Player Matchup

Yemoja
Yemoja
Andresyuh
Yemoja
Level 106
God Stats
13W - 4L
1,794 SR
Queue Stats
365W - 352L
1,486 Elo+
Party 2
Ullr
Ullr
MYMpelon005
Ullr
Level 107
God Stats
13W - 16L
1,402 SR
Queue Stats
554W - 541L
1,419 Elo+
Solo
Fenrir
Fenrir
Rubean18
Fenrir
Level 93
God Stats
11W - 8L
1,609 SR
Queue Stats
241W - 217L
1,507 Elo+
Party 2
Cerberus
Cerberus
Siliclaw
Cerberus
Level 88
God Stats
2W - 4L
1,489 SR
Queue Stats
287W - 277L
1,486 Elo+
Party 2
Hades
Hades
SquidChills
Hades
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 101L
1,499 Elo+
Party 2
Team Averages
Level 92
1,559 SR
1,479 Elo+

VS

Team Averages
Level 131
1,444 SR
1,520 Elo+
Fenrir
Fenrir
ArcherElk
Fenrir
Level 87
God Stats
24W - 18L
1,612 SR
Queue Stats
302W - 302L
1,529 Elo+
Party 3
Bastet
Bastet
Krashkiller13
Bastet
Level 153
God Stats
8W - 7L
1,513 SR
Queue Stats
304W - 299L
1,477 Elo+
Party 3
Zhong Kui
Zhong Kui
Secretly Hated
Zhong Kui
Level 151
God Stats
6W - 4L
1,430 SR
Queue Stats
393W - 393L
1,529 Elo+
Party 1
Xing Tian
Xing Tian
THEgregster321
Xing Tian
Level 117
God Stats
2W - 1L
1,551 SR
Queue Stats
116W - 114L
1,509 Elo+
Solo
Ullr
Ullr
angelo5400
Ullr
Level 146
God Stats
1W - 1L
1,112 SR
Queue Stats
144W - 143L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Andresyuh
Yemoja
8
0 / 2 / 4
4,731
526
3,414
5,084
3,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

5
1 / 0 / 0
3,893
433
1,425
1,423
262
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Rubean18
Fenrir
9
7 / 2 / 0
6,112
679
4,180
7,203
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Siliclaw
Cerberus
8
0 / 2 / 1
4,722
525
2,356
8,220
3,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 4 / 2
4,143
460
1,593
6,563
2,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArcherElk
Fenrir
9
4 / 2 / 3
5,639
627
3,531
5,675
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 1 / 0
5,500
611
5,627
5,679
2,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Secretly Hated
Zhong Kui
9
4 / 2 / 1
5,510
612
5,992
6,516
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
THEgregster321
Xing Tian
7
0 / 1 / 4
4,744
527
2,126
6,453
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 0
4,535
504
1,509
3,951
1,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
8
Kills
10
10
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Andresyuh
Yemoja
0
2
4
1
W
Fenrir
ArcherElk
Fenrir
4
2
3
2.75
W
2
1
0
2
L
1
0
0
1
L
Fenrir
Rubean18
Fenrir
7
2
0
3.5
W
Zhong Kui
Secretly Hated
Zhong Kui
4
2
1
2.25
L
Cerberus
Siliclaw
Cerberus
0
2
1
0.25
L
0
4
2
0.25
W
Xing Tian
THEgregster321
Xing Tian
0
1
4
2
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,968
Damage
18,785
28,493
Taken
28,274
11,531
Mitigated
13,007
11,425
Healing
8,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Andresyuh
Yemoja
3,414
709
477
985
5,084
3,237
0
2,492
2,450
17,592
0
W
Fenrir
ArcherElk
Fenrir
3,531
833
0
1,842
5,675
1,728
74
295
5,380
0
24,710
W
5,627
1,134
0
3,100
5,679
2,427
0
2,319
3,360
0
22,701
L
1,425
999
0
657
1,423
262
0
87
1,336
0
12,020
L
Fenrir
Rubean18
Fenrir
4,180
1,083
0
3,122
7,203
2,280
0
1,875
5,109
0
20,800
W
Zhong Kui
Secretly Hated
Zhong Kui
5,992
936
45
2,298
6,516
3,906
0
1,819
4,697
24,417
0
L
Cerberus
Siliclaw
Cerberus
2,356
131
0
4,990
8,220
3,637
0
0
7,603
21,704
0
L
1,593
666
44
1,150
6,563
2,115
341
3,129
3,177
9,260
0
W
Xing Tian
THEgregster321
Xing Tian
2,126
93
0
922
6,453
3,729
0
1,424
5,029
9,509
0
W
1,509
635
0
470
3,951
1,217
786
1,506
2,445
0
20,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,601
Gold Earned
25,928
200
Minions Killed
198
0
Camps Cleared
0
721,328
Distance Traveled
810,779
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,731
526
37
4
0
160,350
2
W
Fenrir
5,639
627
53
6
0
184,848
1
W
Bastet
5,500
611
41
5
0
169,724
1
L
Ullr
3,893
433
23
3
0
68,880
0
L
Fenrir
6,112
679
49
5
0
187,670
0
W
Zhong Kui
5,510
612
44
5
0
155,365
1
L
Cerberus
4,722
525
70
8
0
155,590
1
L
Hades
4,143
460
21
2
0
148,838
0
W
Xing Tian
4,744
527
12
1
0
170,813
3
W
Ullr
4,535
504
48
5
0
130,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role