Player Matchup

Da Ji
Da Ji
Diamond I
 
Da Ji
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond I
AeroDoctor
Sobek
Diamond I
Level 142
God Stats
1W - 0L
1,954 SR
Queue Stats
117W - 98L
2,376 MMR
Solo
Rama
Rama
Diamond I
GoldNecklace
Rama
Diamond I
Level 120
God Stats
32W - 37L
1,572 SR
Queue Stats
475W - 456L
2,466 MMR
Solo
Bellona
Bellona
Diamond I
Mangle1234
Bellona
Diamond I
Level 129
God Stats
2W - 1L
1,778 SR
Queue Stats
114W - 120L
2,459 MMR
Solo
Scylla
Scylla
Diamond I
daredevilles
Scylla
Diamond I
Level 109
God Stats
11W - 7L
1,589 SR
Queue Stats
603W - 581L
2,459 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,679 SR
2,252 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,706 SR
2,233 MMR
Camazotz
Camazotz
Diamond II
 
Camazotz
Diamond II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Diamond I
Chalice1
Chang'e
Diamond I
Level 154
God Stats
0W - 1L
1,775 SR
Queue Stats
173W - 144L
2,468 MMR
Party 2
Ne Zha
Ne Zha
Diamond III
SoloShow
Ne Zha
Diamond III
Level 88
God Stats
3W - 2L
1,925 SR
Queue Stats
75W - 73L
2,346 MMR
Solo
Hercules
Hercules
Diamond I
Toxiicwelsh
Hercules
Diamond I
Level 146
God Stats
0W - 2L
1,607 SR
Queue Stats
76W - 48L
2,405 MMR
Party 2
Sol
Sol
Diamond II
Zyxman
Sol
Diamond II
Level 160
God Stats
14W - 6L
1,726 SR
Queue Stats
222W - 199L
2,448 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
0 / 1 / 1
3,251
650
2,051
3,327
870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
4
1 / 1 / 0
3,339
668
1,140
4,007
1,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 1
3,203
641
1,550
2,868
576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Mangle1234
Bellona
7
0 / 0 / 0
3,992
798
0
1,536
885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Scylla
6
0 / 0 / 0
3,634
727
789
2,012
402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
LokiCliodhnaGeb

VS

Bans
ZeusOdinHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
5
2 / 0 / 1
3,581
716
1,412
3,201
689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chang'e
Chalice1
Chang'e
7
1 / 0 / 0
3,875
775
1,272
2,234
464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
SoloShow
Ne Zha
1
0 / 0 / 0
2,409
482
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hercules
Toxiicwelsh
Hercules
5
0 / 0 / 2
3,339
668
2,400
2,790
938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
Zyxman
Sol
4
0 / 1 / 1
2,996
599
2,399
2,117
502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
1
Kills
3
3
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
1
1
0.5
L
Camazotz
 
Camazotz
2
0
1
2.5
W
Sobek
1
1
0
1
L
Chang'e
Chalice1
Chang'e
1
0
0
1
W
0
1
1
0.5
W
Bellona
Mangle1234
Bellona
0
0
0
0
L
Ne Zha
SoloShow
Ne Zha
0
0
0
0
L
Hercules
Toxiicwelsh
Hercules
0
0
2
1
L
Sol
Zyxman
Sol
0
1
1
0.5
W
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,530
Damage
7,483
13,750
Taken
10,342
4,366
Mitigated
2,593
6,795
Healing
6,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,051
439
0
1,121
3,327
870
0
1,081
2,246
0
10,259
L
Camazotz
 
Camazotz
1,412
724
0
2,673
3,201
689
0
825
2,376
0
8,850
W
Sobek
1,140
100
0
2,216
4,007
1,633
0
1,246
2,761
4,091
0
L
Chang'e
Chalice1
Chang'e
1,272
172
129
1,029
2,234
464
0
143
2,091
17,530
0
W
1,550
1,396
0
1,470
2,868
576
0
572
2,296
0
13,369
W
Bellona
Mangle1234
Bellona
0
0
0
839
1,536
885
0
0
1,536
0
20,058
L
Ne Zha
SoloShow
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Toxiicwelsh
Hercules
2,400
1,575
0
1,502
2,790
938
0
570
2,220
0
6,201
L
Sol
Zyxman
Sol
2,399
1,198
0
1,178
2,117
502
0
391
1,726
11,991
3,120
W
Scylla
789
451
0
1,149
2,012
402
0
241
1,771
16,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,419
Gold Earned
16,200
159
Minions Killed
101
0
Camps Cleared
0
478,588
Distance Traveled
411,419
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,251
650
21
4
0
106,157
1
L
Camazotz
3,581
716
31
6
0
104,436
1
W
Sobek
3,339
668
5
1
0
89,827
1
L
Chang'e
3,875
775
33
7
0
97,977
3
W
Rama
3,203
641
32
6
0
90,054
1
W
Bellona
3,992
798
56
11
0
106,763
0
L
Ne Zha
2,409
482
0
0
0
13,665
0
L
Hercules
3,339
668
13
3
0
104,866
0
L
Sol
2,996
599
24
5
0
90,475
1
W
Scylla
3,634
727
45
9
0
85,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role