Player Matchup

Izanami
Izanami
 
Izanami
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MurderKng36
Mulan
Level 49
God Stats
17W - 9L
1,770 SR
Queue Stats
206W - 203L
1,471 Elo+
Solo
Scylla
Scylla
espiao_mansa968
Scylla
Level 66
God Stats
64W - 59L
1,426 SR
Queue Stats
303W - 342L
1,444 Elo+
Party 2
Bastet
Bastet
felipegamer21010
Bastet
Level 62
God Stats
5W - 1L
1,702 SR
Queue Stats
224W - 264L
1,399 Elo+
Party 2
King Arthur
King Arthur
yGustavo_Gamer
King Arthur
Level 25
God Stats
2W - 4L
1,184 SR
Queue Stats
4W - 9L
1,209 Elo+
Party 2
Team Averages
Level 49
1,516 SR
1,405 Elo+

VS

Team Averages
Level 93
1,498 SR
1,429 Elo+
Ymir
Ymir
ComicFountain65
Ymir
Level 144
God Stats
16W - 19L
1,477 SR
Queue Stats
156W - 202L
1,326 Elo+
Party 1
Hachiman
Hachiman
GipsyDanger2035
Hachiman
Level 49
God Stats
18W - 18L
1,583 SR
Queue Stats
90W - 76L
1,470 Elo+
Party 3
Nemesis
Nemesis
PantruALenda
Nemesis
Level 15
God Stats
1W - 7L
1,500 SR
Queue Stats
48W - 69L
1,450 Elo+
Party 1
Zeus
Zeus
Theus zeus23
Zeus
Level 99
God Stats
10W - 8L
1,492 SR
Queue Stats
198W - 239L
1,399 Elo+
Party 1
King Arthur
King Arthur
VictorsMorton
King Arthur
Level 160
God Stats
1W - 3L
1,437 SR
Queue Stats
111W - 101L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 0 / 5
6,549
655
4,057
3,615
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
4 / 1 / 4
5,605
561
4,933
6,135
3,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 2
6,288
629
3,613
3,038
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 0 / 3
5,576
558
2,756
5,413
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
yGustavo_Gamer
King Arthur
8
0 / 1 / 0
4,628
463
298
4,363
1,288
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,650
465
914
6,306
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
8
0 / 3 / 0
4,553
455
2,275
4,634
767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
PantruALenda
Nemesis
8
0 / 2 / 0
4,923
492
1,452
6,557
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 3 / 0
5,101
510
2,550
3,858
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
VictorsMorton
King Arthur
11
2 / 1 / 0
6,256
626
4,117
5,695
2,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
2
2
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
5
6.5
L
0
3
1
0.17
L
Hachiman
0
3
0
0
W
4
1
4
6
L
Nemesis
PantruALenda
Nemesis
0
2
0
0
L
0
3
0
0
L
King Arthur
VictorsMorton
King Arthur
2
1
0
2
W
2
0
2
3
W
2
0
3
3.5
W
King Arthur
yGustavo_Gamer
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,657
Damage
11,308
22,564
Taken
27,050
8,188
Mitigated
7,965
10,195
Healing
7,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,057
2,534
0
1,925
3,615
1,038
924
171
3,444
0
38,157
L
914
253
0
1,516
6,306
2,615
0
1,027
5,022
5,297
0
L
Hachiman
2,275
1,917
0
0
4,634
767
0
0
4,517
0
19,569
W
4,933
748
0
1,996
6,135
3,528
93
1,338
4,725
0
15,344
L
Nemesis
PantruALenda
Nemesis
1,452
220
0
3,206
6,557
1,586
0
118
6,316
0
20,980
L
2,550
395
0
749
3,858
995
0
1,155
2,601
22,975
0
L
King Arthur
VictorsMorton
King Arthur
4,117
359
0
2,054
5,695
2,002
288
1,069
4,582
0
35,395
W
3,613
659
0
1,396
3,038
921
199
1,096
1,804
37,091
0
W
2,756
772
0
3,560
5,413
1,413
0
611
4,764
0
27,306
W
King Arthur
yGustavo_Gamer
King Arthur
298
45
0
1,318
4,363
1,288
0
0
4,363
0
13,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,646
Gold Earned
25,483
295
Minions Killed
246
0
Camps Cleared
0
953,038
Distance Traveled
901,593
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,549
655
93
9
0
170,197
4
L
Ymir
4,650
465
10
1
0
161,036
2
L
Hachiman
4,553
455
40
4
0
178,639
0
W
Mulan
5,605
561
24
2
0
176,717
3
L
Nemesis
4,923
492
62
6
0
194,140
2
L
Zeus
5,101
510
62
6
0
166,443
3
L
King Arthur
6,256
626
72
7
0
201,335
5
W
Scylla
6,288
629
87
9
0
196,030
1
W
Bastet
5,576
558
57
6
0
219,430
0
W
King Arthur
4,628
463
34
3
0
190,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role