Player Matchup

Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond I
 
Thoth
Diamond I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Masters
CaptainDouDou
Anhur
Masters
Level 153
God Stats
7W - 5L
1,743 SR
Queue Stats
194W - 176L
2,643 MMR
Solo
Mulan
Mulan
Diamond I
Plowskii
Mulan
Diamond I
Level 149
God Stats
105W - 84L
1,597 SR
Queue Stats
2,035W - 2,022L
2,611 MMR
Solo
Xing Tian
Xing Tian
Grandmaster
truancii
Xing Tian
Grandmaster
Level 158
God Stats
1W - 5L
1,500 SR
Queue Stats
128W - 103L
3,065 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 137
1,568 SR
2,264 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,741 SR
2,691 MMR
Ra
Ra
Masters
FTSword
Ra
Masters
Level 147
God Stats
7W - 5L
1,701 SR
Queue Stats
149W - 127L
2,597 MMR
Solo
Kuzenbo
Kuzenbo
Diamond I
Jahim
Kuzenbo
Diamond I
Level 85
God Stats
2W - 0L
1,841 SR
Queue Stats
87W - 84L
2,653 MMR
Solo
Hou Yi
Hou Yi
Diamond I
TShelbyy
Hou Yi
Diamond I
Level 157
God Stats
4W - 3L
1,680 SR
Queue Stats
323W - 338L
2,709 MMR
Solo
Camazotz
Camazotz
Diamond I
TeaAlber777
Camazotz
Diamond I
Level 157
God Stats
13W - 10L
1,688 SR
Queue Stats
277W - 275L
2,658 MMR
Solo
Sol
Sol
Masters
Tsulls
Sol
Masters
Level 160
God Stats
88W - 67L
1,797 SR
Queue Stats
560W - 526L
2,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
1 / 1 / 0
3,503
701
184
2,156
694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
 
Thoth
1
0 / 0 / 0
2,430
486
0
151
0
5
1 / 1 / 0
3,486
697
1,168
1,937
318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mulan
Plowskii
Mulan
6
0 / 1 / 1
2,995
599
1,440
4,397
1,452
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
truancii
Xing Tian
6
0 / 0 / 1
3,493
699
1,361
2,209
761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SetKaliArtio

VS

Bans
LokiCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,853
771
645
880
197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
Jahim
Kuzenbo
6
0 / 0 / 1
3,572
714
728
2,189
1,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
TShelbyy
Hou Yi
6
1 / 1 / 0
3,505
701
1,280
2,060
347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Camazotz
TeaAlber777
Camazotz
6
1 / 0 / 0
3,654
731
318
2,499
517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sol
Tsulls
Sol
7
0 / 1 / 1
3,832
766
2,959
3,564
1,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
3
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
0
1
L
Thoth
 
Thoth
0
0
0
0
L
1
1
0
1
W
1
0
0
1
W
Kuzenbo
Jahim
Kuzenbo
0
0
1
0.5
L
Mulan
Plowskii
Mulan
0
1
1
0.5
W
Hou Yi
TShelbyy
Hou Yi
1
1
0
1
W
Camazotz
TeaAlber777
Camazotz
1
0
0
1
W
Sol
Tsulls
Sol
0
1
1
0.5
L
Xing Tian
truancii
Xing Tian
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,153
Damage
5,930
10,850
Taken
11,192
3,225
Mitigated
3,406
4,070
Healing
6,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
184
0
0
728
2,156
694
0
645
1,511
0
11,472
L
Thoth
 
Thoth
0
0
0
0
151
0
0
0
151
0
0
L
1,168
819
0
302
1,937
318
0
569
1,368
0
12,937
W
645
123
54
602
880
197
0
0
880
16,367
0
W
Kuzenbo
Jahim
Kuzenbo
728
468
0
1,023
2,189
1,260
0
755
1,434
6,234
0
L
Mulan
Plowskii
Mulan
1,440
55
0
2,382
4,397
1,452
0
2,384
2,013
0
8,721
W
Hou Yi
TShelbyy
Hou Yi
1,280
780
0
941
2,060
347
0
606
1,454
0
15,428
W
Camazotz
TeaAlber777
Camazotz
318
52
0
1,883
2,499
517
0
0
2,499
0
13,505
W
Sol
Tsulls
Sol
2,959
1,781
0
1,972
3,564
1,085
1,075
0
3,564
17,835
2,891
L
Xing Tian
truancii
Xing Tian
1,361
139
0
658
2,209
761
0
159
2,050
7,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,907
Gold Earned
18,416
89
Minions Killed
161
0
Camps Cleared
0
380,048
Distance Traveled
508,448
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,503
701
26
5
0
89,079
0
L
Thoth
2,430
486
0
0
0
1,663
0
L
Anhur
3,486
697
38
8
0
91,126
1
W
Ra
3,853
771
45
9
0
85,736
1
W
Kuzenbo
3,572
714
16
3
0
105,678
2
L
Mulan
2,995
599
17
3
0
96,503
1
W
Hou Yi
3,505
701
25
5
0
96,878
1
W
Camazotz
3,654
731
37
7
0
119,933
2
W
Sol
3,832
766
38
8
0
100,223
3
L
Xing Tian
3,493
699
8
2
0
101,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role