Player Matchup

Apollo
Apollo
Cluckster
Apollo
Level 25
God Stats
7W - 5L
1,610 SR
Queue Stats
16W - 22L
1,385 Elo+
Party 1
Zeus
Zeus
Pencilboss
Zeus
Level 93
God Stats
1W - 1L
1,287 SR
Queue Stats
55W - 27L
1,584 Elo+
Party 1
Cerberus
Cerberus
ZBacxn
Cerberus
Level 24
God Stats
1W - 1L
1,672 SR
Queue Stats
98W - 36L
1,660 Elo+
Party 1
Team Averages
Level 47
1,523 SR
1,543 Elo+

VS

Team Averages
Level 26
1,481 SR
1,494 Elo+
Janus
Janus
DerpySquid14
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,496 Elo+
Party 2
Agni
Agni
MattyDueces
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,496 Elo+
Party 2
King Arthur
King Arthur
Rblumb
King Arthur
Level 62
God Stats
0W - 1L
1,444 SR
Queue Stats
23W - 18L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cluckster
Apollo
13
8 / 0 / 16
8,711
968
9,353
7,373
2,553
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
18 / 1 / 4
9,708
1,079
15,250
6,128
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
ZBacxn
Cerberus
11
1 / 2 / 20
8,179
909
6,175
11,475
9,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 3
6,195
688
5,463
11,386
3,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 11 / 2
5,509
612
4,089
9,094
2,629
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Rblumb
King Arthur
10
2 / 7 / 0
6,553
728
5,268
14,345
8,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
7
27
Kills
2
3
Deaths
27
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
Cluckster
Apollo
8
0
16
16
L
0
9
3
0.17
L
0
11
2
0.09
W
18
1
4
20
L
King Arthur
Rblumb
King Arthur
2
7
0
0.29
W
Cerberus
ZBacxn
Cerberus
1
2
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,778
Damage
14,820
24,976
Taken
34,825
14,342
Mitigated
14,828
10,776
Healing
3,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Cluckster
Apollo
9,353
6,125
1,216
3,368
7,373
2,553
1,547
3,226
3,906
0
29,039
L
5,463
1,010
0
743
11,386
3,246
0
7,189
3,891
18,455
0
L
4,089
203
0
123
9,094
2,629
0
4,730
4,168
11,859
0
W
15,250
1,725
0
2,116
6,128
2,056
376
2,223
3,612
26,425
0
L
King Arthur
Rblumb
King Arthur
5,268
1,570
95
2,256
14,345
8,953
0
8,789
5,153
0
9,270
W
Cerberus
ZBacxn
Cerberus
6,175
470
0
4,076
11,475
9,733
41
4,755
6,558
24,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,598
Gold Earned
18,257
129
Minions Killed
42
6
Camps Cleared
1
469,705
Distance Traveled
439,998
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,711
968
53
6
0
158,751
2
L
Janus
6,195
688
26
3
1
132,032
1
L
Agni
5,509
612
5
1
0
144,948
0
W
Zeus
9,708
1,079
25
3
1
153,155
0
L
King Arthur
6,553
728
11
1
0
163,018
0
W
Cerberus
8,179
909
51
6
5
157,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role