Player Matchup

Jing Wei
Jing Wei
Gravitycat98
Jing Wei
Level 83
God Stats
4W - 1L
1,621 SR
Queue Stats
85W - 108L
1,394 Elo+
Party 1
Fenrir
Fenrir
JockDeïcide
Fenrir
Level 60
God Stats
15W - 12L
1,498 SR
Queue Stats
147W - 130L
1,541 Elo+
Solo
Geb
Geb
Witherfang1996
Geb
Level 68
God Stats
4W - 4L
1,525 SR
Queue Stats
143W - 192L
1,377 Elo+
Party 1
Team Averages
Level 70
1,548 SR
1,437 Elo+

VS

Team Averages
Level 93
1,402 SR
1,450 Elo+
He Bo
He Bo
Jawsy09
He Bo
Level 95
God Stats
2W - 3L
1,405 SR
Queue Stats
547W - 553L
1,550 Elo+
Party 2
Yemoja
Yemoja
MummySawa
Yemoja
Level 35
God Stats
0W - 3L
1,198 SR
Queue Stats
9W - 16L
1,307 Elo+
Party 2
Fenrir
Fenrir
ugurugi93
Fenrir
Level 149
God Stats
14W - 10L
1,603 SR
Queue Stats
152W - 172L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gravitycat98
Jing Wei
17
2 / 1 / 4
11,391
600
13,831
10,983
4,163
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
17
10 / 3 / 1
13,139
692
16,229
14,132
11,359
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 3 / 10
12,680
667
11,071
14,639
15,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jawsy09
He Bo
14
0 / 6 / 6
10,059
529
12,040
15,843
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
MummySawa
Yemoja
13
1 / 4 / 5
9,954
524
5,007
15,242
14,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
ugurugi93
Fenrir
15
6 / 3 / 1
11,323
596
9,256
20,024
17,121
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
13
Kills
7
7
Deaths
13
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Gravitycat98
Jing Wei
2
1
4
4
L
He Bo
Jawsy09
He Bo
0
6
6
0.5
W
Fenrir
10
3
1
3.5
L
Yemoja
MummySawa
Yemoja
1
4
5
0.88
W
1
3
10
2
L
Fenrir
ugurugi93
Fenrir
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,131
Damage
26,303
39,754
Taken
51,109
30,802
Mitigated
36,446
11,045
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Gravitycat98
Jing Wei
13,831
8,959
0
3,031
10,983
4,163
1,880
5,007
5,764
0
71,476
L
He Bo
Jawsy09
He Bo
12,040
742
0
2,318
15,843
5,051
79
3,118
12,471
55,104
0
W
Fenrir
16,229
4,816
0
3,707
14,132
11,359
0
7,045
6,859
0
42,244
L
Yemoja
MummySawa
Yemoja
5,007
1,361
3,094
3,697
15,242
14,274
204
3,798
11,168
17,180
0
W
11,071
982
0
4,307
14,639
15,280
363
6,801
7,500
32,946
0
L
Fenrir
ugurugi93
Fenrir
9,256
1,048
0
882
20,024
17,121
44
4,579
15,216
9,450
20,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,210
Gold Earned
31,336
211
Minions Killed
174
12
Camps Cleared
5
1,084,505
Distance Traveled
903,582
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,391
600
143
8
1
375,381
5
L
He Bo
10,059
529
93
5
4
311,817
1
W
Fenrir
13,139
692
42
2
7
380,943
5
L
Yemoja
9,954
524
34
2
1
288,827
3
W
Geb
12,680
667
26
1
4
328,181
1
L
Fenrir
11,323
596
47
2
0
302,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role