Player Matchup

Osiris
Osiris
KronaRagnarok
Osiris
Level 28
God Stats
2W - 2L
1,624 SR
Queue Stats
77W - 66L
1,608 Elo+
Party 1
Scylla
Scylla
SteviePizzaHut
Scylla
Level 91
God Stats
50W - 37L
1,593 SR
Queue Stats
210W - 202L
1,585 Elo+
Party 1
Ullr
Ullr
investedngreen88
Ullr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 94L
1,600 Elo+
Party 1
Team Averages
Level 74
1,572 SR
1,597 Elo+

VS

Team Averages
Level 59
1,601 SR
1,516 Elo+
Cthulhu
Cthulhu
PC PickleRick
Cthulhu
Level 16
God Stats
15W - 5L
1,637 SR
Queue Stats
44W - 16L
1,608 Elo+
Party 2
Achilles
Achilles
Smokahashi
Achilles
Level 156
God Stats
15W - 9L
1,665 SR
Queue Stats
401W - 240L
1,679 Elo+
Party 2
Nemesis
Nemesis
historic_money7
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
7,567
757
11,107
8,454
7,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 0 / 2
8,055
806
7,709
6,787
2,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 6
6,911
691
6,321
5,870
1,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 1 / 0
6,045
605
3,988
9,231
3,725
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
Smokahashi
Achilles
9
1 / 4 / 0
6,103
610
8,242
13,554
12,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 7 / 1
5,800
580
1,511
11,252
3,695
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
11
Kills
1
1
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Cthulhu
0
1
0
0
L
Achilles
Smokahashi
Achilles
1
4
0
0.25
W
6
0
2
7
L
0
7
1
0.07
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,137
Damage
13,741
21,111
Taken
34,037
11,032
Mitigated
20,237
4,793
Healing
4,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,107
3,102
0
2,103
8,454
7,020
0
1,389
6,657
7,097
16,017
L
Cthulhu
3,988
193
155
508
9,231
3,725
0
3,657
5,290
15,973
0
L
Achilles
Smokahashi
Achilles
8,242
1,543
0
2,306
13,554
12,817
0
4,006
8,950
0
19,961
W
7,709
982
63
1,376
6,787
2,042
0
1,825
4,507
27,231
0
L
1,511
980
0
1,471
11,252
3,695
0
2,488
8,471
0
3,105
W
6,321
4,376
0
1,251
5,870
1,970
1,177
1,706
3,827
0
16,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,533
Gold Earned
17,948
106
Minions Killed
63
5
Camps Cleared
3
569,823
Distance Traveled
515,340
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,567
757
25
3
0
191,556
1
L
Cthulhu
6,045
605
31
3
0
167,593
0
L
Achilles
6,103
610
28
3
2
187,155
1
W
Scylla
8,055
806
48
5
4
196,167
0
L
Nemesis
5,800
580
4
0
1
160,592
0
W
Ullr
6,911
691
33
3
1
182,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role