Player Matchup

Geb
Geb
DarkReaper31
Geb
Level 144
God Stats
3W - 0L
1,929 SR
Queue Stats
44W - 36L
1,611 Elo+
Party 2
Jing Wei
Jing Wei
Giitooo
Jing Wei
Level 29
God Stats
2W - 0L
1,716 SR
Queue Stats
32W - 33L
1,425 Elo+
Party 2
Sol
Sol
MeliodasIV
Sol
Level 112
God Stats
4W - 1L
1,557 SR
Queue Stats
23W - 26L
1,453 Elo+
Party 2
Arachne
Arachne
SorrowsPain0
Arachne
Level 129
God Stats
4W - 0L
1,530 SR
Queue Stats
33W - 23L
1,643 Elo+
Party 2
Mulan
Mulan
StrangeZero13
Mulan
Level 120
God Stats
6W - 7L
1,560 SR
Queue Stats
36W - 38L
1,535 Elo+
Party 2
Team Averages
Level 107
1,658 SR
1,534 Elo+

VS

Team Averages
Level 71
1,522 SR
1,367 Elo+
Horus
Horus
JDogTheReaper95
Horus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,381 Elo+
Party 1
Baba Yaga
Baba Yaga
KaguyaEnma
Baba Yaga
Level 45
God Stats
2W - 1L
1,567 SR
Queue Stats
10W - 12L
1,410 Elo+
Party 1
Neith
Neith
ThirdLegBly
Neith
Level 18
God Stats
6W - 8L
1,445 SR
Queue Stats
11W - 19L
1,311 Elo+
Party 1
Ganesha
Ganesha
bigbulldog2010
Ganesha
Level 98
God Stats
2W - 3L
1,648 SR
Queue Stats
13W - 22L
1,332 Elo+
Party 1
Cliodhna
Cliodhna
pewsaylips
Cliodhna
Level 105
God Stats
0W - 1L
1,447 SR
Queue Stats
50W - 63L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 11
8,698
791
6,832
7,782
6,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Giitooo
Jing Wei
15
4 / 0 / 7
8,823
802
8,019
5,193
2,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 0 / 11
8,810
801
11,283
5,779
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
SorrowsPain0
Arachne
14
8 / 3 / 5
9,832
894
9,118
11,801
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 1 / 9
8,647
786
8,751
8,380
7,458
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,714
610
2,688
12,448
13,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
KaguyaEnma
Baba Yaga
13
0 / 3 / 3
6,652
605
7,419
6,905
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
1 / 5 / 1
7,394
672
5,214
8,583
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 3
7,188
653
4,175
12,239
12,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
pewsaylips
Cliodhna
14
2 / 5 / 2
7,811
710
8,874
11,560
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
19
Kills
4
4
Deaths
19
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
W
Jing Wei
Giitooo
Jing Wei
4
0
7
7.5
L
1
2
2
1
L
Baba Yaga
KaguyaEnma
Baba Yaga
0
3
3
0.5
W
1
0
11
6.5
W
Arachne
SorrowsPain0
Arachne
8
3
5
3.5
W
4
1
9
8.5
L
1
5
1
0.3
L
0
4
3
0.38
L
Cliodhna
pewsaylips
Cliodhna
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,003
Damage
28,370
38,935
Taken
51,735
22,884
Mitigated
38,832
12,362
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,832
1,003
0
2,148
7,782
6,902
629
2,068
5,714
15,099
0
W
Jing Wei
Giitooo
Jing Wei
8,019
6,233
0
589
5,193
2,236
1,879
1,860
3,333
0
30,857
L
2,688
1,601
2,263
2,360
12,448
13,320
0
4,652
7,796
0
10,891
L
Baba Yaga
KaguyaEnma
Baba Yaga
7,419
175
0
1,089
6,905
3,245
155
2,876
4,029
28,806
0
W
11,283
3,262
0
4,139
5,779
2,027
1,423
2,581
3,198
42,780
0
W
Arachne
SorrowsPain0
Arachne
9,118
6,060
0
3,960
11,801
4,261
0
2,415
9,386
0
15,991
W
8,751
1,038
0
1,526
8,380
7,458
907
2,877
5,503
93
28,804
L
5,214
2,582
0
618
8,583
4,357
1
3,185
5,398
0
24,018
L
4,175
121
0
1,086
12,239
12,731
164
4,492
7,747
14,545
0
L
Cliodhna
pewsaylips
Cliodhna
8,874
1,059
0
2,698
11,560
5,179
0
3,103
8,457
0
23,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,810
Gold Earned
35,759
219
Minions Killed
209
9
Camps Cleared
5
1,088,934
Distance Traveled
1,019,381
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,698
791
14
1
0
223,122
2
W
Jing Wei
8,823
802
67
6
1
229,863
2
L
Horus
6,714
610
35
3
0
220,888
0
L
Baba Yaga
6,652
605
70
6
1
208,109
0
W
Sol
8,810
801
84
8
2
208,916
1
W
Arachne
9,832
894
14
1
3
215,103
0
W
Mulan
8,647
786
40
4
3
211,930
6
L
Neith
7,394
672
57
5
1
181,627
0
L
Ganesha
7,188
653
7
1
0
193,293
2
L
Cliodhna
7,811
710
40
4
3
215,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role