Player Matchup

Cupid
Cupid
JadedNeptune5678
Cupid
Level 62
God Stats
0W - 1L
1,510 SR
Queue Stats
17W - 11L
1,479 Elo+
Party 1
Ares
Ares
Shrimp petit
Ares
Level 8
God Stats
0W - 1L
1,464 SR
Queue Stats
0W - 2L
1,180 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xVentus_81
Morgan Le Fay
Level 69
God Stats
12W - 5L
1,495 SR
Queue Stats
17W - 15L
1,411 Elo+
Party 1
Team Averages
Level 46
1,490 SR
1,356 Elo+

VS

Team Averages
Level 12
1,356 SR
1,368 Elo+
Chaac
Chaac
Dbuck10
Chaac
Level 25
God Stats
3W - 2L
1,249 SR
Queue Stats
46W - 46L
1,362 Elo+
Solo
Chang'e
Chang'e
He1rOfProme7heus
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,438 Elo+
Solo
Susano
Susano
Krystalgames381
Susano
Level 4
God Stats
1W - 4L
1,319 SR
Queue Stats
1W - 4L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
8,694
621
10,287
12,277
4,619
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
3 / 6 / 3
8,857
633
2,081
11,422
8,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
xVentus_81
Morgan Le Fay
13
3 / 9 / 4
8,998
643
12,799
15,046
5,910
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dbuck10
Chaac
16
5 / 0 / 15
11,443
817
10,382
18,763
27,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
15 / 1 / 6
12,015
858
20,736
13,291
7,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 7 / 7
8,886
635
3,890
14,869
5,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
8
Kills
21
21
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dbuck10
Chaac
5
0
15
12.5
W
15
1
6
18
L
2
6
4
0.67
W
1
7
7
0.64
L
3
6
3
0.75
L
Morgan Le Fay
xVentus_81
Morgan Le Fay
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,167
Damage
35,008
38,745
Taken
46,923
18,931
Mitigated
40,651
5,321
Healing
23,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dbuck10
Chaac
10,382
1,200
786
6,236
18,763
27,088
951
5,783
12,980
0
40,694
W
20,736
842
6,765
8,974
13,291
7,889
1,418
3,012
10,021
52,192
0
L
10,287
4,028
550
1,662
12,277
4,619
88
5,615
6,348
0
31,674
W
3,890
492
0
469
14,869
5,674
333
6,966
7,903
0
17,348
L
2,081
283
112
1,291
11,422
8,402
0
5,885
5,195
3,985
0
L
Morgan Le Fay
xVentus_81
Morgan Le Fay
12,799
3,433
0
1,706
15,046
5,910
40
8,415
6,152
40,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,549
Gold Earned
32,344
120
Minions Killed
163
3
Camps Cleared
9
563,144
Distance Traveled
792,450
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,443
817
43
3
4
288,325
4
W
Chang'e
12,015
858
90
6
3
273,842
2
L
Cupid
8,694
621
52
4
1
190,061
0
W
Susano
8,886
635
30
2
2
230,283
0
L
Ares
8,857
633
3
0
0
165,754
0
L
Morgan Le Fay
8,998
643
65
5
2
207,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role