Player Matchup

Arachne
Arachne
Devilmidnight_
Arachne
Level 4
God Stats
5W - 5L
1,573 SR
Queue Stats
7W - 6L
1,582 Elo+
Solo
Thanatos
Thanatos
Monkeyy_Slayer69
Thanatos
Level 13
God Stats
6W - 2L
1,917 SR
Queue Stats
45W - 20L
1,727 Elo+
Party 2
Sol
Sol
Non-Toi-Tais-Toi
Sol
Level 25
God Stats
37W - 22L
1,622 SR
Queue Stats
42W - 36L
1,525 Elo+
Solo
Hades
Hades
SunderMeDaddy_
Hades
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 14L
1,676 Elo+
Party 2
Guan Yu
Guan Yu
cabey3315
Guan Yu
Level 27
God Stats
3W - 1L
1,802 SR
Queue Stats
106W - 103L
1,516 Elo+
Solo
Team Averages
Level 16
1,683 SR
1,605 Elo+

VS

Team Averages
Level 15
1,503 SR
1,593 Elo+
Janus
Janus
Lavado69
Janus
Level 27
God Stats
16W - 16L
1,552 SR
Queue Stats
163W - 114L
1,560 Elo+
Solo
Danzaburou
Danzaburou
ShakkaZuuluu
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Solo1Trick
Gilgamesh
Level 15
God Stats
2W - 5L
1,464 SR
Queue Stats
30W - 18L
1,673 Elo+
Solo
Sylvanus
Sylvanus
Sovereign XL
Sylvanus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,616 Elo+
Party 1
Susano
Susano
XL Sovereign
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,857
521
2,388
11,022
3,504
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
14 / 6 / 7
11,140
655
18,112
16,239
7,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 0 / 3
11,017
648
11,685
11,869
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
9 / 3 / 7
10,647
626
16,497
17,131
7,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
cabey3315
Guan Yu
17
7 / 2 / 9
10,392
611
10,953
13,954
7,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lavado69
Janus
13
3 / 10 / 4
8,524
501
7,123
13,178
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ShakkaZuuluu
Danzaburou
12
0 / 12 / 2
7,309
430
4,902
15,034
4,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Solo1Trick
Gilgamesh
15
5 / 3 / 5
9,508
559
16,566
15,665
12,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Sovereign XL
Sylvanus
12
4 / 4 / 5
8,748
515
9,162
15,622
12,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Susano
12
2 / 8 / 3
8,098
476
6,328
15,453
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
33
36
Kills
14
14
Deaths
37
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
L
Janus
Lavado69
Janus
3
10
4
0.5
W
14
6
7
2.92
W
6
0
3
7.5
L
Danzaburou
ShakkaZuuluu
Danzaburou
0
12
2
0.08
L
Gilgamesh
Solo1Trick
Gilgamesh
5
3
5
2.5
L
Sylvanus
Sovereign XL
Sylvanus
4
4
5
1.63
W
9
3
7
4.17
L
Susano
2
8
3
0.44
W
Guan Yu
cabey3315
Guan Yu
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,635
Damage
44,081
70,215
Taken
74,952
29,856
Mitigated
36,138
40,146
Healing
15,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,388
1,969
0
2,843
11,022
3,504
2,239
2,093
8,253
0
47,152
L
Janus
Lavado69
Janus
7,123
732
0
1,450
13,178
2,644
0
4,023
9,155
43,377
0
W
18,112
6,551
0
11,518
16,239
7,082
30
5,145
10,536
0
59,328
W
11,685
4,252
0
7,883
11,869
4,400
4,814
1,746
10,034
82,374
10,487
L
Danzaburou
ShakkaZuuluu
Danzaburou
4,902
3,673
0
2,489
15,034
4,842
1,888
7,247
7,787
0
39,394
L
Gilgamesh
Solo1Trick
Gilgamesh
16,566
4,912
0
2,462
15,665
12,056
0
3,130
12,535
9,755
45,156
L
Sylvanus
Sovereign XL
Sylvanus
9,162
2,642
1,597
5,130
15,622
12,945
0
8,240
7,382
23,010
0
W
16,497
2,620
876
10,567
17,131
7,725
528
6,154
10,679
70,778
0
L
Susano
6,328
1,588
0
2,038
15,453
3,651
0
4,379
11,074
0
35,659
W
Guan Yu
cabey3315
Guan Yu
10,953
2,256
309
6,150
13,954
7,145
0
3,679
9,934
0
64,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,053
Gold Earned
42,187
575
Minions Killed
357
0
Camps Cleared
0
1,570,743
Distance Traveled
1,486,321
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,857
521
97
6
0
309,487
0
L
Janus
8,524
501
81
5
0
285,157
0
W
Thanatos
11,140
655
73
4
0
316,173
1
W
Sol
11,017
648
167
10
0
273,025
5
L
Danzaburou
7,309
430
78
5
0
261,516
0
L
Gilgamesh
9,508
559
98
6
0
327,295
0
L
Sylvanus
8,748
515
31
2
0
280,431
2
W
Hades
10,647
626
134
8
0
309,844
3
L
Susano
8,098
476
69
4
0
331,922
1
W
Guan Yu
10,392
611
104
6
0
362,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role