Player Matchup

Xing Tian
Xing Tian
DiddlingDwarf
Xing Tian
Level 102
God Stats
17W - 15L
1,528 SR
Queue Stats
198W - 219L
1,471 Elo+
Solo
Artemis
Artemis
Franarf
Artemis
Level 87
God Stats
5W - 6L
1,505 SR
Queue Stats
287W - 376L
1,402 Elo+
Solo
Raijin
Raijin
MixableJuggler
Raijin
Level 124
God Stats
6W - 6L
1,441 SR
Queue Stats
303W - 309L
1,430 Elo+
Solo
Team Averages
Level 104
1,491 SR
1,434 Elo+

VS

Team Averages
Level 101
1,483 SR
1,608 Elo+
Chang'e
Chang'e
SpunkyHunk
Chang'e
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,841 Elo+
Solo
Geb
Geb
iTz_Difi
Geb
Level 153
God Stats
33W - 30L
1,471 SR
Queue Stats
755W - 696L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
x Vivant
Gilgamesh
Level 101
God Stats
12W - 10L
1,479 SR
Queue Stats
236W - 292L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DiddlingDwarf
Xing Tian
13
2 / 4 / 8
9,947
622
7,628
16,758
19,569
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Franarf
Artemis
13
2 / 8 / 9
9,816
614
10,025
14,813
6,433
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
8 / 5 / 4
11,020
689
17,183
12,554
5,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SpunkyHunk
Chang'e
15
8 / 5 / 6
11,647
728
8,905
15,057
9,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 5 / 14
10,152
635
14,891
16,205
7,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
x Vivant
Gilgamesh
16
9 / 2 / 6
11,695
731
13,906
12,671
10,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
12
Kills
17
17
Deaths
12
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DiddlingDwarf
Xing Tian
2
4
8
1.5
L
Artemis
Franarf
Artemis
2
8
9
0.81
L
8
5
4
2
W
Chang'e
SpunkyHunk
Chang'e
8
5
6
2.2
W
0
5
14
1.4
W
Gilgamesh
x Vivant
Gilgamesh
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,836
Damage
37,702
44,125
Taken
43,933
31,677
Mitigated
27,650
3,574
Healing
13,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DiddlingDwarf
Xing Tian
7,628
470
0
500
16,758
19,569
0
10,368
6,390
15,734
0
L
Artemis
Franarf
Artemis
10,025
4,577
0
3,074
14,813
6,433
506
8,858
5,955
0
32,276
L
17,183
1,456
0
0
12,554
5,675
0
7,041
5,513
38,593
0
W
Chang'e
SpunkyHunk
Chang'e
8,905
1,158
4,645
6,179
15,057
9,069
1,236
9,039
5,654
37,817
0
W
14,891
722
0
1,729
16,205
7,627
611
8,542
7,189
43,746
0
W
Gilgamesh
x Vivant
Gilgamesh
13,906
1,955
0
536
12,671
10,954
120
6,804
5,429
4,115
19,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,783
Gold Earned
33,494
126
Minions Killed
146
5
Camps Cleared
9
729,397
Distance Traveled
809,118
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,947
622
14
1
0
252,493
8
L
Artemis
9,816
614
56
4
3
232,071
2
L
Raijin
11,020
689
56
4
2
244,833
5
W
Chang'e
11,647
728
55
3
3
242,528
5
W
Geb
10,152
635
58
4
6
280,899
6
W
Gilgamesh
11,695
731
33
2
0
285,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role