Player Matchup

Bellona
Bellona
CORYBOY227
Bellona
Level 68
God Stats
11W - 10L
1,676 SR
Queue Stats
313W - 347L
1,433 Elo+
Party 1
Poseidon
Poseidon
OldRobbyBoy
Poseidon
Level 84
God Stats
25W - 37L
1,343 SR
Queue Stats
548W - 549L
1,329 Elo+
Solo
Xing Tian
Xing Tian
TrickShotLogan
Xing Tian
Level 57
God Stats
18W - 23L
1,580 SR
Queue Stats
157W - 186L
1,410 Elo+
Party 1
Neith
Neith
WatcherFleet
Neith
Level 75
God Stats
1W - 1L
1,285 SR
Queue Stats
194W - 249L
1,326 Elo+
Party 1
Loki
Loki
xSYRR_BA_DURRx
Loki
Level 89
God Stats
1W - 2L
1,397 SR
Queue Stats
63W - 60L
1,441 Elo+
Solo
Team Averages
Level 75
1,456 SR
1,388 Elo+

VS

Team Averages
Level 75
1,581 SR
1,478 Elo+
King Arthur
King Arthur
 
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
FTR_Kishin_Jack
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,523 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MajesticHashira
Tsukuyomi
Level 156
God Stats
4W - 1L
1,860 SR
Queue Stats
171W - 159L
1,603 Elo+
Party 2
Eset
Eset
SpaceDrifter4
Eset
Level 80
God Stats
1W - 0L
1,201 SR
Queue Stats
40W - 50L
1,265 Elo+
Solo
Chaac
Chaac
mom_friendD
Chaac
Level 7
God Stats
1W - 0L
1,843 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CORYBOY227
Bellona
15
4 / 7 / 3
9,984
525
17,296
18,731
17,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
OldRobbyBoy
Poseidon
15
5 / 8 / 5
10,282
541
9,672
13,756
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
TrickShotLogan
Xing Tian
14
3 / 7 / 8
9,703
511
10,211
19,939
9,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
4 / 8 / 6
8,405
442
7,335
15,116
4,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 10 / 5
8,867
467
9,611
16,740
5,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
8 / 2 / 11
10,295
542
15,246
20,353
14,602
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
11 / 3 / 9
11,049
582
15,167
13,901
5,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
MajesticHashira
Tsukuyomi
16
4 / 2 / 9
9,898
521
11,641
13,002
5,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 6 / 6
7,948
418
4,490
14,714
5,694
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
16 / 5 / 15
11,659
614
20,795
23,841
11,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
89
18
Kills
39
40
Deaths
18
27
Assists
50
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
8
2
11
6.75
L
Bellona
CORYBOY227
Bellona
4
7
3
0.79
W
11
3
9
5.17
W
Tsukuyomi
MajesticHashira
Tsukuyomi
4
2
9
4.25
L
Poseidon
OldRobbyBoy
Poseidon
5
8
5
0.94
W
0
6
6
0.5
L
Xing Tian
TrickShotLogan
Xing Tian
3
7
8
1
L
4
8
6
0.88
W
16
5
15
4.7
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,125
Damage
67,339
84,282
Taken
85,811
42,751
Mitigated
43,017
20,352
Healing
36,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
15,246
1,876
291
6,715
20,353
14,602
508
3,044
17,249
10,855
42,635
L
Bellona
CORYBOY227
Bellona
17,296
6,407
0
3,592
18,731
17,769
161
4,589
14,142
0
57,393
W
15,167
6,019
0
7,573
13,901
5,787
5,008
2,400
11,457
65,451
8,429
W
Tsukuyomi
MajesticHashira
Tsukuyomi
11,641
2,538
0
5,290
13,002
5,078
594
2,205
10,599
0
57,294
L
Poseidon
OldRobbyBoy
Poseidon
9,672
1,293
258
2,534
13,756
4,481
0
2,295
11,461
57,355
0
W
4,490
397
178
4,652
14,714
5,694
0
3,530
10,890
31,689
0
L
Xing Tian
TrickShotLogan
Xing Tian
10,211
810
212
5,293
19,939
9,923
168
7,799
12,140
30,901
3,043
L
7,335
2,332
670
3,776
15,116
4,952
448
3,972
11,144
0
21,939
W
20,795
2,975
319
11,571
23,841
11,856
2,776
7,852
15,819
0
47,425
L
9,611
1,109
0
4,017
16,740
5,626
0
2,575
14,165
0
55,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,241
Gold Earned
50,849
379
Minions Killed
422
0
Camps Cleared
0
1,726,357
Distance Traveled
1,878,004
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,295
542
81
4
0
370,985
3
L
Bellona
9,984
525
93
5
0
365,301
2
W
Sol
11,049
582
117
6
0
351,383
5
W
Tsukuyomi
9,898
521
106
6
0
427,328
3
L
Poseidon
10,282
541
129
7
0
316,808
3
W
Eset
7,948
418
47
2
0
352,266
0
L
Xing Tian
9,703
511
41
2
0
342,747
1
L
Neith
8,405
442
23
1
0
328,220
0
W
Chaac
11,659
614
71
4
0
376,042
1
L
Loki
8,867
467
93
5
0
373,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role