Player Matchup

Da Ji
Da Ji
TheBattleAnt
Da Ji
Level 60
God Stats
3W - 1L
1,468 SR
Queue Stats
372W - 496L
1,258 Elo+
Solo
Izanami
Izanami
iam_Destruktor
Izanami
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,263 Elo+
Solo
Nox
Nox
its X4898
Nox
Level 64
God Stats
10W - 7L
1,280 SR
Queue Stats
43W - 49L
1,277 Elo+
Solo
Team Averages
Level 55
1,416 SR
1,266 Elo+

VS

Team Averages
Level 20
1,513 SR
1,091 Elo+
Sol
Sol
CanisLuna
Sol
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 27L
977 Elo+
Party 1
Achilles
Achilles
Mordoquake8
Achilles
Level 49
God Stats
4W - 8L
1,311 SR
Queue Stats
51W - 234L
1,003 Elo+
Party 1
Geb
Geb
biGaPe03
Geb
Level 5
God Stats
0W - 3L
1,727 SR
Queue Stats
0W - 7L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 2 / 11
11,094
792
11,097
9,200
3,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 2 / 25
10,643
760
11,261
10,999
3,870
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
15 / 0 / 13
12,077
863
14,966
5,607
2,183
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 11 / 1
9,063
647
4,574
16,358
8,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Mordoquake8
Achilles
11
1 / 9 / 1
8,315
594
4,663
16,733
8,624
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 12 / 1
7,695
550
4,663
17,907
12,408
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
6
32
Kills
3
4
Deaths
32
49
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
11
1
0.23
L
Achilles
Mordoquake8
Achilles
1
9
1
0.17
W
13
2
11
9.25
L
0
12
1
0.04
W
4
2
25
8.25
W
15
0
13
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,324
Damage
13,900
25,806
Taken
50,998
9,579
Mitigated
29,251
7,535
Healing
3,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,574
738
0
1,450
16,358
8,219
0
4,637
11,721
13,108
0
L
Achilles
Mordoquake8
Achilles
4,663
1,280
0
1,554
16,733
8,624
0
5,636
11,097
0
20,038
W
11,097
3,467
0
1,076
9,200
3,526
953
1,564
7,502
0
33,903
L
4,663
512
19
582
17,907
12,408
0
5,818
12,089
15,934
0
W
11,261
6,858
625
4,385
10,999
3,870
1,392
4,484
6,224
189
28,916
W
14,966
212
200
1,249
5,607
2,183
354
3,101
2,362
37,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,814
Gold Earned
25,073
116
Minions Killed
55
8
Camps Cleared
4
722,304
Distance Traveled
642,299
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,063
647
14
1
0
201,645
0
L
Achilles
8,315
594
27
2
4
210,579
3
W
Da Ji
11,094
792
30
2
2
242,208
1
L
Geb
7,695
550
14
1
0
230,075
0
W
Izanami
10,643
760
32
2
0
218,190
0
W
Nox
12,077
863
54
4
6
261,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role