Player Matchup

Tiamat
Tiamat
MichaloX
Tiamat
Level 77
God Stats
3W - 3L
1,558 SR
Queue Stats
172W - 190L
1,318 Elo+
Party 2
Jing Wei
Jing Wei
OziStr
Jing Wei
Level 23
God Stats
4W - 6L
1,340 SR
Queue Stats
113W - 126L
1,379 Elo+
Party 2
Da Ji
Da Ji
farenLord
Da Ji
Level 12
God Stats
1W - 9L
1,093 SR
Queue Stats
26W - 42L
1,184 Elo+
Party 2
Team Averages
Level 37
1,330 SR
1,294 Elo+

VS

Team Averages
Level 101
1,533 SR
1,438 Elo+
Agni
Agni
MirabiIis
Agni
Level 140
God Stats
70W - 63L
1,532 SR
Queue Stats
482W - 411L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
Virgozodiac3
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 28L
1,179 Elo+
Solo
Bastet
Bastet
Zoldaer
Bastet
Level 138
God Stats
16W - 18L
1,567 SR
Queue Stats
431W - 367L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MichaloX
Tiamat
10
1 / 6 / 0
6,972
634
6,214
8,515
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
OziStr
Jing Wei
10
0 / 6 / 2
6,684
608
3,080
12,432
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
farenLord
Da Ji
8
1 / 8 / 1
6,640
604
2,254
9,308
2,971
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
6 / 0 / 8
8,434
767
7,457
5,865
2,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Virgozodiac3
Cthulhu
12
0 / 1 / 14
8,153
741
3,107
5,689
3,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Zoldaer
Bastet
14
14 / 1 / 5
9,689
881
17,038
10,842
5,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
20
20
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
MichaloX
Tiamat
1
6
0
0.17
W
Agni
6
0
8
10
L
Jing Wei
OziStr
Jing Wei
0
6
2
0.17
W
Cthulhu
Virgozodiac3
Cthulhu
0
1
14
7
W
Bastet
Zoldaer
Bastet
14
1
5
16.5
L
Da Ji
farenLord
Da Ji
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,548
Damage
27,602
30,255
Taken
22,396
10,667
Mitigated
11,235
2,862
Healing
10,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
MichaloX
Tiamat
6,214
351
0
932
8,515
4,385
0
2,571
5,700
22,099
0
W
Agni
7,457
744
0
2,858
5,865
2,288
609
1,583
4,088
37,972
0
L
Jing Wei
OziStr
Jing Wei
3,080
2,560
0
1,905
12,432
3,311
0
4,040
7,790
0
14,349
W
Cthulhu
Virgozodiac3
Cthulhu
3,107
0
726
1,277
5,689
3,880
316
1,814
3,768
12,378
0
W
Bastet
Zoldaer
Bastet
17,038
3,281
0
6,011
10,842
5,067
279
2,678
7,810
0
31,354
L
Da Ji
farenLord
Da Ji
2,254
685
0
25
9,308
2,971
0
4,043
5,007
0
5,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,296
Gold Earned
26,276
98
Minions Killed
121
3
Camps Cleared
8
521,690
Distance Traveled
643,327
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,972
634
52
5
0
188,873
2
W
Agni
8,434
767
62
6
2
215,589
6
L
Jing Wei
6,684
608
39
4
1
201,056
4
W
Cthulhu
8,153
741
31
3
3
196,441
0
W
Bastet
9,689
881
28
3
3
231,297
3
L
Da Ji
6,640
604
7
1
2
131,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role