Player Matchup

Nu Wa
Nu Wa
BS4 Poolz
Nu Wa
Level 147
God Stats
4W - 2L
1,471 SR
Queue Stats
68W - 54L
1,459 Elo+
Party 2
Geb
Geb
DanielRenegade
Geb
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 96L
1,414 Elo+
Party 2
Cernunnos
Cernunnos
ParagonJerrad
Cernunnos
Level 154
God Stats
6W - 2L
1,759 SR
Queue Stats
220W - 194L
1,539 Elo+
Party 2
Vulcan
Vulcan
XHeSheMeWumboX
Vulcan
Level 124
God Stats
42W - 34L
1,546 SR
Queue Stats
192W - 176L
1,516 Elo+
Party 2
Chaac
Chaac
iXi BeNi
Chaac
Level 125
God Stats
8W - 3L
1,657 SR
Queue Stats
101W - 79L
1,619 Elo+
Party 2
Team Averages
Level 128
1,587 SR
1,509 Elo+

VS

Team Averages
Level 96
1,528 SR
1,445 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BlackAceX117
Khepri
Level 94
God Stats
2W - 2L
1,433 SR
Queue Stats
70W - 74L
1,470 Elo+
Party 1
Skadi
Skadi
DJR1069
Skadi
Level 63
God Stats
0W - 1L
1,509 SR
Queue Stats
8W - 14L
1,384 Elo+
Solo
Agni
Agni
Ropol2000
Agni
Level 123
God Stats
14W - 8L
1,604 SR
Queue Stats
319W - 326L
1,464 Elo+
Solo
Mercury
Mercury
robowolf1234
Mercury
Level 83
God Stats
2W - 3L
1,592 SR
Queue Stats
55W - 61L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BS4 Poolz
Nu Wa
18
3 / 2 / 20
11,237
1,022
14,617
5,714
2,185
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 3 / 20
10,394
945
7,316
13,089
13,174
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
ParagonJerrad
Cernunnos
18
4 / 3 / 17
11,565
1,051
18,363
9,889
4,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
11 / 2 / 16
12,780
1,162
16,083
6,923
2,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
iXi BeNi
Chaac
18
10 / 2 / 10
12,068
1,097
15,442
19,833
26,039
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

224

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
1 / 2 / 5
10,467
952
14,343
10,653
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
16
3 / 4 / 5
10,398
945
4,894
17,688
19,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
DJR1069
Skadi
17
3 / 9 / 5
11,014
1,001
13,278
15,141
6,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
16
4 / 6 / 4
10,550
959
9,905
14,259
3,927
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
robowolf1234
Mercury
17
1 / 8 / 7
10,474
952
8,569
17,893
7,298
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
38
29
Kills
12
12
Deaths
29
83
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
2
5
1.75
W
Nu Wa
BS4 Poolz
Nu Wa
3
2
20
6.5
L
Khepri
3
4
5
1.38
L
Skadi
DJR1069
Skadi
3
9
5
0.61
W
1
3
20
3.67
W
Cernunnos
ParagonJerrad
Cernunnos
4
3
17
4.17
L
Agni
4
6
4
1
W
11
2
16
9.5
W
Chaac
iXi BeNi
Chaac
10
2
10
7.5
L
Mercury
robowolf1234
Mercury
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,821
Damage
50,989
55,448
Taken
75,634
48,149
Mitigated
40,810
7,188
Healing
7,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
14,343
19
105
1,410
10,653
4,029
0
4,239
6,414
51,106
0
W
Nu Wa
BS4 Poolz
Nu Wa
14,617
3,102
0
70
5,714
2,185
0
2,810
2,874
38,853
0
L
Khepri
4,894
601
0
2,894
17,688
19,348
0
8,011
9,677
11,164
0
L
Skadi
DJR1069
Skadi
13,278
5,311
694
941
15,141
6,208
0
7,609
7,532
0
46,182
W
7,316
432
0
0
13,089
13,174
0
8,079
4,672
14,117
0
W
Cernunnos
ParagonJerrad
Cernunnos
18,363
7,357
0
564
9,889
4,068
0
5,606
4,075
0
38,869
L
Agni
9,905
1,443
146
805
14,259
3,927
0
8,181
6,078
24,953
0
W
16,083
2,550
0
713
6,923
2,683
0
4,512
2,335
34,521
0
W
Chaac
iXi BeNi
Chaac
15,442
3,065
0
5,841
19,833
26,039
0
7,310
12,281
0
29,316
L
Mercury
robowolf1234
Mercury
8,569
5,002
0
399
17,893
7,298
0
9,976
7,810
69
23,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,044
Gold Earned
52,903
201
Minions Killed
237
8
Camps Cleared
7
1,086,939
Distance Traveled
1,049,462
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,467
952
117
11
0
232,208
1
W
Nu Wa
11,237
1,022
49
4
0
216,255
1
L
Khepri
10,398
945
4
0
0
207,786
0
L
Skadi
11,014
1,001
58
5
1
189,929
0
W
Geb
10,394
945
21
2
2
228,411
0
W
Cernunnos
11,565
1,051
71
6
6
198,127
0
L
Agni
10,550
959
26
2
2
180,554
0
W
Vulcan
12,780
1,162
34
3
0
229,176
0
W
Chaac
12,068
1,097
26
2
0
214,970
0
L
Mercury
10,474
952
32
3
4
238,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role