Player Matchup

Ares
Ares
Diiego9083
Ares
Level 129
God Stats
2W - 0L
1,754 SR
Queue Stats
102W - 120L
1,405 Elo+
Solo
Jing Wei
Jing Wei
artumax3
Jing Wei
Level 62
God Stats
1W - 0L
1,670 SR
Queue Stats
3W - 4L
1,146 Elo+
Solo
Agni
Agni
bigtwinky
Agni
Level 151
God Stats
6W - 9L
1,613 SR
Queue Stats
575W - 573L
1,432 Elo+
Solo
Awilix
Awilix
elgintoki123
Awilix
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,495 Elo+
Solo
Mulan
Mulan
willofdukes
Mulan
Level 95
God Stats
97W - 81L
1,500 SR
Queue Stats
479W - 456L
1,456 Elo+
Solo
Team Averages
Level 98
1,607 SR
1,387 Elo+

VS

Team Averages
Level 89
1,426 SR
1,461 Elo+
Fenrir
Fenrir
BEBL
Fenrir
Level 86
God Stats
2W - 8L
1,237 SR
Queue Stats
340W - 369L
1,494 Elo+
Solo
Cupid
Cupid
ELPelucas
Cupid
Level 84
God Stats
4W - 5L
1,428 SR
Queue Stats
194W - 211L
1,461 Elo+
Solo
Cliodhna
Cliodhna
Mikarukito
Cliodhna
Level 111
God Stats
7W - 6L
1,453 SR
Queue Stats
64W - 68L
1,443 Elo+
Solo
Cthulhu
Cthulhu
Travarus
Cthulhu
Level 66
God Stats
20W - 21L
1,497 SR
Queue Stats
123W - 144L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XTherokieX
Morgan Le Fay
Level 96
God Stats
10W - 12L
1,515 SR
Queue Stats
317W - 347L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 9
13,096
504
16,569
28,746
36,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
artumax3
Jing Wei
20
4 / 3 / 6
15,645
602
10,964
15,604
4,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
20
8 / 5 / 5
14,610
562
17,287
15,025
5,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
20
4 / 4 / 7
13,997
538
15,676
21,357
9,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
5 / 3 / 6
14,467
556
17,063
29,581
30,093
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BEBL
Fenrir
18
5 / 3 / 6
11,769
453
7,789
22,119
20,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
ELPelucas
Cupid
20
5 / 2 / 6
13,118
505
9,216
16,337
6,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Mikarukito
Cliodhna
16
4 / 7 / 2
11,285
434
13,105
20,776
7,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Travarus
Cthulhu
16
3 / 7 / 3
11,040
425
18,454
30,441
23,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
XTherokieX
Morgan Le Fay
17
3 / 7 / 4
11,678
449
16,506
20,463
8,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
41
24
Kills
20
20
Deaths
26
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BEBL
Fenrir
5
3
6
2.67
W
3
5
9
1.5
L
Cupid
ELPelucas
Cupid
5
2
6
4
L
Cliodhna
Mikarukito
Cliodhna
4
7
2
0.71
L
Cthulhu
Travarus
Cthulhu
3
7
3
0.64
L
Morgan Le Fay
XTherokieX
Morgan Le Fay
3
7
4
0.71
W
Jing Wei
artumax3
Jing Wei
4
3
6
2.33
W
Agni
8
5
5
2.1
W
Awilix
4
4
7
1.88
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,559
Damage
65,070
110,313
Taken
110,136
86,162
Mitigated
66,219
36,684
Healing
32,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BEBL
Fenrir
7,789
1,858
0
7,591
22,119
20,309
84
7,567
14,552
0
63,607
W
16,569
1,379
0
3,660
28,746
36,017
467
7,882
19,513
45,726
0
L
Cupid
ELPelucas
Cupid
9,216
4,951
174
6,280
16,337
6,067
3,460
5,252
11,085
0
104,601
L
Cliodhna
Mikarukito
Cliodhna
13,105
1,218
0
3,986
20,776
7,592
102
4,636
16,140
0
76,143
L
Cthulhu
Travarus
Cthulhu
18,454
1,795
528
9,625
30,441
23,956
208
8,661
21,780
51,202
0
L
Morgan Le Fay
XTherokieX
Morgan Le Fay
16,506
1,200
0
4,065
20,463
8,295
125
7,920
12,543
79,880
0
W
Jing Wei
artumax3
Jing Wei
10,964
9,817
0
7,473
15,604
4,976
7,275
4,267
11,258
0
134,405
W
Agni
17,287
505
0
4,096
15,025
5,668
1,768
6,166
8,409
103,601
0
W
Awilix
15,676
3,498
0
8,264
21,357
9,408
723
6,356
14,618
0
112,752
W
17,063
1,486
0
13,191
29,581
30,093
4,009
8,313
20,013
0
89,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,815
Gold Earned
58,890
732
Minions Killed
590
0
Camps Cleared
0
2,639,629
Distance Traveled
2,425,848
39
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,769
453
85
3
0
473,334
14
W
Ares
13,096
504
43
2
0
539,205
15
L
Cupid
13,118
505
187
7
0
479,368
4
L
Cliodhna
11,285
434
94
4
0
512,353
0
L
Cthulhu
11,040
425
89
3
0
500,107
0
L
Morgan Le Fay
11,678
449
135
5
0
460,686
3
W
Jing Wei
15,645
602
206
8
0
547,260
6
W
Agni
14,610
562
169
7
0
488,357
10
W
Awilix
13,997
538
158
6
0
568,966
1
W
Mulan
14,467
556
156
6
0
495,841
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role