Player Matchup

Gilgamesh
Gilgamesh
BAHANDER-BR
Gilgamesh
Level 28
God Stats
32W - 23L
1,560 SR
Queue Stats
194W - 209L
1,476 Elo+
Solo
Neith
Neith
BomDino165
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,434 Elo+
Solo
Hercules
Hercules
DoguinhoInocente
Hercules
Level 6
God Stats
4W - 5L
1,490 SR
Queue Stats
5W - 6L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
henzo_akx
Zhong Kui
Level 27
God Stats
1W - 5L
1,295 SR
Queue Stats
20W - 30L
1,374 Elo+
Solo
Loki
Loki
oJ0TABE
Loki
Level 26
God Stats
2W - 1L
1,810 SR
Queue Stats
35W - 36L
1,494 Elo+
Solo
Team Averages
Level 18
1,531 SR
1,446 Elo+

VS

Team Averages
Level 31
1,538 SR
1,531 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Lchingon
Thor
Level 27
God Stats
3W - 0L
1,547 SR
Queue Stats
68W - 41L
1,607 Elo+
Solo
Sylvanus
Sylvanus
Orange9902
Sylvanus
Level 23
God Stats
8W - 7L
1,536 SR
Queue Stats
100W - 138L
1,516 Elo+
Solo
Anubis
Anubis
Shockwave3500
Anubis
Level 23
God Stats
4W - 2L
1,610 SR
Queue Stats
45W - 33L
1,529 Elo+
Party 1
Bellona
Bellona
josezinhobaile
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BAHANDER-BR
Gilgamesh
12
2 / 2 / 1
7,285
429
2,380
11,554
10,471
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
1
0 / 0 / 0
4,655
274
0
0
0
12
3 / 3 / 3
7,298
429
6,780
18,608
12,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zhong Kui
henzo_akx
Zhong Kui
13
0 / 3 / 2
7,708
453
9,243
11,997
7,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
oJ0TABE
Loki
16
8 / 4 / 1
9,288
546
10,410
12,816
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 2 / 3
6,794
400
3,743
5,860
2,240
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
17
6 / 1 / 3
9,731
572
9,864
11,822
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Orange9902
Sylvanus
13
1 / 4 / 2
8,324
490
5,404
10,087
6,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 3 / 3
9,349
550
12,164
11,592
5,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 4 / 4
7,812
460
4,209
8,499
7,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
13
Kills
11
12
Deaths
14
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
2
3
0.75
L
Gilgamesh
BAHANDER-BR
Gilgamesh
2
2
1
1.25
L
Neith
0
0
0
0
L
3
3
3
1.5
W
Thor
6
1
3
7.5
W
Sylvanus
Orange9902
Sylvanus
1
4
2
0.5
W
4
3
3
1.83
L
Zhong Kui
henzo_akx
Zhong Kui
0
3
2
0.33
W
0
4
4
0.5
L
Loki
oJ0TABE
Loki
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,813
Damage
35,384
54,975
Taken
47,860
34,849
Mitigated
26,432
14,893
Healing
15,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,743
2,175
0
1,381
5,860
2,240
226
0
5,860
0
20,393
L
Gilgamesh
BAHANDER-BR
Gilgamesh
2,380
305
0
2,255
11,554
10,471
14
2,259
9,295
0
20,855
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
6,780
2,467
0
3,454
18,608
12,979
0
7,228
11,380
0
25,363
W
Thor
9,864
2,204
0
4,604
11,822
4,652
1,284
2,435
9,387
0
74,670
W
Sylvanus
Orange9902
Sylvanus
5,404
1,853
483
1,935
10,087
6,309
134
0
10,087
39,513
0
W
12,164
1,023
0
7,034
11,592
5,690
369
5,204
6,388
62,327
0
L
Zhong Kui
henzo_akx
Zhong Kui
9,243
923
83
4,241
11,997
7,364
0
4,517
7,480
46,136
0
W
4,209
890
0
456
8,499
7,541
866
1,604
6,895
0
29,142
L
Loki
oJ0TABE
Loki
10,410
3,190
0
4,860
12,816
4,035
0
3,564
9,252
0
68,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,234
Gold Earned
42,010
298
Minions Killed
430
0
Camps Cleared
0
1,257,927
Distance Traveled
1,560,575
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,794
400
41
2
0
285,871
3
L
Gilgamesh
7,285
429
43
3
0
298,439
1
L
Neith
4,655
274
0
0
0
0
0
L
Hercules
7,298
429
50
3
0
324,990
1
W
Thor
9,731
572
132
8
0
358,134
5
W
Sylvanus
8,324
490
80
5
0
291,535
3
W
Anubis
9,349
550
127
7
0
301,940
5
L
Zhong Kui
7,708
453
93
5
0
296,341
1
W
Bellona
7,812
460
50
3
0
323,095
0
L
Loki
9,288
546
112
7
0
338,157
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role