Player Matchup

Loki
Loki
Diamond II
Concept
Loki
Diamond II
Level 160
God Stats
6W - 5L
1,722 SR
Queue Stats
225W - 232L
2,412 MMR
Solo
Janus
Janus
Diamond II
Elintepic
Janus
Diamond II
Level 148
God Stats
2W - 2L
1,651 SR
Queue Stats
249W - 241L
2,303 MMR
Party 1
Apollo
Apollo
Diamond II
EzzyB
Apollo
Diamond II
Level 158
God Stats
13W - 12L
1,674 SR
Queue Stats
353W - 352L
2,257 MMR
Solo
Sobek
Sobek
Diamond III
brogarz
Sobek
Diamond III
Level 113
God Stats
4W - 5L
1,796 SR
Queue Stats
69W - 50L
2,326 MMR
Party 1
Achilles
Achilles
Diamond III
masternjs
Achilles
Diamond III
Level 144
God Stats
29W - 27L
1,624 SR
Queue Stats
106W - 98L
2,256 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,693 SR
2,311 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,741 SR
2,311 MMR
Charybdis
Charybdis
Diamond II
DampPocketLint
Charybdis
Diamond II
Level 149
God Stats
30W - 33L
1,623 SR
Queue Stats
925W - 902L
2,374 MMR
Solo
Arachne
Arachne
Diamond I
ItzScoobs
Arachne
Diamond I
Level 153
God Stats
8W - 6L
1,762 SR
Queue Stats
496W - 479L
2,350 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
RagingBrachydios
Zhong Kui
Diamond II
Level 157
God Stats
1W - 0L
1,730 SR
Queue Stats
130W - 111L
2,350 MMR
Solo
Danzaburou
Danzaburou
Platinum II
SashaNecron
Danzaburou
Platinum II
Level 68
God Stats
8W - 2L
1,893 SR
Queue Stats
54W - 32L
2,239 MMR
Solo
Cerberus
Cerberus
Diamond IV
setersotes
Cerberus
Diamond IV
Level 155
God Stats
2W - 1L
1,697 SR
Queue Stats
96W - 78L
2,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Concept
Loki
20
1 / 6 / 9
12,066
464
9,274
20,744
7,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Elintepic
Janus
20
5 / 3 / 8
12,772
491
14,359
13,171
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
EzzyB
Apollo
20
3 / 6 / 7
14,870
572
15,312
24,530
10,797
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
brogarz
Sobek
15
2 / 6 / 9
10,510
404
8,121
28,262
36,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
masternjs
Achilles
20
6 / 3 / 6
13,607
523
14,762
30,036
34,248
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
GilgameshCliodhnaGebUllr

VS

Bans
OdinNikeSolThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DampPocketLint
Charybdis
20
9 / 3 / 8
18,065
695
28,685
17,265
8,329
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
ItzScoobs
Arachne
20
5 / 3 / 5
14,656
564
13,385
20,990
11,669
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
20
2 / 5 / 6
14,505
558
12,792
16,357
17,816
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
SashaNecron
Danzaburou
20
7 / 2 / 11
18,077
695
28,496
21,462
9,756
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
setersotes
Cerberus
18
1 / 4 / 15
13,354
514
9,461
27,052
34,216
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
69
17
Kills
24
24
Deaths
17
39
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Loki
Concept
Loki
1
6
9
0.92
W
Charybdis
DampPocketLint
Charybdis
9
3
8
4.33
L
Janus
Elintepic
Janus
5
3
8
3
L
Apollo
EzzyB
Apollo
3
6
7
1.08
W
Arachne
ItzScoobs
Arachne
5
3
5
2.5
W
Zhong Kui
2
5
6
1
W
Danzaburou
SashaNecron
Danzaburou
7
2
11
6.25
L
Sobek
brogarz
Sobek
2
6
9
1.08
L
Achilles
masternjs
Achilles
6
3
6
3
W
Cerberus
setersotes
Cerberus
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,828
Damage
92,819
116,743
Taken
103,126
94,312
Mitigated
81,786
19,513
Healing
44,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Concept
Loki
9,274
2,126
0
5,156
20,744
7,895
0
3,054
17,690
0
102,123
W
Charybdis
DampPocketLint
Charybdis
28,685
21,534
0
9,130
17,265
8,329
12,064
3,144
13,863
0
180,280
L
Janus
Elintepic
Janus
14,359
288
0
1,150
13,171
5,169
592
3,406
9,765
116,045
0
L
Apollo
EzzyB
Apollo
15,312
10,368
0
5,352
24,530
10,797
1,324
4,405
20,125
0
147,804
W
Arachne
ItzScoobs
Arachne
13,385
7,160
0
9,494
20,990
11,669
122
5,892
14,725
0
123,798
W
Zhong Kui
12,792
1,664
0
5,449
16,357
17,816
211
3,470
12,085
104,785
0
W
Danzaburou
SashaNecron
Danzaburou
28,496
15,613
0
14,015
21,462
9,756
1,889
3,438
16,937
0
169,874
L
Sobek
brogarz
Sobek
8,121
520
0
2,815
28,262
36,203
425
4,467
23,795
21,996
0
L
Achilles
masternjs
Achilles
14,762
3,640
0
5,040
30,036
34,248
106
7,070
22,966
0
80,338
W
Cerberus
setersotes
Cerberus
9,461
248
0
6,835
27,052
34,216
659
8,323
16,676
32,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,825
Gold Earned
78,657
846
Minions Killed
886
0
Camps Cleared
0
2,650,775
Distance Traveled
2,492,090
31
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,066
464
167
6
0
556,989
5
W
Charybdis
18,065
695
274
11
0
461,665
8
L
Janus
12,772
491
218
8
0
586,920
6
L
Apollo
14,870
572
252
10
0
484,195
6
W
Arachne
14,656
564
152
6
0
547,793
7
W
Zhong Kui
14,505
558
177
7
0
452,288
2
W
Danzaburou
18,077
695
238
9
0
522,237
9
L
Sobek
10,510
404
33
1
0
510,819
7
L
Achilles
13,607
523
176
7
0
511,852
7
W
Cerberus
13,354
514
45
2
0
508,107
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role