Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Raidórum
Ra
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 43L
1,412 Elo+
Party 2
Cthulhu
Cthulhu
Zomboney
Cthulhu
Level 146
God Stats
1W - 1L
1,774 SR
Queue Stats
20W - 21L
1,431 Elo+
Party 2
Team Averages
Level 67
1,591 SR
1,448 Elo+

VS

Team Averages
Level 60
1,536 SR
1,596 Elo+
Zeus
Zeus
Arneaux
Zeus
Level 89
God Stats
4W - 2L
1,582 SR
Queue Stats
254W - 191L
1,625 Elo+
Party 1
Ymir
Ymir
DeeepWinter
Ymir
Level 63
God Stats
7W - 1L
1,501 SR
Queue Stats
205W - 138L
1,602 Elo+
Party 1
Artemis
Artemis
Tetobigbro
Artemis
Level 27
God Stats
13W - 11L
1,526 SR
Queue Stats
140W - 142L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
0 / 8 / 1
5,597
622
2,432
9,224
3,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
2 / 5 / 1
6,777
753
3,062
6,057
2,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Zomboney
Cthulhu
10
2 / 6 / 2
6,836
760
7,393
15,016
12,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Arneaux
Zeus
13
12 / 1 / 7
8,975
997
12,926
7,034
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 16
7,756
862
5,250
9,883
8,179
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Tetobigbro
Artemis
12
5 / 2 / 13
7,774
864
8,575
5,217
1,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
4
Kills
19
19
Deaths
4
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
8
1
0.06
W
Zeus
Arneaux
Zeus
12
1
7
15.5
W
2
1
16
10
L
2
5
1
0.5
W
Artemis
Tetobigbro
Artemis
5
2
13
5.75
L
Cthulhu
Zomboney
Cthulhu
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,887
Damage
26,751
30,297
Taken
22,134
17,615
Mitigated
12,687
768
Healing
6,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,432
154
0
0
9,224
3,149
0
5,849
3,375
0
7,475
W
Zeus
Arneaux
Zeus
12,926
5,011
0
1,449
7,034
2,557
1,040
3,952
3,082
40,109
0
W
5,250
1,419
581
2,975
9,883
8,179
339
3,965
5,918
20,602
0
L
3,062
598
386
132
6,057
2,041
0
3,146
2,911
26,042
0
W
Artemis
Tetobigbro
Artemis
8,575
4,543
0
1,649
5,217
1,951
1,355
2,761
2,456
0
22,786
L
Cthulhu
Zomboney
Cthulhu
7,393
276
0
250
15,016
12,425
0
9,278
5,738
13,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,210
Gold Earned
24,505
66
Minions Killed
117
1
Camps Cleared
8
447,382
Distance Traveled
515,014
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,597
622
10
1
1
144,696
0
W
Zeus
8,975
997
50
6
4
173,563
2
W
Ymir
7,756
862
34
4
4
182,506
3
L
Ra
6,777
753
46
5
0
155,092
0
W
Artemis
7,774
864
33
4
0
158,945
2
L
Cthulhu
6,836
760
10
1
0
147,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role