Player Matchup

Scylla
Scylla
ASlyRaven
Scylla
Level 126
God Stats
0W - 1L
1,589 SR
Queue Stats
10W - 2L
1,738 Elo+
Solo
Chronos
Chronos
DudeLookItsKyle
Chronos
Level 126
God Stats
7W - 2L
1,811 SR
Queue Stats
133W - 148L
1,562 Elo+
Solo
The Morrigan
The Morrigan
Mox_Gargiuu
The Morrigan
Level 106
God Stats
2W - 6L
1,305 SR
Queue Stats
408W - 411L
1,590 Elo+
Solo
Nu Wa
Nu Wa
Snooch2ThaNooch
Nu Wa
Level 86
God Stats
2W - 3L
1,740 SR
Queue Stats
122W - 127L
1,535 Elo+
Solo
Sobek
Sobek
Xv A mIlLe vX
Sobek
Level 126
God Stats
4W - 5L
1,618 SR
Queue Stats
174W - 210L
1,555 Elo+
Solo
Team Averages
Level 114
1,612 SR
1,596 Elo+

VS

Team Averages
Level 103
1,604 SR
1,574 Elo+
Artio
Artio
 
Artio
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Coso 1129
Ares
Level 65
God Stats
1W - 0L
1,570 SR
Queue Stats
16W - 20L
1,520 Elo+
Solo
Sol
Sol
Slimewise
Sol
Level 138
God Stats
2W - 1L
1,640 SR
Queue Stats
36W - 31L
1,724 Elo+
Solo
Fafnir
Fafnir
SubjectHalo920
Fafnir
Level 107
God Stats
7W - 7L
1,672 SR
Queue Stats
344W - 314L
1,573 Elo+
Solo
Medusa
Medusa
runimhangry
Medusa
Level 58
God Stats
3W - 0L
1,639 SR
Queue Stats
185W - 178L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ASlyRaven
Scylla
13
3 / 5 / 8
7,545
755
16,358
9,600
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 5 / 7
8,705
871
9,698
10,529
4,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

The Morrigan
Mox_Gargiuu
The Morrigan
12
3 / 6 / 7
7,440
744
8,032
7,937
7,272
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 3 / 9
8,068
807
13,567
8,062
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 6 / 15
8,497
850
7,527
17,323
20,550
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 4 / 16
8,359
836
4,814
18,758
19,678
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
14
4 / 4 / 17
9,193
919
6,347
16,747
21,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
9 / 5 / 11
9,626
963
17,194
14,707
7,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 1 / 21
9,716
972
5,726
16,737
22,864
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
18
10 / 4 / 8
10,438
1,044
13,314
10,568
5,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
98
18
Kills
25
25
Deaths
18
46
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
4
16
2.25
L
Scylla
ASlyRaven
Scylla
3
5
8
1.4
W
Ares
4
4
17
3.13
L
7
5
7
2.1
L
The Morrigan
Mox_Gargiuu
The Morrigan
3
6
7
1.08
W
9
5
11
2.9
L
3
3
9
2.5
W
1
1
21
11.5
L
2
6
15
1.58
W
Medusa
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,182
Damage
47,395
53,451
Taken
77,517
38,751
Mitigated
76,509
15,616
Healing
31,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,814
301
4,841
4,849
18,758
19,678
369
12,229
6,283
12,284
0
L
Scylla
ASlyRaven
Scylla
16,358
1,262
1,838
3,068
9,600
3,417
101
5,832
3,768
26,145
0
W
Ares
6,347
319
1,553
3,494
16,747
21,321
68
10,786
5,343
11,140
0
L
9,698
2,425
185
1,559
10,529
4,401
265
6,905
3,624
14,419
0
L
The Morrigan
Mox_Gargiuu
The Morrigan
8,032
567
0
250
7,937
7,272
292
5,438
2,427
14,099
0
W
17,194
8,540
1,565
5,454
14,707
7,409
950
11,744
2,521
35,560
3,520
L
13,567
2,071
317
1,168
8,062
3,111
41
5,031
3,031
25,013
0
W
5,726
1,046
1,599
6,637
16,737
22,864
673
10,973
5,470
15,955
0
L
7,527
333
1,816
5,415
17,323
20,550
14
8,673
8,650
12,637
0
W
Medusa
13,314
5,206
870
1,067
10,568
5,237
2,807
8,361
2,034
0
47,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,255
Gold Earned
47,332
83
Minions Killed
134
0
Camps Cleared
0
847,248
Distance Traveled
936,677
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,359
836
5
1
0
192,071
0
L
Scylla
7,545
755
23
2
0
180,794
2
W
Ares
9,193
919
8
1
0
187,417
0
L
Chronos
8,705
871
14
1
0
164,509
0
L
The Morrigan
7,440
744
16
2
0
144,983
5
W
Sol
9,626
963
37
4
0
172,481
1
L
Nu Wa
8,068
807
26
3
0
178,113
0
W
Fafnir
9,716
972
12
1
0
216,226
3
L
Sobek
8,497
850
4
0
0
178,849
3
W
Medusa
10,438
1,044
72
7
0
168,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role