Player Matchup

Ymir
Ymir
Platinum IV
Crip-Tastic
Ymir
Platinum IV
Level 115
God Stats
136W - 105L
1,609 SR
Queue Stats
667W - 618L
1,957 MMR
Party 2
Neith
Neith
Gold I
DaBeast0305
Neith
Gold I
Level 119
God Stats
18W - 27L
1,382 SR
Queue Stats
169W - 213L
1,475 MMR
Solo
Poseidon
Poseidon
Gold IV
boss_skills554
Poseidon
Gold IV
Level 147
God Stats
48W - 42L
1,573 SR
Queue Stats
1,154W - 1,123L
1,440 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,521 SR
1,624 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,661 SR
1,723 MMR
Cernunnos
Cernunnos
Gold I
Drunqduck
Cernunnos
Gold I
Level 117
God Stats
2W - 3L
1,658 SR
Queue Stats
133W - 108L
1,630 MMR
Party 1
Bacchus
Bacchus
Platinum IV
GVontheTV
Bacchus
Platinum IV
Level 134
God Stats
41W - 24L
1,585 SR
Queue Stats
182W - 165L
1,538 MMR
Party 1
Sobek
Sobek
Platinum I
Sir Rotcha
Sobek
Platinum I
Level 128
God Stats
17W - 7L
1,739 SR
Queue Stats
156W - 135L
2,000 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
8,953
640
6,527
14,497
15,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 2 / 4
7,850
561
7,956
6,640
2,404
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
12
2 / 4 / 2
8,441
603
13,291
9,191
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GilgameshTiamatAthenaGebKumbhakarna

VS

Bans
ArtioKukulkanMorgan Le FayScyllaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Drunqduck
Cernunnos
15
6 / 3 / 4
10,065
719
9,010
9,221
3,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
GVontheTV
Bacchus
14
4 / 1 / 7
9,851
704
9,206
14,877
18,133
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
14
1 / 0 / 10
10,058
718
6,175
15,554
17,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
11
11
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
0
2
4
1
W
Cernunnos
Drunqduck
Cernunnos
6
3
4
2.67
W
Bacchus
GVontheTV
Bacchus
4
1
7
7.5
W
Sobek
1
0
10
6
L
Poseidon
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,774
Damage
24,391
30,328
Taken
39,652
21,562
Mitigated
39,632
6,094
Healing
15,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,527
797
0
916
14,497
15,980
0
6,838
7,565
13,792
0
L
7,956
3,108
0
2,854
6,640
2,404
0
3,164
3,476
0
23,036
W
Cernunnos
Drunqduck
Cernunnos
9,010
4,634
0
1,839
9,221
3,510
2,017
5,653
3,568
0
44,896
W
Bacchus
GVontheTV
Bacchus
9,206
991
1,554
4,223
14,877
18,133
415
7,958
6,919
24,976
0
W
Sobek
6,175
297
0
7,496
15,554
17,989
271
6,429
8,642
28,406
0
L
Poseidon
13,291
1,494
0
2,324
9,191
3,178
0
5,538
3,653
42,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,244
Gold Earned
29,974
123
Minions Killed
157
3
Camps Cleared
9
715,348
Distance Traveled
804,209
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,953
640
24
2
0
240,061
2
L
Neith
7,850
561
40
3
1
226,706
5
W
Cernunnos
10,065
719
74
5
4
234,377
5
W
Bacchus
9,851
704
44
3
3
275,986
2
W
Sobek
10,058
718
39
3
2
293,846
3
L
Poseidon
8,441
603
59
4
2
248,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role