Player Matchup

Freya
Freya
Darksoul666x
Freya
Level 26
God Stats
3W - 0L
1,748 SR
Queue Stats
76W - 91L
1,480 Elo+
Solo
Neith
Neith
Huntsm3n12
Neith
Level 24
God Stats
2W - 3L
1,358 SR
Queue Stats
22W - 25L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
Thedoctor777
Gilgamesh
Level 27
God Stats
4W - 4L
1,336 SR
Queue Stats
21W - 16L
1,389 Elo+
Solo
Khepri
Khepri
Vikold
Khepri
Level 29
God Stats
51W - 43L
1,737 SR
Queue Stats
115W - 130L
1,562 Elo+
Solo
Zeus
Zeus
popzeus
Zeus
Level 26
God Stats
5W - 3L
1,591 SR
Queue Stats
5W - 4L
1,487 Elo+
Solo
Team Averages
Level 26
1,554 SR
1,487 Elo+

VS

Team Averages
Level 18
1,563 SR
1,479 Elo+
Charybdis
Charybdis
Alphacuremom222
Charybdis
Level 22
God Stats
53W - 42L
1,573 SR
Queue Stats
197W - 167L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
Dimiselord
Cthulhu
Level 5
God Stats
3W - 2L
1,398 SR
Queue Stats
4W - 3L
1,352 Elo+
Solo
Susano
Susano
DrakeusCv
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 147L
1,447 Elo+
Solo
Chang'e
Chang'e
aceliah
Chang'e
Level 28
God Stats
7W - 4L
1,711 SR
Queue Stats
201W - 165L
1,582 Elo+
Party 1
Thanatos
Thanatos
juan85236
Thanatos
Level 5
God Stats
2W - 2L
1,634 SR
Queue Stats
12W - 13L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 28
13,555
1,043
26,456
16,281
8,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
20
12 / 4 / 27
14,880
1,145
33,893
16,102
9,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Thedoctor777
Gilgamesh
20
6 / 4 / 25
12,908
993
23,118
16,126
17,941
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Vikold
Khepri
20
6 / 1 / 31
15,084
1,160
12,964
20,848
35,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
popzeus
Zeus
20
12 / 2 / 12
14,272
1,098
20,797
7,287
3,204
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alphacuremom222
Charybdis
18
4 / 7 / 5
12,675
975
24,501
21,350
8,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Dimiselord
Cthulhu
19
2 / 13 / 9
12,088
930
11,826
35,682
25,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
DrakeusCv
Susano
19
3 / 4 / 6
12,707
977
13,646
23,576
8,907
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
aceliah
Chang'e
18
1 / 9 / 7
11,552
889
11,469
23,015
8,282
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
juan85236
Thanatos
18
6 / 12 / 6
12,875
990
10,513
21,668
8,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
49
45
Kills
16
16
Deaths
45
123
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Alphacuremom222
Charybdis
4
7
5
0.93
W
9
5
28
4.6
L
Cthulhu
Dimiselord
Cthulhu
2
13
9
0.5
L
Susano
DrakeusCv
Susano
3
4
6
1.5
W
Neith
12
4
27
6.38
W
Gilgamesh
Thedoctor777
Gilgamesh
6
4
25
4.63
W
Khepri
Vikold
Khepri
6
1
31
21.5
L
Chang'e
aceliah
Chang'e
1
9
7
0.5
L
Thanatos
juan85236
Thanatos
6
12
6
0.75
W
Zeus
popzeus
Zeus
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,228
Damage
71,955
76,644
Taken
125,291
74,734
Mitigated
58,932
13,683
Healing
18,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Alphacuremom222
Charybdis
24,501
14,595
0
1,406
21,350
8,260
0
8,396
12,954
0
63,288
W
26,456
7,839
0
4,068
16,281
8,898
0
4,206
11,900
39,455
0
L
Cthulhu
Dimiselord
Cthulhu
11,826
1,549
0
2,142
35,682
25,006
0
19,660
16,022
19,460
0
L
Susano
DrakeusCv
Susano
13,646
1,939
0
2,078
23,576
8,907
0
11,643
11,933
0
35,509
W
Neith
33,893
12,581
0
3,883
16,102
9,455
0
6,174
9,500
0
70,198
W
Gilgamesh
Thedoctor777
Gilgamesh
23,118
7,894
0
686
16,126
17,941
0
3,436
12,600
0
34,998
W
Khepri
Vikold
Khepri
12,964
1,972
1,330
3,653
20,848
35,236
0
6,591
13,726
25,891
0
L
Chang'e
aceliah
Chang'e
11,469
1,038
6,399
3,297
23,015
8,282
0
9,382
13,633
35,838
0
L
Thanatos
juan85236
Thanatos
10,513
2,525
0
3,667
21,668
8,477
0
11,136
10,532
0
20,744
W
Zeus
popzeus
Zeus
20,797
1,042
0
63
7,287
3,204
0
1,525
5,623
44,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,699
Gold Earned
61,897
234
Minions Killed
235
4
Camps Cleared
13
1,188,745
Distance Traveled
1,096,307
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,675
975
62
5
7
222,786
0
W
Freya
13,555
1,043
28
2
1
220,722
0
L
Cthulhu
12,088
930
33
3
1
180,717
0
L
Susano
12,707
977
53
4
1
264,589
0
W
Neith
14,880
1,145
100
8
0
227,008
0
W
Gilgamesh
12,908
993
22
2
1
263,012
0
W
Khepri
15,084
1,160
13
1
1
247,929
1
L
Chang'e
11,552
889
60
5
3
209,941
3
L
Thanatos
12,875
990
27
2
1
218,274
0
W
Zeus
14,272
1,098
71
5
1
230,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role