Player Matchup

Anubis
Anubis
FuldKage
Anubis
Level 87
God Stats
8W - 5L
1,658 SR
Queue Stats
200W - 172L
1,449 Elo+
Party 2
Guan Yu
Guan Yu
Huskaralhinho
Guan Yu
Level 79
God Stats
27W - 30L
1,524 SR
Queue Stats
352W - 392L
1,423 Elo+
Party 3
Tyr
Tyr
JujuCarica
Tyr
Level 48
God Stats
2W - 8L
1,181 SR
Queue Stats
143W - 181L
1,407 Elo+
Party 3
Danzaburou
Danzaburou
KasperSlok
Danzaburou
Level 43
God Stats
4W - 1L
1,639 SR
Queue Stats
28W - 29L
1,415 Elo+
Party 2
Loki
Loki
Lampardet90
Loki
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 131L
1,462 Elo+
Party 2
Team Averages
Level 64
1,500 SR
1,431 Elo+

VS

Team Averages
Level 72
1,445 SR
1,437 Elo+
Vulcan
Vulcan
Cthúlhu
Vulcan
Level 154
God Stats
2W - 3L
1,304 SR
Queue Stats
308W - 313L
1,475 Elo+
Party 1
Osiris
Osiris
Imbaico
Osiris
Level 36
God Stats
3W - 2L
1,332 SR
Queue Stats
66W - 92L
1,384 Elo+
Solo
Geb
Geb
TheWiggleHam
Geb
Level 68
God Stats
10W - 11L
1,422 SR
Queue Stats
40W - 43L
1,425 Elo+
Party 1
Artemis
Artemis
ToastieRoastie
Artemis
Level 17
God Stats
17W - 15L
1,533 SR
Queue Stats
26W - 42L
1,441 Elo+
Party 1
Kali
Kali
eXempTiK
Kali
Level 86
God Stats
35W - 26L
1,636 SR
Queue Stats
63W - 70L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FuldKage
Anubis
20
14 / 5 / 6
15,761
657
23,091
21,010
10,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
19
7 / 3 / 11
13,410
559
14,248
24,012
24,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 3 / 17
11,197
467
6,133
19,927
20,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
KasperSlok
Danzaburou
20
11 / 1 / 9
13,931
580
19,434
15,904
6,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 4 / 17
14,197
592
10,250
18,814
7,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cthúlhu
Vulcan
16
6 / 13 / 6
11,955
498
21,704
19,530
5,977
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Imbaico
Osiris
17
3 / 6 / 3
10,234
426
11,544
19,547
24,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 6 / 11
9,998
417
11,990
22,060
22,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 7 / 1
8,733
364
5,277
11,347
3,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
16
7 / 7 / 2
11,832
493
12,643
20,225
8,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
39
39
Kills
16
16
Deaths
39
60
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Cthúlhu
Vulcan
6
13
6
0.69
W
Anubis
FuldKage
Anubis
14
5
6
3.4
W
Guan Yu
7
3
11
4.17
L
Osiris
Imbaico
Osiris
3
6
3
0.75
W
2
3
17
3.5
W
Danzaburou
KasperSlok
Danzaburou
11
1
9
15.5
W
5
4
17
3.38
L
0
6
11
0.92
L
0
7
1
0.07
L
Kali
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,156
Damage
63,158
99,667
Taken
92,709
69,770
Mitigated
65,212
50,941
Healing
16,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Cthúlhu
Vulcan
21,704
5,547
672
1,041
19,530
5,977
664
8,742
10,788
64,348
0
W
Anubis
FuldKage
Anubis
23,091
2,655
0
14,933
21,010
10,916
2,947
9,755
11,255
128,162
0
W
Guan Yu
14,248
2,089
6,392
7,142
24,012
24,817
2,663
5,783
18,229
92
71,697
L
Osiris
Imbaico
Osiris
11,544
2,036
420
5,404
19,547
24,206
0
4,384
15,163
1,093
57,343
W
6,133
1,513
0
5,877
19,927
20,508
875
6,874
13,053
0
32,858
W
Danzaburou
KasperSlok
Danzaburou
19,434
10,640
0
8,661
15,904
6,111
5,307
7,213
8,691
0
93,703
W
10,250
3,637
0
7,936
18,814
7,418
197
5,017
13,797
0
108,835
L
11,990
1,149
417
2,078
22,060
22,425
0
2,194
19,866
35,477
0
L
5,277
1,343
0
1,778
11,347
3,633
497
1,821
9,526
0
51,637
L
Kali
12,643
3,723
0
4,794
20,225
8,971
0
5,994
14,231
0
61,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,496
Gold Earned
52,752
683
Minions Killed
432
0
Camps Cleared
0
2,316,839
Distance Traveled
2,201,980
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,955
498
102
4
0
379,161
1
W
Anubis
15,761
657
191
8
0
400,414
1
W
Guan Yu
13,410
559
145
6
0
470,184
2
L
Osiris
10,234
426
106
4
0
444,086
5
W
Tyr
11,197
467
60
3
0
499,985
5
W
Danzaburou
13,931
580
128
5
0
459,185
0
W
Loki
14,197
592
159
7
0
487,071
3
L
Geb
9,998
417
40
2
0
483,899
2
L
Artemis
8,733
364
91
4
0
433,348
5
L
Kali
11,832
493
93
4
0
461,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role