Player Matchup

Bellona
Bellona
KarepkgeKarl
Bellona
Level 16
God Stats
53W - 58L
1,332 SR
Queue Stats
220W - 329L
1,092 Elo+
Party 1
Scylla
Scylla
ThatCritMattered
Scylla
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
TwinSmoxAlot7
Bacchus
Level 87
God Stats
3W - 6L
1,657 SR
Queue Stats
186W - 285L
980 Elo+
Party 1
Team Averages
Level 43
1,496 SR
1,191 Elo+

VS

Team Averages
Level 38
1,616 SR
1,286 Elo+
Sun Wukong
Sun Wukong
Dogma Mortem
Sun Wukong
Level 27
God Stats
2W - 1L
1,740 SR
Queue Stats
5W - 5L
1,340 Elo+
Party 2
Baba Yaga
Baba Yaga
NCR Rose
Baba Yaga
Level 65
God Stats
4W - 2L
1,606 SR
Queue Stats
78W - 96L
1,332 Elo+
Party 2
Bakasura
Bakasura
REAPER0075
Bakasura
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KarepkgeKarl
Bellona
16
6 / 8 / 5
13,437
611
12,701
24,088
25,839
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 6 / 7
11,692
531
9,099
21,575
14,001
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
16
4 / 8 / 7
14,029
638
17,971
23,059
23,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dogma Mortem
Sun Wukong
19
7 / 5 / 15
15,267
694
20,043
31,256
19,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baba Yaga
NCR Rose
Baba Yaga
20
15 / 1 / 7
16,320
742
29,611
15,105
8,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
REAPER0075
Bakasura
9
0 / 6 / 6
11,057
503
1,050
7,107
4,838
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
11
Kills
22
22
Deaths
12
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dogma Mortem
Sun Wukong
7
5
15
2.9
L
Bellona
KarepkgeKarl
Bellona
6
8
5
1.06
W
Baba Yaga
NCR Rose
Baba Yaga
15
1
7
18.5
W
Bakasura
REAPER0075
Bakasura
0
6
6
0.5
L
1
6
7
0.75
L
Bacchus
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,771
Damage
50,704
68,722
Taken
53,468
63,381
Mitigated
33,271
9,449
Healing
19,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dogma Mortem
Sun Wukong
20,043
8,008
0
11,934
31,256
19,956
1,559
17,273
13,443
0
49,383
L
Bellona
KarepkgeKarl
Bellona
12,701
2,824
946
1,997
24,088
25,839
857
10,850
12,538
0
49,600
W
Baba Yaga
NCR Rose
Baba Yaga
29,611
976
452
7,207
15,105
8,477
1,345
7,564
7,541
78,016
0
W
Bakasura
REAPER0075
Bakasura
1,050
685
0
56
7,107
4,838
56
2,741
4,366
0
2,405
L
9,099
2,564
0
2,545
21,575
14,001
785
10,643
10,223
34,166
0
L
Bacchus
17,971
1,862
989
2,972
23,059
23,541
419
9,490
12,888
58,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,158
Gold Earned
42,644
185
Minions Killed
180
6
Camps Cleared
6
1,028,988
Distance Traveled
925,474
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,267
694
61
3
4
387,286
0
L
Bellona
13,437
611
71
3
1
345,612
0
W
Baba Yaga
16,320
742
108
5
2
399,596
3
W
Bakasura
11,057
503
11
1
0
138,592
1
L
Scylla
11,692
531
55
3
1
311,373
0
L
Bacchus
14,029
638
59
3
4
372,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role