Player Matchup

Yemoja
Yemoja
BrunoMk3
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,720 Elo+
Party 1
He Bo
He Bo
Fløwe
He Bo
Level 116
God Stats
0W - 1L
1,544 SR
Queue Stats
16W - 12L
1,591 Elo+
Party 2
Charybdis
Charybdis
MariaZIIIX
Charybdis
Level 24
God Stats
2W - 2L
1,405 SR
Queue Stats
2W - 6L
1,720 Elo+
Party 1
Hera
Hera
Siddhartha1
Hera
Level 121
God Stats
0W - 1L
1,781 SR
Queue Stats
18W - 11L
1,591 Elo+
Party 2
Susano
Susano
SpecialKiss
Susano
Level 28
God Stats
0W - 1L
1,746 SR
Queue Stats
6W - 3L
1,841 Elo+
Party 2
Team Averages
Level 61
1,595 SR
1,692 Elo+

VS

Team Averages
Level 90
1,525 SR
1,452 Elo+
Heimdallr
Heimdallr
BigDoniel1
Heimdallr
Level 42
God Stats
1W - 0L
1,304 SR
Queue Stats
3W - 2L
1,368 Elo+
Party 3
Tiamat
Tiamat
Dracmal
Tiamat
Level 121
God Stats
5W - 4L
1,590 SR
Queue Stats
22W - 16L
1,468 Elo+
Party 3
Ne Zha
Ne Zha
Rykanos
Ne Zha
Level 133
God Stats
3W - 0L
1,354 SR
Queue Stats
25W - 21L
1,443 Elo+
Party 3
Ares
Ares
SiniMinii
Ares
Level 84
God Stats
8W - 5L
1,808 SR
Queue Stats
466W - 468L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tikka112
Morgan Le Fay
Level 68
God Stats
5W - 5L
1,566 SR
Queue Stats
98W - 96L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BrunoMk3
Yemoja
18
3 / 5 / 4
11,642
685
3,541
17,878
20,701
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
Fløwe
He Bo
18
6 / 9 / 1
12,069
710
14,128
16,179
5,947
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
MariaZIIIX
Charybdis
15
0 / 7 / 5
8,845
520
2,344
15,154
5,199
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 4 / 7
11,890
699
20,448
12,461
4,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
18
2 / 6 / 6
11,085
652
6,067
17,610
6,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigDoniel1
Heimdallr
20
9 / 3 / 9
13,812
812
11,802
17,439
7,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Dracmal
Tiamat
20
7 / 0 / 13
13,930
819
18,460
10,879
9,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Rykanos
Ne Zha
20
9 / 2 / 8
14,372
845
14,945
14,159
7,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
19
4 / 4 / 10
13,157
774
12,178
18,254
21,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
tikka112
Morgan Le Fay
19
2 / 4 / 12
12,743
750
15,995
14,723
7,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
83
13
Kills
31
31
Deaths
13
23
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BigDoniel1
Heimdallr
9
3
9
4.5
L
Yemoja
BrunoMk3
Yemoja
3
5
4
1
W
Tiamat
Dracmal
Tiamat
7
0
13
13.5
L
He Bo
Fløwe
He Bo
6
9
1
0.72
L
Charybdis
MariaZIIIX
Charybdis
0
7
5
0.36
W
Ne Zha
Rykanos
Ne Zha
9
2
8
6.5
L
2
4
7
1.38
W
Ares
4
4
10
2.25
L
Susano
2
6
6
0.83
W
Morgan Le Fay
tikka112
Morgan Le Fay
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,528
Damage
73,380
79,282
Taken
75,454
42,487
Mitigated
52,878
7,916
Healing
21,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BigDoniel1
Heimdallr
11,802
4,524
0
6,007
17,439
7,708
4,277
11,245
6,194
0
57,098
L
Yemoja
BrunoMk3
Yemoja
3,541
141
2,345
1,737
17,878
20,701
0
12,105
5,264
20,881
0
W
Tiamat
Dracmal
Tiamat
18,460
102
0
4,003
10,879
9,261
1,093
5,815
5,064
45,634
0
L
He Bo
Fløwe
He Bo
14,128
345
0
1,308
16,179
5,947
0
10,215
5,805
37,845
0
L
Charybdis
MariaZIIIX
Charybdis
2,344
1,394
0
847
15,154
5,199
0
9,632
5,426
0
17,966
W
Ne Zha
Rykanos
Ne Zha
14,945
3,367
0
5,340
14,159
7,025
1,744
7,684
6,475
0
62,482
L
20,448
5,170
59
1,489
12,461
4,453
0
4,244
8,172
63,819
0
W
Ares
12,178
259
0
1,730
18,254
21,709
136
7,872
10,382
31,527
0
L
Susano
6,067
1,068
0
131
17,610
6,187
0
10,107
7,422
0
18,850
W
Morgan Le Fay
tikka112
Morgan Le Fay
15,995
2,773
15
4,033
14,723
7,175
711
6,334
8,389
58,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,531
Gold Earned
68,014
302
Minions Killed
379
5
Camps Cleared
12
1,427,880
Distance Traveled
1,615,534
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,812
812
82
5
1
280,102
3
L
Yemoja
11,642
685
37
2
0
245,959
0
W
Tiamat
13,930
819
56
3
7
332,670
2
L
He Bo
12,069
710
74
4
1
309,633
7
L
Charybdis
8,845
520
45
3
0
205,478
2
W
Ne Zha
14,372
845
101
6
3
369,730
8
L
Hera
11,890
699
112
7
2
311,654
4
W
Ares
13,157
774
30
2
1
347,838
5
L
Susano
11,085
652
34
2
2
355,156
0
W
Morgan Le Fay
12,743
750
110
6
0
285,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role