 4
5,248
525
2,876
3,551
1,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
8 / 0 / 0
6,714
671
5,473
6,662
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
4,980
498
2,510
8,184
2,786
Nemesis
Hiizuro
Nemesis
6
0 / 4 / 1
4,314
431
620
6,519
1,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
SirSpiral
Olorun
8
4 / 4 / 0
5,499
550
3,433
3,741
1,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Squirax
Hades
6
1 / 5 / 1
4,552
455
4,405
7,220
2,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 4 / 4
4,282
428
891
4,965
907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
22
Kills
5
6
Deaths
22
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
1
1
2
2
L
Nemesis
Hiizuro
Nemesis
0
4
1
0.13
W
10
2
4
6
W
2
0
9
6.5
W
Neith
Pugulaa1
Neith
1
3
4
1
L
Olorun
SirSpiral
Olorun
4
4
0
1
L
Hades
Squirax
Hades
1
5
1
0.3
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,942
Damage
11,859
26,500
Taken
30,629
13,073
Mitigated
8,370
10,181
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,510
956
0
1,165
8,184
2,786
0
337
7,821
0
23,601
W
1,683
734
0
1,118
3,634
1,167
259
1,031
2,603
28,237
0
L
Nemesis
Hiizuro
Nemesis
620
395
0
996
6,519
1,246
0
363
6,156
0
15,718
W
6,808
1,862
0
1,890
5,323
1,632
0
446
4,877
0
32,151
W
3,102
1,110
0
2,557
7,330
5,418
22
3,110
4,220
14,785
0
W
Neith
Pugulaa1
Neith
2,876
1,019
0
507
3,551
1,240
150
1,251
2,300
0
23,229
L
Olorun
SirSpiral
Olorun
3,433
1,755
0
116
3,741
1,154
342
1,542
2,199
12,403
1,702
L
Hades
Squirax
Hades
4,405
764
300
2,123
7,220
2,277
0
1,617
5,603
14,411
0
L
891
467
0
67
4,965
907
0
926
4,039
0
5,745
W
5,473
3,252
188
3,921
6,662
3,616
588
1,470
5,192
0
24,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,588
Gold Earned
23,627
247
Minions Killed
157
0
Camps Cleared
0
983,951
Distance Traveled
871,358
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,980
498
57
6
0
156,230
1
W
Sol
5,824
582
60
6
0
194,319
0
L
Nemesis
4,314
431
37
4
0
191,471
2
W
Serqet
6,919
692
58
6
0
231,821
0
W
Athena
5,883
588
29
3
0
220,591
2
W
Neith
5,248
525
52
5
0
161,684
0
L
Olorun
5,499
550
28
3
0
169,442
0
L
Hades
4,552
455
21
2
0
175,378
1
L
Thor
4,282
428
14
1
0
178,837
0
W
Horus
6,714
671
48
5
0
175,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role