Player Matchup

Hachiman
Hachiman
Platinum III
NopeXD01
Hachiman
Platinum III
Level 126
God Stats
2W - 2L
1,545 SR
Queue Stats
125W - 117L
1,953 MMR
Solo
Achilles
Achilles
Platinum V
NovaUltima
Achilles
Platinum V
Level 160
God Stats
5W - 2L
1,764 SR
Queue Stats
127W - 122L
1,756 MMR
Solo
Geb
Geb
Diamond IV
cykobIast
Geb
Diamond IV
Level 157
God Stats
3W - 5L
1,558 SR
Queue Stats
474W - 459L
2,106 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
i11i1
Ne Zha
Platinum IV
Level 46
God Stats
6W - 6L
1,500 SR
Queue Stats
48W - 37L
2,070 MMR
Party 1
Sol
Sol
Platinum V
smiteacc01
Sol
Platinum V
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 36L
1,970 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 106
1,573 SR
1,971 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,595 SR
1,873 MMR
Artio
Artio
Platinum V
 
Artio
Platinum V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum V
Denis98
Tyr
Platinum V
Level 159
God Stats
33W - 38L
1,590 SR
Queue Stats
404W - 390L
1,733 MMR
Solo
Raijin
Raijin
Diamond IV
SynthN7
Raijin
Diamond IV
Level 159
God Stats
9W - 7L
1,714 SR
Queue Stats
299W - 305L
2,273 MMR
Solo
Medusa
Medusa
Platinum IV
Tytanosss
Medusa
Platinum IV
Level 160
God Stats
25W - 28L
1,576 SR
Queue Stats
513W - 507L
1,897 MMR
Solo
Serqet
Serqet
Platinum I
imreformedtbh
Serqet
Platinum I
Level 45
God Stats
6W - 9L
1,594 SR
Queue Stats
56W - 50L
1,960 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NopeXD01
Hachiman
13
2 / 2 / 0
7,666
548
5,071
7,454
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
NovaUltima
Achilles
12
2 / 2 / 3
7,050
504
3,666
10,707
9,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 0 / 2
7,801
557
6,000
7,687
5,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
i11i1
Ne Zha
15
5 / 1 / 5
8,780
627
10,050
10,305
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
5 / 1 / 3
9,357
668
10,654
7,139
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
OdinCliodhnaGilgamesh

VS

Bans
TsukuyomiMorgan Le FayLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 2 / 4
6,336
453
2,591
10,975
7,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyr
13
1 / 3 / 0
7,427
531
4,865
13,739
9,433
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
SynthN7
Raijin
11
1 / 5 / 0
6,663
476
3,526
6,967
2,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
Tytanosss
Medusa
12
4 / 1 / 1
7,402
529
7,702
8,320
2,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 1
6,289
449
4,119
10,290
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
15
Kills
6
6
Deaths
15
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
4
1
L
Tyr
1
3
0
0.33
W
Hachiman
NopeXD01
Hachiman
2
2
0
1
W
Achilles
NovaUltima
Achilles
2
2
3
1.75
L
Raijin
SynthN7
Raijin
1
5
0
0.2
L
Medusa
Tytanosss
Medusa
4
1
1
4.5
W
1
0
2
2
W
Ne Zha
i11i1
Ne Zha
5
1
5
7.5
L
0
4
1
0.13
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,441
Damage
22,803
43,292
Taken
50,291
23,609
Mitigated
25,008
19,013
Healing
16,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,591
408
537
3,586
10,975
7,668
0
2,801
8,174
14,757
0
L
Tyr
4,865
604
0
5,626
13,739
9,433
0
6,069
7,670
0
44,844
W
Hachiman
NopeXD01
Hachiman
5,071
2,662
0
3,054
7,454
2,209
0
659
6,795
0
56,631
W
Achilles
NovaUltima
Achilles
3,666
890
285
1,810
10,707
9,552
0
898
9,563
0
19,793
L
Raijin
SynthN7
Raijin
3,526
463
0
921
6,967
2,965
0
3,222
3,745
34,537
0
L
Medusa
Tytanosss
Medusa
7,702
3,217
0
2,795
8,320
2,252
362
671
7,649
0
56,268
W
6,000
913
0
3,203
7,687
5,753
478
189
7,394
46,998
0
W
Ne Zha
i11i1
Ne Zha
10,050
5,002
0
5,807
10,305
3,524
515
1,174
8,778
0
62,046
L
4,119
1,132
0
3,185
10,290
2,690
0
2,394
7,896
0
34,439
W
10,654
5,931
0
4,854
7,139
2,571
1,311
2,742
4,151
71,412
6,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,654
Gold Earned
34,117
474
Minions Killed
389
0
Camps Cleared
0
1,414,159
Distance Traveled
1,353,135
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,336
453
23
2
0
255,875
5
L
Tyr
7,427
531
109
8
0
301,520
5
W
Hachiman
7,666
548
99
7
0
240,035
6
W
Achilles
7,050
504
26
2
0
278,858
5
L
Raijin
6,663
476
72
5
0
238,408
5
L
Medusa
7,402
529
114
8
0
258,815
3
W
Geb
7,801
557
97
7
0
292,557
3
W
Ne Zha
8,780
627
96
7
0
325,203
2
L
Serqet
6,289
449
71
5
0
298,517
2
W
Sol
9,357
668
156
11
0
277,506
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role