Player Matchup

Chaac
Chaac
Kakashi12316839
Chaac
Level 6
God Stats
0W - 2L
1,169 SR
Queue Stats
2W - 12L
1,009 Elo+
Solo
Yemoja
Yemoja
MaoriTanwhia
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,196 Elo+
Solo
Janus
Janus
supreim
Janus
Level 6
God Stats
0W - 3L
1,224 SR
Queue Stats
0W - 3L
1,260 Elo+
Solo
Team Averages
Level 6
1,298 SR
1,155 Elo+

VS

Team Averages
Level 41
1,504 SR
1,382 Elo+
Izanami
Izanami
BrokenI3ones
Izanami
Level 66
God Stats
5W - 0L
1,500 SR
Queue Stats
209W - 206L
1,468 Elo+
Party 1
Jormungandr
Jormungandr
cannibalizr
Jormungandr
Level 28
God Stats
9W - 11L
1,346 SR
Queue Stats
35W - 46L
1,224 Elo+
Solo
Tiamat
Tiamat
nekomoo
Tiamat
Level 28
God Stats
4W - 1L
1,665 SR
Queue Stats
75W - 77L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 2
5,884
588
228
5,451
1,647
Yemoja
10
0 / 2 / 2
6,524
652
2,356
6,670
4,915
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
supreim
Janus
10
0 / 5 / 1
6,087
609
3,803
8,286
2,662
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrokenI3ones
Izanami
12
7 / 1 / 4
8,373
837
7,981
4,976
1,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
cannibalizr
Jormungandr
11
5 / 0 / 6
8,058
806
5,669
7,616
4,603
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
nekomoo
Tiamat
10
0 / 1 / 8
7,051
705
4,454
6,982
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
0
Kills
12
12
Deaths
2
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
BrokenI3ones
Izanami
7
1
4
9
L
0
5
2
0.2
L
Yemoja
0
2
2
0.5
W
Jormungandr
cannibalizr
Jormungandr
5
0
6
8
W
Tiamat
nekomoo
Tiamat
0
1
8
4
L
Janus
supreim
Janus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,387
Damage
18,104
20,407
Taken
19,574
9,224
Mitigated
9,990
1,658
Healing
3,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BrokenI3ones
Izanami
7,981
5,449
0
685
4,976
1,885
537
1,229
3,747
0
38,370
L
228
50
0
341
5,451
1,647
0
1,872
3,531
0
1,069
L
Yemoja
2,356
258
238
447
6,670
4,915
0
3,288
3,081
8,500
0
W
Jormungandr
cannibalizr
Jormungandr
5,669
1,420
294
825
7,616
4,603
545
2,482
4,854
16,599
0
W
Tiamat
nekomoo
Tiamat
4,454
230
229
1,589
6,982
3,502
303
3,024
3,958
13,708
0
L
Janus
supreim
Janus
3,803
402
0
632
8,286
2,662
0
4,487
3,525
22,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,495
Gold Earned
23,482
60
Minions Killed
109
0
Camps Cleared
9
394,698
Distance Traveled
578,414
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,373
837
72
7
3
177,770
0
L
Chaac
5,884
588
1
0
0
76,651
0
L
Yemoja
6,524
652
13
1
0
156,715
1
W
Jormungandr
8,058
806
18
2
2
197,487
1
W
Tiamat
7,051
705
19
2
4
203,157
0
L
Janus
6,087
609
46
5
0
161,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role