Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AllyDeath
Ra
Level 160
God Stats
5W - 4L
1,642 SR
Queue Stats
79W - 60L
1,614 Elo+
Party 2
Camazotz
Camazotz
JakkerX
Camazotz
Level 156
God Stats
20W - 13L
1,705 SR
Queue Stats
372W - 320L
1,662 Elo+
Solo
Awilix
Awilix
LeVini
Awilix
Level 144
God Stats
4W - 0L
1,867 SR
Queue Stats
75W - 64L
1,626 Elo+
Party 2
Jing Wei
Jing Wei
Malaghetto
Jing Wei
Level 160
God Stats
3W - 0L
1,782 SR
Queue Stats
61W - 53L
1,602 Elo+
Party 2
Team Averages
Level 156
1,699 SR
1,601 Elo+

VS

Team Averages
Level 138
1,573 SR
1,539 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Geogt3993
Bastet
Level 123
God Stats
4W - 3L
1,498 SR
Queue Stats
824W - 808L
1,559 Elo+
Party 1
Discordia
Discordia
Kaialard12
Discordia
Level 121
God Stats
17W - 16L
1,592 SR
Queue Stats
476W - 428L
1,576 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SebasIAtom
Kumbhakarna
Level 138
God Stats
1W - 1L
1,774 SR
Queue Stats
10W - 14L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
svhir
Ah Muzen Cab
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 224L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 2 / 3
5,883
535
2,160
8,195
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 0 / 3
7,149
650
2,396
3,581
1,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Camazotz
JakkerX
Camazotz
14
7 / 0 / 1
8,409
764
8,332
6,518
4,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
LeVini
Awilix
11
4 / 2 / 3
6,725
611
6,377
8,972
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Malaghetto
Jing Wei
10
1 / 3 / 1
5,818
529
3,849
7,302
1,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 4 / 0
5,348
486
2,951
7,754
4,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Geogt3993
Bastet
10
3 / 2 / 1
6,002
546
4,732
6,486
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Kaialard12
Discordia
11
0 / 2 / 2
5,865
533
1,967
4,391
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
SebasIAtom
Kumbhakarna
9
0 / 1 / 4
5,441
495
4,804
7,912
6,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
svhir
Ah Muzen Cab
10
3 / 3 / 2
5,771
525
6,233
6,809
1,822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
12
Kills
6
7
Deaths
12
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
3
0.75
L
Loki
 
Loki
0
4
0
0
W
0
0
3
1.5
L
Bastet
Geogt3993
Bastet
3
2
1
1.75
W
Camazotz
JakkerX
Camazotz
7
0
1
7.5
L
Discordia
Kaialard12
Discordia
0
2
2
0.5
W
Awilix
LeVini
Awilix
4
2
3
2.75
W
Jing Wei
Malaghetto
Jing Wei
1
3
1
0.5
L
Kumbhakarna
SebasIAtom
Kumbhakarna
0
1
4
2
L
Ah Muzen Cab
svhir
Ah Muzen Cab
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,114
Damage
20,687
34,568
Taken
33,352
13,923
Mitigated
15,813
14,962
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,160
328
0
2,206
8,195
4,120
0
2,408
5,787
11,338
0
L
Loki
 
Loki
2,951
733
0
1,770
7,754
4,475
0
363
7,391
0
25,963
W
2,396
248
633
2,159
3,581
1,131
733
912
2,669
54,672
0
L
Bastet
Geogt3993
Bastet
4,732
1,290
0
3,140
6,486
1,829
0
1,304
5,182
0
30,866
W
Camazotz
JakkerX
Camazotz
8,332
3,451
0
4,642
6,518
4,366
518
167
5,965
0
50,480
L
Discordia
Kaialard12
Discordia
1,967
104
0
883
4,391
1,056
0
478
3,913
37,731
0
W
Awilix
LeVini
Awilix
6,377
2,500
0
3,599
8,972
2,651
0
1,799
7,173
0
28,269
W
Jing Wei
Malaghetto
Jing Wei
3,849
3,299
0
1,723
7,302
1,655
948
2,012
5,290
0
36,535
L
Kumbhakarna
SebasIAtom
Kumbhakarna
4,804
138
0
1,626
7,912
6,631
0
1,485
6,427
13,537
0
L
Ah Muzen Cab
svhir
Ah Muzen Cab
6,233
2,120
0
836
6,809
1,822
0
926
5,883
0
37,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,984
Gold Earned
28,427
360
Minions Killed
313
0
Camps Cleared
0
1,214,380
Distance Traveled
1,147,612
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,883
535
10
1
0
233,649
2
L
Loki
5,348
486
64
6
0
252,578
3
W
Ra
7,149
650
129
12
0
243,372
6
L
Bastet
6,002
546
71
6
0
256,502
0
W
Camazotz
8,409
764
98
9
0
241,547
3
L
Discordia
5,865
533
77
7
0
213,890
3
W
Awilix
6,725
611
48
4
0
280,450
6
W
Jing Wei
5,818
529
75
7
0
215,362
6
L
Kumbhakarna
5,441
495
23
2
0
223,013
5
L
Ah Muzen Cab
5,771
525
78
7
0
201,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role