Player Matchup

Raijin
Raijin
Diamond II
 
Raijin
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond III
BronzieDestroyer
Heimdallr
Diamond III
Level 41
God Stats
1W - 2L
1,330 SR
Queue Stats
81W - 57L
2,350 MMR
Party 1
Bellona
Bellona
Masters
RootyCat
Bellona
Masters
Level 145
God Stats
12W - 12L
1,656 SR
Queue Stats
205W - 172L
2,555 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
S0ulSaint
Gilgamesh
Diamond I
Level 144
God Stats
55W - 42L
1,707 SR
Queue Stats
764W - 744L
2,381 MMR
Party 1
Khepri
Khepri
Diamond II
bTLorick
Khepri
Diamond II
Level 141
God Stats
8W - 4L
1,825 SR
Queue Stats
554W - 552L
2,320 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,604 SR
2,221 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,639 SR
2,344 MMR
Xing Tian
Xing Tian
Diamond III
 
Xing Tian
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Masters
BenVibeZ
Izanami
Masters
Level 160
God Stats
13W - 8L
1,743 SR
Queue Stats
427W - 406L
2,850 MMR
Party 3
Nu Wa
Nu Wa
Diamond I
HxduTTV
Nu Wa
Diamond I
Level 160
God Stats
12W - 17L
1,648 SR
Queue Stats
427W - 365L
2,743 MMR
Party 3
Odin
Odin
Diamond II
Jeriboi
Odin
Diamond II
Level 160
God Stats
14W - 8L
1,587 SR
Queue Stats
1,187W - 1,161L
2,200 MMR
Solo
Susano
Susano
Diamond II
MoeChetta
Susano
Diamond II
Level 147
God Stats
43W - 35L
1,715 SR
Queue Stats
323W - 298L
2,427 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
8 / 1 / 8
12,269
613
15,445
15,152
6,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
17
4 / 5 / 8
11,479
574
14,453
18,385
7,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
RootyCat
Bellona
19
12 / 0 / 7
12,726
636
14,501
18,907
20,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
S0ulSaint
Gilgamesh
20
4 / 1 / 5
12,866
643
14,290
14,207
14,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
bTLorick
Khepri
15
0 / 1 / 15
10,096
505
4,639
14,369
20,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AthenaKaliArtio

VS

Bans
CliodhnaHou YiTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
0 / 5 / 2
7,667
383
6,358
19,497
19,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
BenVibeZ
Izanami
17
1 / 6 / 4
10,284
514
13,994
16,171
4,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
HxduTTV
Nu Wa
18
1 / 3 / 2
10,575
529
10,830
9,878
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
Jeriboi
Odin
15
3 / 5 / 1
9,589
479
7,639
20,020
19,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Susano
MoeChetta
Susano
15
3 / 9 / 1
9,200
460
9,580
18,166
6,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
28
Kills
8
8
Deaths
28
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
1
8
12
L
Xing Tian
 
Xing Tian
0
5
2
0.2
L
Izanami
BenVibeZ
Izanami
1
6
4
0.5
W
Heimdallr
4
5
8
1.6
L
Nu Wa
HxduTTV
Nu Wa
1
3
2
0.67
L
Odin
Jeriboi
Odin
3
5
1
0.7
L
Susano
MoeChetta
Susano
3
9
1
0.39
W
Bellona
RootyCat
Bellona
12
0
7
15.5
W
Gilgamesh
S0ulSaint
Gilgamesh
4
1
5
6.5
W
Khepri
bTLorick
Khepri
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,328
Damage
48,401
81,020
Taken
83,732
70,201
Mitigated
53,643
29,765
Healing
14,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
15,445
2,876
277
9,620
15,152
6,489
2,212
6,601
8,253
98,758
0
L
Xing Tian
 
Xing Tian
6,358
611
0
1,152
19,497
19,956
0
7,946
11,551
25,951
0
L
Izanami
BenVibeZ
Izanami
13,994
8,639
0
3,036
16,171
4,348
0
2,789
13,382
0
92,118
W
Heimdallr
14,453
9,167
0
6,468
18,385
7,031
3,206
2,030
16,283
0
92,138
L
Nu Wa
HxduTTV
Nu Wa
10,830
2,348
0
1,626
9,878
3,630
197
3,809
6,069
90,029
0
L
Odin
Jeriboi
Odin
7,639
2,322
0
3,640
20,020
19,036
15
3,498
16,522
9,010
39,184
L
Susano
MoeChetta
Susano
9,580
1,776
0
4,876
18,166
6,673
0
4,234
13,932
0
61,952
W
Bellona
RootyCat
Bellona
14,501
7,956
0
5,761
18,907
20,863
3,408
4,500
14,266
0
106,220
W
Gilgamesh
S0ulSaint
Gilgamesh
14,290
3,845
0
4,597
14,207
14,938
217
3,623
10,478
8,124
80,307
W
Khepri
bTLorick
Khepri
4,639
909
0
3,042
14,369
20,880
584
3,815
10,433
25,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,436
Gold Earned
47,315
655
Minions Killed
568
0
Camps Cleared
0
2,047,234
Distance Traveled
1,808,136
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,269
613
172
9
0
366,994
4
L
Xing Tian
7,667
383
29
1
0
352,092
1
L
Izanami
10,284
514
166
8
0
332,299
4
W
Heimdallr
11,479
574
124
6
0
353,840
4
L
Nu Wa
10,575
529
170
9
0
371,916
2
L
Odin
9,589
479
97
5
0
376,518
1
L
Susano
9,200
460
106
5
0
375,311
4
W
Bellona
12,726
636
141
7
0
489,725
2
W
Gilgamesh
12,866
643
184
9
0
419,675
4
W
Khepri
10,096
505
34
2
0
417,000
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role