Player Matchup

Bellona
Bellona
Jefe101
Bellona
Level 108
God Stats
3W - 0L
1,743 SR
Queue Stats
108W - 114L
1,564 Elo+
Solo
Olorun
Olorun
Legless Koala
Olorun
Level 148
God Stats
3W - 2L
1,488 SR
Queue Stats
32W - 25L
1,567 Elo+
Party 1
Jing Wei
Jing Wei
M1NNES0TANITRO
Jing Wei
Level 117
God Stats
4W - 2L
1,328 SR
Queue Stats
188W - 186L
1,501 Elo+
Party 1
Team Averages
Level 124
1,519 SR
1,544 Elo+

VS

Team Averages
Level 124
1,602 SR
1,604 Elo+
Loki
Loki
ANMDREWCAMY
Loki
Level 117
God Stats
4W - 1L
1,571 SR
Queue Stats
153W - 160L
1,511 Elo+
Solo
Vulcan
Vulcan
Mojomaster101
Vulcan
Level 148
God Stats
9W - 5L
1,659 SR
Queue Stats
129W - 83L
1,734 Elo+
Party 2
Geb
Geb
RickyTheMidget
Geb
Level 108
God Stats
3W - 2L
1,575 SR
Queue Stats
10W - 9L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jefe101
Bellona
11
1 / 1 / 3
7,127
648
6,827
9,356
8,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 3 / 1
7,832
712
9,770
8,146
3,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
11
0 / 2 / 3
6,715
610
4,490
5,501
1,863
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,775
616
6,498
7,673
2,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 1 / 1
7,551
686
10,496
8,127
3,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 5
6,549
595
2,596
7,926
4,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
4
Kills
6
6
Deaths
4
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Bellona
Jefe101
Bellona
1
1
3
2.5
W
3
3
1
1.17
W
Jing Wei
0
2
3
0.75
L
5
1
1
5.5
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,087
Damage
19,590
23,003
Taken
23,726
14,011
Mitigated
10,220
7,778
Healing
3,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,498
699
0
125
7,673
2,749
0
3,142
4,005
0
24,420
W
Bellona
Jefe101
Bellona
6,827
1,473
0
1,854
9,356
8,911
667
4,927
4,429
0
11,887
W
9,770
4,048
877
3,746
8,146
3,237
100
4,884
3,262
34,993
3,218
W
Jing Wei
4,490
3,536
0
1,301
5,501
1,863
611
3,448
2,053
0
20,287
L
10,496
2,688
0
2,175
8,127
3,099
0
3,190
4,686
28,503
0
L
2,596
160
36
932
7,926
4,372
0
2,842
4,718
5,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,674
Gold Earned
20,875
125
Minions Killed
101
6
Camps Cleared
4
630,879
Distance Traveled
604,892
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,775
616
37
3
2
220,915
1
W
Bellona
7,127
648
23
2
1
232,301
2
W
Olorun
7,832
712
67
6
4
189,974
2
W
Jing Wei
6,715
610
35
3
1
208,604
3
L
Vulcan
7,551
686
58
5
2
235,172
4
L
Geb
6,549
595
6
1
0
148,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role