Player Matchup

Susano
Susano
Mayday520
Susano
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Neith
Neith
Tenneta
Neith
Level 8
God Stats
2W - 1L
1,333 SR
Queue Stats
6W - 12L
1,246 Elo+
Party 2
Poseidon
Poseidon
myshateshoes
Poseidon
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 29L
1,531 Elo+
Party 2
Guan Yu
Guan Yu
overlord1994
Guan Yu
Level 25
God Stats
1W - 1L
1,307 SR
Queue Stats
34W - 44L
1,380 Elo+
Solo
Ares
Ares
蔡徐坤爱吃鸡
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,302 Elo+
Party 2
Team Averages
Level 14
1,428 SR
1,392 Elo+

VS

Team Averages
Level 21
1,637 SR
1,437 Elo+
Sylvanus
Sylvanus
BuyWards00
Sylvanus
Level 26
God Stats
3W - 2L
1,914 SR
Queue Stats
102W - 86L
1,533 Elo+
Party 1
Izanami
Izanami
Lorisj73
Izanami
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 33L
1,477 Elo+
Party 3
Cliodhna
Cliodhna
Messipuuf
Cliodhna
Level 8
God Stats
4W - 1L
1,788 SR
Queue Stats
16W - 12L
1,401 Elo+
Party 1
Cerberus
Cerberus
Satan brouille
Cerberus
Level 28
God Stats
7W - 11L
1,483 SR
Queue Stats
8W - 13L
1,360 Elo+
Party 3
King Arthur
King Arthur
Schmaddor
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Mayday520
Susano
20
16 / 10 / 13
15,086
580
21,313
21,687
7,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Tenneta
Neith
17
5 / 5 / 17
12,049
463
18,243
11,576
3,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
myshateshoes
Poseidon
18
9 / 13 / 16
12,943
498
23,882
15,888
5,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
overlord1994
Guan Yu
17
5 / 6 / 9
12,111
466
9,710
23,451
24,001
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 9 / 19
12,637
486
11,707
26,293
30,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BuyWards00
Sylvanus
20
17 / 6 / 15
14,236
548
26,522
25,491
14,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Lorisj73
Izanami
18
10 / 10 / 13
12,484
480
18,749
19,062
6,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Messipuuf
Cliodhna
19
8 / 8 / 19
12,899
496
21,777
20,752
8,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
16
5 / 6 / 21
11,105
427
4,945
21,666
34,730
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Schmaddor
King Arthur
15
3 / 9 / 17
10,366
399
7,356
24,480
16,766
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
128
38
Kills
43
43
Deaths
39
74
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BuyWards00
Sylvanus
17
6
15
4.08
L
Izanami
Lorisj73
Izanami
10
10
13
1.65
W
Susano
Mayday520
Susano
16
10
13
2.25
L
Cliodhna
Messipuuf
Cliodhna
8
8
19
2.19
L
Cerberus
5
6
21
2.58
L
King Arthur
Schmaddor
King Arthur
3
9
17
1.28
W
Neith
Tenneta
Neith
5
5
17
2.7
W
Poseidon
myshateshoes
Poseidon
9
13
16
1.31
W
Guan Yu
overlord1994
Guan Yu
5
6
9
1.58
W
3
9
19
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,855
Damage
79,349
98,895
Taken
111,451
71,116
Mitigated
80,335
16,924
Healing
24,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BuyWards00
Sylvanus
26,522
9,538
3,821
11,033
25,491
14,175
693
8,740
16,545
89,074
16,753
L
Izanami
Lorisj73
Izanami
18,749
13,071
0
661
19,062
6,598
481
7,056
11,780
0
92,584
W
Susano
Mayday520
Susano
21,313
4,070
0
2,877
21,687
7,923
331
5,148
16,539
0
72,601
L
Cliodhna
Messipuuf
Cliodhna
21,777
1,786
0
3,919
20,752
8,066
0
4,933
15,637
0
103,416
L
Cerberus
4,945
345
0
2,336
21,666
34,730
228
9,415
11,846
21,586
0
L
King Arthur
Schmaddor
King Arthur
7,356
1,407
0
2,721
24,480
16,766
0
7,209
16,991
4,861
23,752
W
Neith
Tenneta
Neith
18,243
10,324
0
1,556
11,576
3,709
3,749
3,342
8,234
0
59,035
W
Poseidon
myshateshoes
Poseidon
23,882
3,690
0
1,619
15,888
5,189
2,079
6,603
9,285
55,626
0
W
Guan Yu
overlord1994
Guan Yu
9,710
476
734
7,734
23,451
24,001
206
5,817
17,634
12,673
44,296
W
11,707
1,376
0
2,404
26,293
30,294
1,029
9,465
16,828
26,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,826
Gold Earned
61,090
358
Minions Killed
493
0
Camps Cleared
0
2,276,143
Distance Traveled
2,185,725
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
14,236
548
137
5
0
409,880
7
L
Izanami
12,484
480
149
6
0
394,319
3
W
Susano
15,086
580
87
3
0
494,957
2
L
Cliodhna
12,899
496
126
5
0
507,373
1
L
Cerberus
11,105
427
34
1
0
444,321
0
L
King Arthur
10,366
399
47
2
0
429,832
4
W
Neith
12,049
463
87
3
0
410,770
2
W
Poseidon
12,943
498
72
3
0
450,009
5
W
Guan Yu
12,111
466
91
4
0
457,365
7
W
Ares
12,637
486
21
1
0
463,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role