Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MainThisNut
Baron Samedi
Level 61
God Stats
3W - 2L
1,569 SR
Queue Stats
172W - 160L
1,518 Elo+
Party 1
Izanami
Izanami
PaedoDuck
Izanami
Level 74
God Stats
4W - 8L
1,337 SR
Queue Stats
331W - 392L
1,453 Elo+
Party 1
King Arthur
King Arthur
Wall-Hook
King Arthur
Level 84
God Stats
51W - 68L
1,375 SR
Queue Stats
353W - 406L
1,455 Elo+
Party 1
Cabrakan
Cabrakan
firamasta
Cabrakan
Level 83
God Stats
8W - 12L
1,422 SR
Queue Stats
236W - 264L
1,442 Elo+
Party 1
Team Averages
Level 92
1,441 SR
1,474 Elo+

VS

Team Averages
Level 107
1,620 SR
1,465 Elo+
Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
AcReaper02
Zeus
Level 109
God Stats
1W - 2L
1,564 SR
Queue Stats
149W - 188L
1,449 Elo+
Party 3
Charybdis
Charybdis
MrGerard01
Charybdis
Level 85
God Stats
1W - 1L
1,719 SR
Queue Stats
78W - 111L
1,405 Elo+
Party 3
Persephone
Persephone
XxBambiiiixX
Persephone
Level 123
God Stats
27W - 22L
1,500 SR
Queue Stats
771W - 787L
1,465 Elo+
Party 2
Set
Set
XxLASTIKOxX 24
Set
Level 95
God Stats
3W - 2L
1,818 SR
Queue Stats
122W - 126L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 2 / 2
6,888
530
2,844
6,407
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
MainThisNut
Baron Samedi
10
2 / 2 / 5
6,529
502
6,106
10,995
7,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
PaedoDuck
Izanami
9
1 / 3 / 5
5,566
428
5,303
7,161
2,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Wall-Hook
King Arthur
12
6 / 3 / 2
7,576
583
8,486
8,656
6,236
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
firamasta
Cabrakan
11
3 / 4 / 6
6,996
538
6,634
9,860
4,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 2 / 6
5,691
438
2,956
9,518
6,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
7 / 2 / 1
6,887
530
8,629
8,989
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
MrGerard01
Charybdis
9
1 / 3 / 5
5,826
448
5,164
6,141
1,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
XxBambiiiixX
Persephone
14
5 / 1 / 1
8,688
668
8,528
6,595
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 7 / 3
7,156
550
3,697
10,501
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
15
Kills
14
14
Deaths
15
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
2
2
L
Geb
 
Geb
0
2
6
1.5
L
7
2
1
3.75
W
Baron Samedi
MainThisNut
Baron Samedi
2
2
5
2.25
L
Charybdis
MrGerard01
Charybdis
1
3
5
1.17
W
Izanami
PaedoDuck
Izanami
1
3
5
1.17
W
King Arthur
Wall-Hook
King Arthur
6
3
2
2.33
L
Persephone
XxBambiiiixX
Persephone
5
1
1
5.5
L
1
7
3
0.36
W
Cabrakan
firamasta
Cabrakan
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,373
Damage
28,974
43,079
Taken
41,744
22,949
Mitigated
17,011
12,185
Healing
11,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,844
57
0
1,373
6,407
1,889
0
2,832
3,481
40,599
0
L
Geb
 
Geb
2,956
298
426
2,063
9,518
6,541
0
3,982
5,536
12,939
0
L
8,629
2,584
0
4,216
8,989
2,559
0
4,315
4,674
35,395
0
W
Baron Samedi
MainThisNut
Baron Samedi
6,106
508
1,330
4,415
10,995
7,529
0
5,643
5,290
21,586
0
L
Charybdis
MrGerard01
Charybdis
5,164
3,211
0
851
6,141
1,755
0
3,127
3,014
0
26,101
W
Izanami
PaedoDuck
Izanami
5,303
3,508
0
1,028
7,161
2,298
0
3,629
3,492
0
29,032
W
King Arthur
Wall-Hook
King Arthur
8,486
1,055
0
866
8,656
6,236
0
2,266
6,311
0
34,554
L
Persephone
XxBambiiiixX
Persephone
8,528
371
0
2,536
6,595
2,061
0
3,735
2,859
59,296
0
L
3,697
1,391
0
1,850
10,501
4,095
484
424
10,077
0
30,282
W
Cabrakan
firamasta
Cabrakan
6,634
1,088
0
3,173
9,860
4,997
62
5,323
4,392
29,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,555
Gold Earned
34,248
284
Minions Killed
299
0
Camps Cleared
0
1,295,200
Distance Traveled
1,238,716
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,888
530
83
6
0
277,429
2
L
Geb
5,691
438
14
1
0
252,642
3
L
Zeus
6,887
530
54
4
0
264,731
0
W
Baron Samedi
6,529
502
22
2
0
243,743
3
L
Charybdis
5,826
448
55
4
0
223,019
2
W
Izanami
5,566
428
67
5
0
240,951
0
W
King Arthur
7,576
583
61
5
0
266,010
2
L
Persephone
8,688
668
108
8
0
254,537
3
L
Set
7,156
550
68
5
0
243,787
0
W
Cabrakan
6,996
538
51
4
0
267,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role