Player Matchup

Danzaburou
Danzaburou
Cuachii
Danzaburou
Level 67
God Stats
8W - 7L
1,569 SR
Queue Stats
37W - 37L
1,424 Elo+
Solo
Janus
Janus
Jetcatblack
Janus
Level 43
God Stats
8W - 17L
1,438 SR
Queue Stats
114W - 160L
1,411 Elo+
Party 3
Thanatos
Thanatos
KabrTheAegis227
Thanatos
Level 64
God Stats
3W - 4L
1,178 SR
Queue Stats
66W - 84L
1,398 Elo+
Party 2
Hercules
Hercules
Qtip No Kami
Hercules
Level 45
God Stats
8W - 10L
1,403 SR
Queue Stats
19W - 35L
1,368 Elo+
Party 2
Ares
Ares
lilbari123
Ares
Level 48
God Stats
15W - 19L
1,435 SR
Queue Stats
102W - 152L
1,298 Elo+
Party 3
Team Averages
Level 53
1,405 SR
1,380 Elo+

VS

Team Averages
Level 77
1,609 SR
1,493 Elo+
Gilgamesh
Gilgamesh
Devinxsparkles
Gilgamesh
Level 60
God Stats
5W - 3L
1,740 SR
Queue Stats
227W - 268L
1,330 Elo+
Solo
Anhur
Anhur
EliteXQ
Anhur
Level 84
God Stats
4W - 6L
1,432 SR
Queue Stats
179W - 242L
1,362 Elo+
Solo
Ganesha
Ganesha
SshyresS
Ganesha
Level 130
God Stats
8W - 0L
1,586 SR
Queue Stats
99W - 100L
1,393 Elo+
Solo
Cliodhna
Cliodhna
Tarako
Cliodhna
Level 41
God Stats
4W - 1L
1,717 SR
Queue Stats
113W - 110L
1,656 Elo+
Party 1
Scylla
Scylla
dans28
Scylla
Level 72
God Stats
7W - 7L
1,571 SR
Queue Stats
63W - 27L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cuachii
Danzaburou
12
2 / 8 / 3
7,726
515
8,620
14,062
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 7 / 1
8,699
580
5,981
7,948
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
11
2 / 5 / 1
7,160
477
3,953
10,424
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Qtip No Kami
Hercules
11
0 / 3 / 0
6,817
454
3,727
15,095
6,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 6 / 3
6,925
462
4,088
13,646
8,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Devinxsparkles
Gilgamesh
14
1 / 1 / 4
8,104
540
10,067
9,379
8,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
EliteXQ
Anhur
13
10 / 3 / 3
8,341
556
11,571
9,701
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
SshyresS
Ganesha
10
0 / 3 / 10
7,204
480
4,839
12,271
10,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
Tarako
Cliodhna
16
13 / 1 / 3
9,915
661
11,652
8,079
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
dans28
Scylla
14
5 / 2 / 5
8,982
599
6,012
8,650
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
10
Kills
29
29
Deaths
10
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cuachii
Danzaburou
2
8
3
0.44
W
Gilgamesh
Devinxsparkles
Gilgamesh
1
1
4
3
W
Anhur
EliteXQ
Anhur
10
3
3
3.83
L
5
7
1
0.79
L
Thanatos
2
5
1
0.5
L
Hercules
Qtip No Kami
Hercules
0
3
0
0
W
Ganesha
SshyresS
Ganesha
0
3
10
1.67
W
Cliodhna
Tarako
Cliodhna
13
1
3
14.5
W
Scylla
dans28
Scylla
5
2
5
3.75
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,369
Damage
44,141
61,175
Taken
48,080
23,855
Mitigated
26,662
18,014
Healing
16,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cuachii
Danzaburou
8,620
3,393
0
2,923
14,062
3,529
3,087
3,132
10,848
0
42,420
W
Gilgamesh
Devinxsparkles
Gilgamesh
10,067
2,982
0
4,274
9,379
8,229
0
394
8,409
0
49,608
W
Anhur
EliteXQ
Anhur
11,571
5,636
0
2,465
9,701
2,916
0
2,569
7,093
0
43,105
L
5,981
367
0
449
7,948
1,756
0
2,724
4,972
39,443
0
L
Thanatos
3,953
544
0
5,779
10,424
3,056
0
1,899
8,405
0
32,590
L
Hercules
Qtip No Kami
Hercules
3,727
1,513
0
6,177
15,095
6,995
0
0
14,238
0
28,386
W
Ganesha
SshyresS
Ganesha
4,839
910
0
2,405
12,271
10,159
11
1,709
10,486
16,661
0
W
Cliodhna
Tarako
Cliodhna
11,652
1,771
0
5,116
8,079
2,770
0
786
7,209
0
64,926
W
Scylla
dans28
Scylla
6,012
1,268
112
2,054
8,650
2,588
598
4,082
4,241
46,863
0
L
4,088
659
1,166
1,520
13,646
8,519
571
2,670
10,956
15,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,327
Gold Earned
42,546
327
Minions Killed
376
0
Camps Cleared
0
1,417,359
Distance Traveled
1,502,524
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,726
515
80
5
0
241,316
3
W
Gilgamesh
8,104
540
78
5
0
300,845
3
W
Anhur
8,341
556
81
5
0
277,223
4
L
Janus
8,699
580
96
6
0
305,121
1
L
Thanatos
7,160
477
73
5
0
307,828
4
L
Hercules
6,817
454
60
4
0
290,842
4
W
Ganesha
7,204
480
10
1
0
270,341
7
W
Cliodhna
9,915
661
100
7
0
365,503
0
W
Scylla
8,982
599
107
7
0
288,612
5
L
Ares
6,925
462
18
1
0
272,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role