Player Matchup

Zeus
Zeus
ATT ROB
Zeus
Level 26
God Stats
36W - 33L
1,612 SR
Queue Stats
46W - 48L
1,455 Elo+
Party 2
Geb
Geb
NerfYmir2021
Geb
Level 109
God Stats
0W - 1L
1,588 SR
Queue Stats
12W - 11L
1,389 Elo+
Solo
Sol
Sol
SenseFlight
Sol
Level 67
God Stats
1W - 1L
1,556 SR
Queue Stats
40W - 40L
1,450 Elo+
Party 2
Bellona
Bellona
funwork7098
Bellona
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,445 Elo+
Solo
Pele
Pele
lmWARLORD
Pele
Level 81
God Stats
21W - 26L
1,426 SR
Queue Stats
180W - 210L
1,366 Elo+
Solo
Team Averages
Level 69
1,536 SR
1,421 Elo+

VS

Team Averages
Level 84
1,709 SR
1,543 Elo+
Vamana
Vamana
 
Vamana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LiveMine28
Danzaburou
Level 147
God Stats
28W - 26L
1,522 SR
Queue Stats
247W - 286L
1,356 Elo+
Solo
Loki
Loki
Tanjuiko
Loki
Level 69
God Stats
3W - 1L
1,777 SR
Queue Stats
26W - 6L
1,861 Elo+
Party 1
Bacchus
Bacchus
j wizzle70
Bacchus
Level 44
God Stats
1W - 0L
1,871 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Ωεngεαncε
Thoth
Level 17
God Stats
1W - 0L
1,876 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ATT ROB
Zeus
15
1 / 7 / 6
8,816
678
11,592
11,560
3,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 3 / 9
9,525
733
10,416
14,215
14,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 5 / 7
10,851
835
14,733
13,500
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
funwork7098
Bellona
17
5 / 6 / 5
10,433
803
12,701
15,015
7,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
12
3 / 4 / 4
8,618
663
6,453
7,214
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
0 / 3 / 7
9,615
740
4,341
19,558
12,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
LiveMine28
Danzaburou
16
1 / 6 / 5
9,660
743
4,803
12,143
4,559
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
19
11 / 2 / 7
12,503
962
20,074
12,833
4,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
j wizzle70
Bacchus
16
4 / 3 / 10
11,468
882
5,549
13,246
16,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
9 / 1 / 9
12,740
980
18,407
10,183
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
63
15
Kills
25
25
Deaths
15
31
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
3
7
1.17
L
Zeus
ATT ROB
Zeus
1
7
6
0.57
W
Danzaburou
LiveMine28
Danzaburou
1
6
5
0.58
L
2
3
9
2.17
L
4
5
7
1.5
W
Loki
11
2
7
7.25
L
Bellona
funwork7098
Bellona
5
6
5
1.25
W
Bacchus
j wizzle70
Bacchus
4
3
10
3
L
Pele
3
4
4
1.25
W
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,895
Damage
53,174
61,504
Taken
67,963
32,913
Mitigated
41,474
7,958
Healing
15,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,341
1,214
2,131
7,953
19,558
12,546
1,317
7,541
11,625
0
19,901
L
Zeus
ATT ROB
Zeus
11,592
978
127
779
11,560
3,840
264
3,534
8,026
32,767
0
W
Danzaburou
LiveMine28
Danzaburou
4,803
2,048
268
2,702
12,143
4,559
4,140
6,840
4,903
0
28,932
L
10,416
832
0
480
14,215
14,655
0
7,693
6,522
23,958
0
L
14,733
3,792
0
3,715
13,500
3,730
502
2,243
11,257
37,368
0
W
Loki
20,074
4,155
0
567
12,833
4,933
1
8,601
3,936
0
49,690
L
Bellona
funwork7098
Bellona
12,701
3,412
0
2,042
15,015
7,667
0
7,807
7,208
0
41,713
W
Bacchus
j wizzle70
Bacchus
5,549
399
0
812
13,246
16,155
0
7,023
5,707
10,931
0
L
Pele
6,453
1,872
0
815
7,214
3,021
0
2,945
4,269
0
15,203
W
18,407
734
125
1,052
10,183
3,281
1,360
5,129
4,767
50,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,243
Gold Earned
55,986
273
Minions Killed
278
9
Camps Cleared
7
1,084,085
Distance Traveled
1,254,309
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,615
740
44
3
1
269,243
0
L
Zeus
8,816
678
57
4
1
192,817
3
W
Danzaburou
9,660
743
72
6
1
196,724
4
L
Geb
9,525
733
44
3
1
254,302
1
L
Sol
10,851
835
68
5
2
243,549
0
W
Loki
12,503
962
52
4
5
261,440
0
L
Bellona
10,433
803
80
6
2
253,896
1
W
Bacchus
11,468
882
14
1
0
271,464
0
L
Pele
8,618
663
24
2
3
139,521
1
W
Thoth
12,740
980
96
7
0
255,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role