Player Matchup

Heimdallr
Heimdallr
Krisp12417
Heimdallr
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 79L
1,361 Elo+
Solo
Jormungandr
Jormungandr
L1nkFanat1c
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,471 Elo+
Party 1
Bellona
Bellona
MyFoopaSmells
Bellona
Level 8
God Stats
29W - 18L
1,407 SR
Queue Stats
115W - 96L
1,355 Elo+
Solo
Zeus
Zeus
RagnarokVenom
Zeus
Level 5
God Stats
0W - 2L
1,236 SR
Queue Stats
1W - 8L
1,099 Elo+
Solo
Fenrir
Fenrir
TheJustReaper
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,340 Elo+
Party 1
Team Averages
Level 11
1,429 SR
1,325 Elo+

VS

Team Averages
Level 16
1,515 SR
1,384 Elo+
Jing Wei
Jing Wei
Chamyto0101
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,452 Elo+
Party 3
Anubis
Anubis
KausID
Anubis
Level 24
God Stats
25W - 16L
1,606 SR
Queue Stats
72W - 80L
1,424 Elo+
Party 3
Mercury
Mercury
LepidusCorvus
Mercury
Level 14
God Stats
36W - 32L
1,475 SR
Queue Stats
50W - 57L
1,300 Elo+
Party 2
Geb
Geb
NemocatJosh
Geb
Level 21
God Stats
8W - 9L
1,486 SR
Queue Stats
14W - 16L
1,461 Elo+
Solo
Cthulhu
Cthulhu
kiyozuryu27
Cthulhu
Level 13
God Stats
24W - 14L
1,506 SR
Queue Stats
43W - 42L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Krisp12417
Heimdallr
20
6 / 4 / 33
15,960
1,140
23,167
19,008
8,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
L1nkFanat1c
Jormungandr
20
2 / 4 / 26
13,733
981
15,155
23,182
25,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
20
10 / 6 / 30
17,396
1,243
30,177
33,058
35,773
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
18 / 14 / 17
18,171
1,298
47,974
27,603
11,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 11 / 18
15,174
1,084
21,816
27,026
17,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chamyto0101
Jing Wei
20
9 / 8 / 19
16,277
1,163
33,105
22,811
10,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
KausID
Anubis
20
11 / 10 / 15
16,108
1,151
30,772
28,778
17,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
20
9 / 15 / 17
16,149
1,154
24,637
32,669
16,032
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 5 / 23
16,325
1,166
16,775
33,608
54,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
kiyozuryu27
Cthulhu
20
5 / 6 / 14
14,108
1,008
17,199
25,638
15,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
127
44
Kills
39
39
Deaths
44
124
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Chamyto0101
Jing Wei
9
8
19
2.31
W
Anubis
KausID
Anubis
11
10
15
1.85
L
Heimdallr
Krisp12417
Heimdallr
6
4
33
5.63
L
Jormungandr
L1nkFanat1c
Jormungandr
2
4
26
3.75
W
Mercury
9
15
17
1.17
L
Bellona
10
6
30
4.17
W
5
5
23
3.3
L
18
14
17
1.89
L
8
11
18
1.55
W
Cthulhu
kiyozuryu27
Cthulhu
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,289
Damage
122,488
129,877
Taken
143,504
99,498
Mitigated
114,108
10,680
Healing
22,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Chamyto0101
Jing Wei
33,105
21,713
0
2,953
22,811
10,893
0
10,037
12,774
0
65,683
W
Anubis
KausID
Anubis
30,772
945
0
9,977
28,778
17,472
0
13,730
15,048
61,247
0
L
Heimdallr
Krisp12417
Heimdallr
23,167
8,434
0
793
19,008
8,855
0
7,697
11,207
0
59,220
L
Jormungandr
L1nkFanat1c
Jormungandr
15,155
4,925
0
60
23,182
25,725
0
12,888
10,062
33,086
0
W
Mercury
24,637
19,040
0
2,385
32,669
16,032
0
13,685
18,984
0
50,923
L
Bellona
30,177
11,798
2,014
2,203
33,058
35,773
0
14,465
18,153
2,501
39,660
W
16,775
1,712
0
1,250
33,608
54,632
0
12,896
20,712
22,104
0
L
47,974
12,102
398
3,622
27,603
11,426
0
15,753
11,414
67,744
0
L
21,816
9,071
0
1,590
27,026
17,719
0
12,099
14,295
0
41,917
W
Cthulhu
kiyozuryu27
Cthulhu
17,199
447
1,378
4,134
25,638
15,079
0
14,943
10,695
41,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,434
Gold Earned
78,967
223
Minions Killed
258
5
Camps Cleared
6
1,356,102
Distance Traveled
1,395,847
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
16,277
1,163
62
4
3
298,489
0
W
Anubis
16,108
1,151
62
4
1
240,001
0
L
Heimdallr
15,960
1,140
83
6
0
270,210
0
L
Jormungandr
13,733
981
28
2
1
273,193
1
W
Mercury
16,149
1,154
46
3
1
282,844
0
L
Bellona
17,396
1,243
27
2
1
308,964
0
W
Geb
16,325
1,166
18
1
1
294,236
0
L
Zeus
18,171
1,298
46
3
2
234,588
0
L
Fenrir
15,174
1,084
39
3
1
269,147
0
W
Cthulhu
14,108
1,008
70
5
0
280,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role