Player Matchup

Cupid
Cupid
DSPSativa
Cupid
Level 104
God Stats
13W - 3L
1,531 SR
Queue Stats
482W - 323L
1,648 Elo+
Party 1
Ah Puch
Ah Puch
DeadlyJesus
Ah Puch
Level 125
God Stats
9W - 6L
1,439 SR
Queue Stats
422W - 271L
1,665 Elo+
Party 1
Fenrir
Fenrir
REMqb
Fenrir
Level 126
God Stats
7W - 5L
1,944 SR
Queue Stats
760W - 479L
1,698 Elo+
Party 1
Team Averages
Level 118
1,638 SR
1,670 Elo+

VS

Team Averages
Level 33
1,538 SR
1,442 Elo+
Cabrakan
Cabrakan
FOkingGOD
Cabrakan
Level 39
God Stats
1W - 1L
1,774 SR
Queue Stats
7W - 9L
1,437 Elo+
Party 2
Hercules
Hercules
Laurinio
Hercules
Level 27
God Stats
1W - 4L
1,344 SR
Queue Stats
12W - 13L
1,438 Elo+
Party 2
Tiamat
Tiamat
Saldainiux
Tiamat
Level 32
God Stats
0W - 2L
1,497 SR
Queue Stats
18W - 16L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DSPSativa
Cupid
13
4 / 0 / 8
8,520
710
8,033
7,412
3,040
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
DeadlyJesus
Ah Puch
13
4 / 1 / 8
8,458
705
11,798
7,666
3,339
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
REMqb
Fenrir
12
5 / 2 / 8
9,511
793
10,507
13,880
13,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FOkingGOD
Cabrakan
11
2 / 6 / 0
7,868
656
5,835
15,233
17,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
Laurinio
Hercules
10
0 / 4 / 3
6,866
572
3,429
11,270
6,541
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
Saldainiux
Tiamat
12
1 / 3 / 2
7,267
606
9,281
8,926
5,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
3
3
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
DSPSativa
Cupid
4
0
8
8
W
Ah Puch
DeadlyJesus
Ah Puch
4
1
8
8
L
Cabrakan
FOkingGOD
Cabrakan
2
6
0
0.33
L
Hercules
Laurinio
Hercules
0
4
3
0.38
W
Fenrir
REMqb
Fenrir
5
2
8
4.5
L
Tiamat
Saldainiux
Tiamat
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,338
Damage
18,545
28,958
Taken
35,429
20,217
Mitigated
29,473
7,160
Healing
5,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
DSPSativa
Cupid
8,033
4,195
441
2,856
7,412
3,040
1,281
4,607
2,805
0
29,489
W
Ah Puch
DeadlyJesus
Ah Puch
11,798
1,453
0
1,989
7,666
3,339
571
5,359
2,307
39,802
0
L
Cabrakan
FOkingGOD
Cabrakan
5,835
641
0
2,351
15,233
17,627
0
5,069
10,164
11,739
0
L
Hercules
Laurinio
Hercules
3,429
712
0
1,045
11,270
6,541
0
3,165
8,105
0
13,250
W
Fenrir
REMqb
Fenrir
10,507
2,700
0
1,874
13,880
13,838
325
5,367
8,513
0
15,689
L
Tiamat
Saldainiux
Tiamat
9,281
432
236
1,573
8,926
5,305
0
4,010
4,916
34,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,489
Gold Earned
22,001
143
Minions Killed
102
4
Camps Cleared
5
658,554
Distance Traveled
604,132
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,520
710
64
5
1
229,523
2
W
Ah Puch
8,458
705
63
5
3
193,284
2
L
Cabrakan
7,868
656
13
1
0
183,112
3
L
Hercules
6,866
572
19
2
0
205,066
4
W
Fenrir
9,511
793
16
1
0
235,747
3
L
Tiamat
7,267
606
70
6
5
215,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role