Player Matchup

Hou Yi
Hou Yi
AndreiMate
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,479 Elo+
Solo
Mercury
Mercury
Be_Bombe_
Mercury
Level 130
God Stats
0W - 3L
1,179 SR
Queue Stats
222W - 218L
1,560 Elo+
Party 2
Kukulkan
Kukulkan
Be_FiRe_
Kukulkan
Level 129
God Stats
4W - 5L
1,464 SR
Queue Stats
240W - 243L
1,555 Elo+
Party 2
Artio
Artio
MegMegara
Artio
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
148W - 144L
1,507 Elo+
Party 1
Nemesis
Nemesis
Raz1347
Nemesis
Level 108
God Stats
2W - 6L
1,277 SR
Queue Stats
309W - 286L
1,551 Elo+
Party 1
Team Averages
Level 95
1,384 SR
1,531 Elo+

VS

Team Averages
Level 129
1,522 SR
1,519 Elo+
Jing Wei
Jing Wei
DaddiesChubb
Jing Wei
Level 88
God Stats
6W - 5L
1,547 SR
Queue Stats
263W - 246L
1,482 Elo+
Party 3
Nox
Nox
DeepMountain_
Nox
Level 147
God Stats
28W - 42L
1,354 SR
Queue Stats
1,628W - 1,650L
1,541 Elo+
Solo
Merlin
Merlin
JAD-izzle
Merlin
Level 127
God Stats
12W - 9L
1,593 SR
Queue Stats
1,096W - 1,124L
1,497 Elo+
Solo
Medusa
Medusa
Jacko7424
Medusa
Level 160
God Stats
2W - 2L
1,485 SR
Queue Stats
304W - 315L
1,534 Elo+
Solo
Odin
Odin
Uwuboogaloo
Odin
Level 122
God Stats
2W - 0L
1,629 SR
Queue Stats
95W - 77L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AndreiMate
Hou Yi
19
9 / 8 / 5
12,670
745
20,832
18,198
7,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Be_Bombe_
Mercury
18
3 / 8 / 5
11,937
702
7,737
15,987
10,959
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Be_FiRe_
Kukulkan
20
4 / 6 / 5
12,605
741
18,340
12,649
6,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artio
MegMegara
Artio
16
1 / 8 / 5
9,899
582
5,136
24,052
29,020
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Raz1347
Nemesis
19
5 / 7 / 5
12,447
732
9,190
17,780
13,718
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaddiesChubb
Jing Wei
20
9 / 4 / 13
13,687
805
12,851
14,528
6,244
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 4 / 18
13,164
774
12,560
13,380
6,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
JAD-izzle
Merlin
20
6 / 4 / 24
12,773
751
15,983
11,935
5,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Jacko7424
Medusa
20
8 / 7 / 17
12,965
763
25,181
15,291
6,212
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 4 / 28
12,870
757
16,806
16,235
18,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
137
22
Kills
37
37
Deaths
23
25
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AndreiMate
Hou Yi
9
8
5
1.44
L
Mercury
Be_Bombe_
Mercury
3
8
5
0.69
L
Kukulkan
Be_FiRe_
Kukulkan
4
6
5
1.08
W
Jing Wei
DaddiesChubb
Jing Wei
9
4
13
3.88
W
11
4
18
5
W
Merlin
JAD-izzle
Merlin
6
4
24
4.5
W
Medusa
Jacko7424
Medusa
8
7
17
2.36
L
Artio
MegMegara
Artio
1
8
5
0.44
L
Nemesis
Raz1347
Nemesis
5
7
5
1.07
W
3
4
28
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,235
Damage
83,381
88,666
Taken
71,369
68,043
Mitigated
43,332
15,207
Healing
24,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AndreiMate
Hou Yi
20,832
8,848
453
2,472
18,198
7,482
598
7,551
10,334
0
36,780
L
Mercury
Be_Bombe_
Mercury
7,737
2,298
424
1,032
15,987
10,959
467
5,365
10,479
381
17,061
L
Kukulkan
Be_FiRe_
Kukulkan
18,340
677
825
1,425
12,649
6,864
0
3,016
9,246
60,246
0
W
Jing Wei
DaddiesChubb
Jing Wei
12,851
12,061
2,565
4,998
14,528
6,244
1,647
6,202
7,742
0
37,235
W
12,560
716
1,081
2,641
13,380
6,627
1,022
4,234
9,146
22,037
0
W
Merlin
JAD-izzle
Merlin
15,983
728
1,289
2,870
11,935
5,920
842
1,969
9,966
36,283
0
W
Medusa
Jacko7424
Medusa
25,181
9,368
1,466
1,834
15,291
6,212
1,422
7,638
7,653
0
50,663
L
Artio
MegMegara
Artio
5,136
801
1,531
3,689
24,052
29,020
196
9,494
13,765
9,231
0
L
Nemesis
Raz1347
Nemesis
9,190
1,558
759
2,597
17,780
13,718
542
8,124
9,531
5,980
13,038
W
16,806
2,511
1,170
4,302
16,235
18,329
93
5,527
10,708
9,037
20,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,558
Gold Earned
65,459
182
Minions Killed
187
0
Camps Cleared
0
1,436,436
Distance Traveled
1,535,739
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,670
745
41
2
0
245,870
0
L
Mercury
11,937
702
20
1
0
268,974
1
L
Kukulkan
12,605
741
93
5
0
291,758
1
W
Jing Wei
13,687
805
57
3
0
300,255
1
W
Nox
13,164
774
18
1
0
316,338
1
W
Merlin
12,773
751
34
2
0
308,686
0
W
Medusa
12,965
763
48
3
0
305,225
2
L
Artio
9,899
582
10
1
0
312,497
0
L
Nemesis
12,447
732
18
1
0
317,337
0
W
Odin
12,870
757
30
2
0
305,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role