Player Matchup

Chernobog
Chernobog
APSALEM
Chernobog
Level 7
God Stats
3W - 1L
1,644 SR
Queue Stats
10W - 7L
1,760 Elo+
Solo
Chronos
Chronos
AVSuite
Chronos
Level 80
God Stats
12W - 18L
1,466 SR
Queue Stats
408W - 460L
1,388 Elo+
Party 1
King Arthur
King Arthur
Just-tej
King Arthur
Level 29
God Stats
3W - 2L
1,818 SR
Queue Stats
115W - 119L
1,357 Elo+
Solo
Fenrir
Fenrir
UrTrashcan8746
Fenrir
Level 29
God Stats
0W - 5L
1,310 SR
Queue Stats
116W - 112L
1,432 Elo+
Solo
Susano
Susano
zbsparticus
Susano
Level 9
God Stats
1W - 2L
1,682 SR
Queue Stats
13W - 13L
1,460 Elo+
Party 1
Team Averages
Level 31
1,584 SR
1,479 Elo+

VS

Team Averages
Level 19
1,568 SR
1,472 Elo+
Bellona
Bellona
Anima_Scorpion
Bellona
Level 29
God Stats
1W - 2L
1,138 SR
Queue Stats
63W - 67L
1,353 Elo+
Solo
Ymir
Ymir
Kiwi_Vigilante
Ymir
Level 8
God Stats
3W - 1L
1,744 SR
Queue Stats
6W - 5L
1,340 Elo+
Solo
Kukulkan
Kukulkan
PackageWackage
Kukulkan
Level 15
God Stats
10W - 3L
1,992 SR
Queue Stats
54W - 29L
1,621 Elo+
Solo
Heimdallr
Heimdallr
Tunepi
Heimdallr
Level 27
God Stats
5W - 1L
1,679 SR
Queue Stats
58W - 53L
1,546 Elo+
Solo
Jormungandr
Jormungandr
h3rmes1
Jormungandr
Level 14
God Stats
1W - 0L
1,287 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
APSALEM
Chernobog
9
1 / 5 / 2
6,063
433
5,546
7,162
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
AVSuite
Chronos
10
2 / 5 / 2
6,226
445
3,480
8,544
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Just-tej
King Arthur
10
2 / 1 / 2
6,493
464
5,592
8,264
3,993
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 2 / 1
8,582
613
6,707
9,475
5,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Susano
8
1 / 6 / 0
5,602
400
2,241
8,658
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
8,009
572
5,789
8,748
9,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 2 / 2
6,533
467
2,747
11,303
5,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
16
11 / 0 / 0
9,555
683
10,252
6,031
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Tunepi
Heimdallr
12
3 / 1 / 3
7,258
518
7,732
8,642
2,908
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
h3rmes1
Jormungandr
7
1 / 7 / 5
5,742
410
2,767
9,317
6,489
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
10
Kills
19
19
Deaths
13
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
APSALEM
Chernobog
1
5
2
0.4
L
Chronos
AVSuite
Chronos
2
5
2
0.6
W
2
3
0
0.67
L
King Arthur
Just-tej
King Arthur
2
1
2
3
W
2
2
2
1.5
W
Kukulkan
11
0
0
11
W
Heimdallr
Tunepi
Heimdallr
3
1
3
4.5
L
4
2
1
2.25
W
Jormungandr
h3rmes1
Jormungandr
1
7
5
0.5
L
Susano
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,566
Damage
29,287
42,103
Taken
44,041
16,353
Mitigated
27,435
10,024
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
APSALEM
Chernobog
5,546
2,707
217
1,671
7,162
1,706
81
2,431
4,697
0
27,887
L
Chronos
AVSuite
Chronos
3,480
1,001
0
2,097
8,544
2,969
0
7,051
1,119
25,656
2,322
W
5,789
2,458
0
1,940
8,748
9,681
0
0
8,748
0
40,869
L
King Arthur
Just-tej
King Arthur
5,592
306
0
995
8,264
3,993
121
1,366
6,898
4,483
23,596
W
2,747
520
2,296
3,175
11,303
5,917
0
375
10,928
8,153
0
W
Kukulkan
10,252
1,465
0
805
6,031
2,440
2,742
1,358
4,673
72,842
0
W
Heimdallr
Tunepi
Heimdallr
7,732
3,419
0
1,874
8,642
2,908
0
271
8,371
0
49,896
L
6,707
1,950
0
3,130
9,475
5,366
72
547
8,190
0
52,090
W
Jormungandr
h3rmes1
Jormungandr
2,767
1,008
0
0
9,317
6,489
44
2,192
7,125
14,637
0
L
Susano
2,241
856
0
1,914
8,658
2,319
0
3,843
4,695
0
18,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,966
Gold Earned
37,097
283
Minions Killed
362
0
Camps Cleared
0
1,183,470
Distance Traveled
1,279,631
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,063
433
62
4
0
175,383
0
L
Chronos
6,226
445
42
3
0
244,714
1
W
Bellona
8,009
572
97
7
0
261,784
0
L
King Arthur
6,493
464
41
3
0
271,288
4
W
Ymir
6,533
467
17
1
0
247,520
1
W
Kukulkan
9,555
683
148
11
0
270,709
0
W
Heimdallr
7,258
518
84
6
0
264,468
1
L
Fenrir
8,582
613
102
7
0
259,586
0
W
Jormungandr
5,742
410
16
1
0
235,150
0
L
Susano
5,602
400
36
3
0
232,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role