Player Matchup

Sun Wukong
Sun Wukong
Dirtypusss
Sun Wukong
Level 79
God Stats
3W - 2L
1,427 SR
Queue Stats
248W - 254L
1,451 Elo+
Solo
Eset
Eset
HayZeus0
Eset
Level 64
God Stats
8W - 5L
1,664 SR
Queue Stats
352W - 364L
1,456 Elo+
Party 2
Geb
Geb
HazedSloth
Geb
Level 104
God Stats
15W - 11L
1,274 SR
Queue Stats
559W - 610L
1,438 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RogueShinobi14
Tsukuyomi
Level 61
God Stats
21W - 15L
1,490 SR
Queue Stats
263W - 282L
1,426 Elo+
Party 2
Charybdis
Charybdis
ShepLer421
Charybdis
Level 78
God Stats
6W - 5L
1,496 SR
Queue Stats
297W - 318L
1,436 Elo+
Party 3
Team Averages
Level 77
1,470 SR
1,441 Elo+

VS

Team Averages
Level 87
1,501 SR
1,520 Elo+
Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AlexanderLaine
Amaterasu
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 297L
1,481 Elo+
Solo
Da Ji
Da Ji
LILOLULI02
Da Ji
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,587 Elo+
Party 1
Hades
Hades
PorotoChirli
Hades
Level 81
God Stats
1W - 3L
1,503 SR
Queue Stats
27W - 24L
1,506 Elo+
Party 1
Discordia
Discordia
Rattesnake
Discordia
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dirtypusss
Sun Wukong
16
4 / 1 / 3
10,213
601
6,927
8,241
4,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
17
8 / 6 / 2
10,427
613
15,485
13,965
4,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
5 / 3 / 7
9,219
542
6,902
14,209
13,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
RogueShinobi14
Tsukuyomi
16
5 / 1 / 2
9,495
559
7,658
11,244
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
ShepLer421
Charybdis
14
5 / 4 / 9
8,866
522
6,388
14,023
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
6 / 5 / 1
9,783
575
7,079
13,961
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
AlexanderLaine
Amaterasu
15
0 / 4 / 5
8,337
490
3,889
13,815
9,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
15
6 / 7 / 3
9,370
551
7,766
10,785
3,610
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 6 / 4
7,610
448
9,154
15,313
5,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
Rattesnake
Discordia
12
0 / 5 / 5
7,238
426
7,936
7,635
1,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
27
Kills
15
15
Deaths
27
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
5
1
1.3
L
Amaterasu
AlexanderLaine
Amaterasu
0
4
5
0.63
W
Sun Wukong
Dirtypusss
Sun Wukong
4
1
3
5.5
W
Eset
8
6
2
1.5
W
5
3
7
2.83
L
Da Ji
6
7
3
1.07
L
3
6
4
0.83
L
Discordia
Rattesnake
Discordia
0
5
5
0.5
W
Tsukuyomi
RogueShinobi14
Tsukuyomi
5
1
2
6
W
Charybdis
ShepLer421
Charybdis
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,360
Damage
35,824
61,682
Taken
61,509
32,749
Mitigated
24,753
21,706
Healing
17,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,079
1,613
0
4,540
13,961
4,942
0
5,043
8,603
0
55,537
L
Amaterasu
AlexanderLaine
Amaterasu
3,889
909
0
5,868
13,815
9,398
0
3,115
10,114
4,088
45,104
W
Sun Wukong
Dirtypusss
Sun Wukong
6,927
1,748
0
2,480
8,241
4,634
828
421
7,820
0
63,752
W
Eset
15,485
3,571
483
4,291
13,965
4,812
541
4,108
9,857
71,760
0
W
6,902
1,199
736
3,338
14,209
13,975
183
4,470
9,739
30,245
0
L
Da Ji
7,766
2,227
0
1,476
10,785
3,610
0
6,087
4,458
0
29,903
L
9,154
988
139
4,982
15,313
5,026
0
5,175
10,060
28,386
0
L
Discordia
Rattesnake
Discordia
7,936
653
0
375
7,635
1,777
0
2,620
4,969
38,207
0
W
Tsukuyomi
RogueShinobi14
Tsukuyomi
7,658
1,740
0
4,776
11,244
4,160
55
1,244
10,000
0
65,042
W
Charybdis
ShepLer421
Charybdis
6,388
3,213
0
5,602
14,023
5,168
3,084
7,318
6,705
0
50,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,220
Gold Earned
42,338
537
Minions Killed
342
0
Camps Cleared
0
1,593,739
Distance Traveled
1,473,369
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,783
575
87
5
0
288,012
5
L
Amaterasu
8,337
490
101
6
0
330,349
0
W
Sun Wukong
10,213
601
139
8
0
332,502
3
W
Eset
10,427
613
139
8
0
288,937
6
W
Geb
9,219
542
51
3
0
326,200
2
L
Da Ji
9,370
551
58
3
0
309,476
1
L
Hades
7,610
448
39
2
0
278,285
3
L
Discordia
7,238
426
57
3
0
267,247
4
W
Tsukuyomi
9,495
559
120
7
0
356,466
5
W
Charybdis
8,866
522
88
5
0
289,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role