Player Matchup

Cu Chulainn
Cu Chulainn
Platinum IV
BigWhiteBoy
Cu Chulainn
Platinum IV
Level 157
God Stats
3W - 3L
1,592 SR
Queue Stats
84W - 81L
1,899 MMR
Solo
Fenrir
Fenrir
Diamond III
Dlchotomy
Fenrir
Diamond III
Level 154
God Stats
24W - 22L
1,605 SR
Queue Stats
840W - 844L
2,189 MMR
Solo
Athena
Athena
Platinum II
KillAllMagikarp
Athena
Platinum II
Level 160
God Stats
33W - 15L
1,754 SR
Queue Stats
712W - 703L
1,896 MMR
Solo
Olorun
Olorun
Platinum III
ManeRex
Olorun
Platinum III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 65L
1,967 MMR
Solo
Zeus
Zeus
Platinum I
Razielah
Zeus
Platinum I
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 69L
2,006 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,590 SR
1,991 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,607 SR
1,926 MMR
Sol
Sol
Platinum II
 
Sol
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
FanoDrks
Gilgamesh
Platinum II
Level 160
God Stats
2W - 2L
1,680 SR
Queue Stats
44W - 27L
2,134 MMR
Solo
Khepri
Khepri
Platinum II
TakeMyTempo
Khepri
Platinum II
Level 127
God Stats
2W - 3L
1,666 SR
Queue Stats
322W - 314L
1,921 MMR
Solo
Apollo
Apollo
Diamond V
TeextrañoAMY
Apollo
Diamond V
Level 104
God Stats
2W - 3L
1,717 SR
Queue Stats
135W - 130L
1,996 MMR
Solo
Camazotz
Camazotz
Diamond IV
samz122
Camazotz
Diamond IV
Level 115
God Stats
5W - 6L
1,470 SR
Queue Stats
184W - 177L
2,081 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigWhiteBoy
Cu Chulainn
16
0 / 5 / 7
10,384
547
14,217
19,133
19,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Dlchotomy
Fenrir
19
9 / 0 / 8
11,949
629
13,789
16,670
8,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 14
10,064
530
3,637
20,315
19,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
ManeRex
Olorun
19
8 / 0 / 8
12,487
657
19,987
16,803
9,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
18
7 / 1 / 7
12,125
638
15,409
10,518
5,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
LokiOdin

VS

Bans
GebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 6 / 3
8,784
462
13,697
12,404
4,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
FanoDrks
Gilgamesh
16
2 / 4 / 2
9,597
505
13,432
26,041
23,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Khepri
12
1 / 3 / 4
8,347
439
4,481
13,633
15,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
1 / 6 / 1
10,727
565
7,889
18,484
6,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
samz122
Camazotz
15
4 / 5 / 2
9,375
493
11,557
20,021
7,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
24
Kills
8
8
Deaths
24
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
6
3
0.25
W
Cu Chulainn
BigWhiteBoy
Cu Chulainn
0
5
7
0.7
W
Fenrir
Dlchotomy
Fenrir
9
0
8
13
L
Gilgamesh
FanoDrks
Gilgamesh
2
4
2
0.75
W
0
2
14
3.5
W
Olorun
ManeRex
Olorun
8
0
8
12
W
Zeus
7
1
7
10.5
L
Khepri
1
3
4
1
L
1
6
1
0.25
L
Camazotz
samz122
Camazotz
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,039
Damage
51,056
83,439
Taken
90,583
61,180
Mitigated
58,684
38,338
Healing
23,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,697
3,553
0
3,979
12,404
4,401
886
5,020
7,221
63,250
6,155
W
Cu Chulainn
BigWhiteBoy
Cu Chulainn
14,217
2,754
0
4,268
19,133
19,048
0
2,678
15,541
13,481
55,162
W
Fenrir
Dlchotomy
Fenrir
13,789
3,612
0
7,437
16,670
8,105
2,574
4,402
11,942
0
87,450
L
Gilgamesh
FanoDrks
Gilgamesh
13,432
2,437
0
2,130
26,041
23,854
0
10,558
15,081
5,004
58,581
W
3,637
1,126
3,559
8,446
20,315
19,522
126
8,184
12,033
16,481
0
W
Olorun
ManeRex
Olorun
19,987
10,338
1,738
10,403
16,803
9,218
3,648
2,545
14,160
107,933
13,027
W
Zeus
15,409
2,892
0
2,487
10,518
5,287
1,342
3,075
7,248
96,362
0
L
Khepri
4,481
322
0
1,993
13,633
15,609
0
6,601
6,796
20,118
0
L
7,889
6,530
0
5,737
18,484
6,876
2,804
8,082
10,351
0
93,794
L
Camazotz
samz122
Camazotz
11,557
3,032
0
9,344
20,021
7,944
0
8,802
10,903
0
57,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,009
Gold Earned
46,830
612
Minions Killed
571
0
Camps Cleared
0
2,014,426
Distance Traveled
1,925,102
46
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,784
462
138
7
0
339,881
5
W
Cu Chulainn
10,384
547
115
6
0
371,428
10
W
Fenrir
11,949
629
136
7
0
483,829
10
L
Gilgamesh
9,597
505
131
7
0
396,832
3
W
Athena
10,064
530
23
1
0
442,070
8
W
Olorun
12,487
657
174
9
0
343,274
8
W
Zeus
12,125
638
164
9
0
373,825
10
L
Khepri
8,347
439
24
1
0
410,505
8
L
Apollo
10,727
565
179
9
0
356,278
7
L
Camazotz
9,375
493
99
5
0
421,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role